[INFO] Console mods - currently in testing

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Lost1nSpace
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Re: [INFO] Console mods - currently in testing

Post by Lost1nSpace » Wed Apr 11, 2018 3:26 pm

300 is back, great work PeterJ and Giants :)

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Lisertan
GIANTS Software | Community Manager
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Re: [INFO] Console mods - currently in testing

Post by Lisertan » Wed Apr 11, 2018 3:37 pm

Dribbly Midget wrote:
Wed Apr 11, 2018 3:03 pm
Lisertan wrote:
Wed Apr 11, 2018 2:58 pm
Dribbly Midget wrote:
Wed Apr 11, 2018 2:57 pm
Is the farming classics the vintage machines we were expecting as a DLC alongside Grimme?
Nope, that's a DLC s it won't be in the mod section once it's finished as it won't be free.
Fantastic, thank you!

Would I be correct in assuming it's the same type of thing as the DLC though?
Honestly: No idea. Sorry.
Lars 'Lisertan' Malcharek
Community Manager

History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon

Derplodactyl
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Wed Apr 11, 2018 4:10 pm

Lisertan wrote:
Wed Apr 11, 2018 3:37 pm
Dribbly Midget wrote:
Wed Apr 11, 2018 3:03 pm
Lisertan wrote:
Wed Apr 11, 2018 2:58 pm


Nope, that's a DLC s it won't be in the mod section once it's finished as it won't be free.
Fantastic, thank you!

Would I be correct in assuming it's the same type of thing as the DLC though?
Honestly: No idea. Sorry.
Ok cool, no problem!
- James G | Derplodactyl (The Jaggler)
- Co-owner of FSClub
- PC & Xbox One

PC Specs:
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Princeguardian
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Re: [INFO] Console mods - currently in testing

Post by Princeguardian » Wed Apr 11, 2018 4:43 pm

:shock: *thumbsup* the mf 300 series is back. Thank you peterj and giants! Im glad you guys got it sorted. Just made my morning!

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TacoFarmer
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer » Wed Apr 11, 2018 5:05 pm

Lisertan wrote:
Wed Apr 11, 2018 2:58 pm
Dribbly Midget wrote:
Wed Apr 11, 2018 2:57 pm
Is the farming classics the vintage machines we were expecting as a DLC alongside Grimme?
Nope, that's a DLC s it won't be in the mod section once it's finished as it won't be free.
is that the GIANTS Farming Classics??
PS4
Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition

You cant polish a turd ......but you can paint it GREEN and YELLOW .

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Lisertan
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Re: [INFO] Console mods - currently in testing

Post by Lisertan » Wed Apr 11, 2018 5:08 pm

TacoFarmer wrote:
Wed Apr 11, 2018 5:05 pm
Lisertan wrote:
Wed Apr 11, 2018 2:58 pm
Dribbly Midget wrote:
Wed Apr 11, 2018 2:57 pm
Is the farming classics the vintage machines we were expecting as a DLC alongside Grimme?
Nope, that's a DLC s it won't be in the mod section once it's finished as it won't be free.
is that the GIANTS Farming Classics??
Farming Classics - Farming Simulator 15 Conversion
8 historical vehicles and 12 tools.

Vehicle brands: Bucher, Buehrer, Deutz, Gueldner, Hatz, Hurlimann, Lindner
Tool brands: Amazone, BPF, Fahr, Hassia, Kuhn, Krone, Lemken, Poettinger
Lars 'Lisertan' Malcharek
Community Manager

History is on the move, Captain. Those who cannot keep up will be left behind, to watch from a distance. And those who stand in our way will not watch at all."
―Grand Admiral Thrawn to Captain Gilad Pellaeon

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TacoFarmer
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Re: [INFO] Console mods - currently in testing

Post by TacoFarmer » Wed Apr 11, 2018 5:28 pm

@Lisertan, best news today!! Im ready to go old school and chill until FS19.
PS4
Farm Happy My Friends.
WestBridge Hills-EL Bubbling FartZ Rancho Edition

You cant polish a turd ......but you can paint it GREEN and YELLOW .

Derplodactyl
Posts: 451
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Wed Apr 11, 2018 6:43 pm

Cannot. Wait.
- James G | Derplodactyl (The Jaggler)
- Co-owner of FSClub
- PC & Xbox One

PC Specs:
-AMD Ryzen 5 2400G
-AMD Radeon RX 590 8GB
-16GB DDR4
-1TB/500GB Storage
-Samsung 55'' Q8D QLED 4K (HDR 1500) TV

Derplodactyl
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Wed Apr 11, 2018 6:46 pm

Lisertan wrote:
Wed Apr 11, 2018 5:08 pm
TacoFarmer wrote:
Wed Apr 11, 2018 5:05 pm
Lisertan wrote:
Wed Apr 11, 2018 2:58 pm


Nope, that's a DLC s it won't be in the mod section once it's finished as it won't be free.
is that the GIANTS Farming Classics??
Farming Classics - Farming Simulator 15 Conversion
8 historical vehicles and 12 tools.

Vehicle brands: Bucher, Buehrer, Deutz, Gueldner, Hatz, Hurlimann, Lindner
Tool brands: Amazone, BPF, Fahr, Hassia, Kuhn, Krone, Lemken, Poettinger
This is amazing, but begs one question...

The original allowed for small bales to be made and loaded onto a trailed wagon. Will this be a feature to consoles too, or is it left out for scripting reasons?
- James G | Derplodactyl (The Jaggler)
- Co-owner of FSClub
- PC & Xbox One

PC Specs:
-AMD Ryzen 5 2400G
-AMD Radeon RX 590 8GB
-16GB DDR4
-1TB/500GB Storage
-Samsung 55'' Q8D QLED 4K (HDR 1500) TV

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Dogface
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Re: [INFO] Console mods - currently in testing

Post by Dogface » Wed Apr 11, 2018 7:47 pm

Dribbly Midget wrote:
Wed Apr 11, 2018 6:46 pm
The original allowed for small bales to be made and loaded onto a trailed wagon. Will this be a feature to consoles too, or is it left out for scripting reasons?
Left out for scripting reasons.

Jballak9197
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Location: Iowa USA

Re: [INFO] Console mods - currently in testing

Post by Jballak9197 » Wed Apr 11, 2018 8:23 pm

Oh, I pray Farming Classic and Peterj's 300 pass testing .
Hebrews 6:7. Land that drinks in the rain often falling on it and that produces a crop useful to those for whom it is farmed receives the blessing of God.

Derplodactyl
Posts: 451
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl » Wed Apr 11, 2018 8:37 pm

Dogface wrote:
Wed Apr 11, 2018 7:47 pm
Dribbly Midget wrote:
Wed Apr 11, 2018 6:46 pm
The original allowed for small bales to be made and loaded onto a trailed wagon. Will this be a feature to consoles too, or is it left out for scripting reasons?
Left out for scripting reasons.
As one would assume
- James G | Derplodactyl (The Jaggler)
- Co-owner of FSClub
- PC & Xbox One

PC Specs:
-AMD Ryzen 5 2400G
-AMD Radeon RX 590 8GB
-16GB DDR4
-1TB/500GB Storage
-Samsung 55'' Q8D QLED 4K (HDR 1500) TV

NelTopFarms23
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Re: [INFO] Console mods - currently in testing

Post by NelTopFarms23 » Wed Apr 11, 2018 8:50 pm

For whoever...fichtelburg isnt bad
Decent size ...euroamerican feel tbh but its good

lefe1
Posts: 1997
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Re: [INFO] Console mods - currently in testing

Post by lefe1 » Wed Apr 11, 2018 9:00 pm

I just don't get why the small baler and loading wagon was left out because we had them on consoles in FS13 and FS15 but we can't have them in FS17 just don't make any sense

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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses » Wed Apr 11, 2018 10:14 pm

Ok I guess they got the issue worked out as the massey ferguson 300 pack is back in testing
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