[INFO] Console mods - currently in testing

Frozen Catalyst
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Re: [INFO] Console mods - currently in testing

Post by Frozen Catalyst »

I'm excited for Nordheide map, it looks very cool.
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Farmer Foley
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Re: [INFO] Console mods - currently in testing

Post by Farmer Foley »

Hello to all and can I just say why didn't I discover Farming Simulator earlier, I'm hooked well done to Giants and to you modders out there..
So..a request if its possible..I play on the English maps as its my home country, I have noticed on the PC mods hub that there is a Landrover Defender you can add..I play on XBOX and was wondering if one of you amazing people could produce an Xbox mod for the Landrover..i understand about 3rd Party scripts and no nothing about making a mod but if its the same as Flight Sim we were able to take a basic model and give it a different shell..
A Landrover for British , or any map would be awesome.

Thanks again for the game and the mods, and here's hoping
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Guil
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Re: [INFO] Console mods - currently in testing

Post by Guil »

Licensing will prevent land rover from being on console for unfortunately.
garyst
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Re: [INFO] Console mods - currently in testing

Post by garyst »

I think I would prefer seeing the entire mod list of what's waiting to be tested rather than just what's being tested at a particular moment.
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x Lethian x
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Re: [INFO] Console mods - currently in testing

Post by x Lethian x »

@garyst - that is basically impossible due to the stuff being changed around, tested, set for pending release and sent back all the time ;)
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garyst
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Re: [INFO] Console mods - currently in testing

Post by garyst »

Understood, Thanks!
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Omniplasma
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Re: [INFO] Console mods - currently in testing

Post by Omniplasma »

garyst wrote: Mon Apr 23, 2018 2:46 pm I think I would prefer seeing the entire mod list of what's waiting to be tested rather than just what's being tested at a particular moment.
I said the same thing
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Coltar452017
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Re: [INFO] Console mods - currently in testing

Post by Coltar452017 »

I've done that
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

^^Done what?
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IIxDEFECTSxII
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Re: [INFO] Console mods - currently in testing

Post by IIxDEFECTSxII »

I like MF but honestly it would be nice to get a tractor that can actually run equipment on the farm lol. Love the work thats gone into them but with such little power there isn't much you can do. Most tractors that have been added unfortunately are really underpowered. Least could make better variants with more horse power instead of 4 exact tractors with minor differences ya know. Just an idea for future ideas. Still love what work does manage to come to consoles. Keep up the good work guys. Appreciate it!
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redglasses
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Re: [INFO] Console mods - currently in testing

Post by redglasses »

^^What map are you playing on?
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Derplodactyl
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl »

I saw FiatAgri 160-55 in today's list, and got all excited not knowing which model it was. Then I find out it's an update to the tracked one we have already. Not disappointed, but my thoughts drove to the other models!

Fingers crossed for Sussex Farm today...
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Re: [INFO] Console mods - currently in testing

Post by Derplodactyl »

IIxDEFECTSxII wrote: Tue Apr 24, 2018 2:22 am I like MF but honestly it would be nice to get a tractor that can actually run equipment on the farm lol. Love the work thats gone into them but with such little power there isn't much you can do. Most tractors that have been added unfortunately are really underpowered. Least could make better variants with more horse power instead of 4 exact tractors with minor differences ya know. Just an idea for future ideas. Still love what work does manage to come to consoles. Keep up the good work guys. Appreciate it!
It depends on the map you play. Its become my staple work horse for my Altenstein save gamsave
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Jballak9197
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Re: [INFO] Console mods - currently in testing

Post by Jballak9197 »

Dribbly Midget wrote: Tue Apr 24, 2018 1:16 pm
IIxDEFECTSxII wrote: Tue Apr 24, 2018 2:22 am I like MF but honestly it would be nice to get a tractor that can actually run equipment on the farm lol. Love the work thats gone into them but with such little power there isn't much you can do. Most tractors that have been added unfortunately are really underpowered. Least could make better variants with more horse power instead of 4 exact tractors with minor differences ya know. Just an idea for future ideas. Still love what work does manage to come to consoles. Keep up the good work guys. Appreciate it!
It depends on the map you play. Its become my staple work horse for my Altenstein save gamsave
Likewise for Woodshire. I love that map. Though it would be nice to get some classic MF tractors that are in the 150hp-200hp. Like the MF 1155-2805
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Omniplasma
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Re: [INFO] Console mods - currently in testing

Post by Omniplasma »

Glad to see the BSM Hook Pack is getting tested, I can't wait to use that front-end attacher. Now hopefully SMC map is next
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