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Re: FS22. Kirovets K-700. WIP

Posted: Fri Mar 17, 2023 6:56 am
by Erlan10
#fs22 #kirovets #k700
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Re: FS22. Kirovets K-700. WIP

Posted: Fri Mar 17, 2023 9:55 am
by Erlan10

Re: FS22. Kirovets K-700. WIP

Posted: Fri Mar 24, 2023 6:56 pm
by Erlan10
#fs22 #kirovets #k700

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Re: FS22. Kirovets K-700. WIP

Posted: Wed Mar 29, 2023 10:27 am
by Erlan10
#fs22 #kirovets #k700

Re: FS22. Kirovets K-700. WIP

Posted: Wed Apr 05, 2023 9:59 pm
by Erlan10
#fs22 #kirovets #k700

Re: FS22. Kirovets K-700. WIP

Posted: Fri Apr 14, 2023 1:24 pm
by Erlan10
#fs22 #kirovets #k700 #modhub

🆕 Available on the mod hub!
✅ Changelog 1.0.0.2:
✔ Corrected all tractor lights! Fixed BAG with rear work light!
✔ Corrected all sounds of tractor + added new sounds of transmission, hydraulics!
✔ Fixed BAG with the wire to the fan in the cabin!
✔ Reworked PTO animation!
✔ Totally new tractor specs!
✔ Added tractor colour configuration sets + handpainted!
✔ Added tractor design configurations!
✔ Added tractor extensions (safety frame + fenders, mudguards)!
✔ Added new customVehicleShader!
✔ Added tractor driver seating animation!
✔ More realistic inner camera!
✔ Added tyres brand "BELSHINA" Wide (k700a; k701)!
✔ Factory (standard) tyres brand "VOLTYRE" updated!
✔ Language support: cz; da; de; en; es; fi; fr; hu; it; nl; no; pl; pt; ro; ru; sv; tr!

✅ Download: https://www.farming-simulator.com/mod.p ... tle=fs2022


Re: FS22. Kirovets K-700. WIP

Posted: Sun Nov 12, 2023 7:44 pm
by Erlan10
#fs22 #eFarmer #kirovets

🆕 Good afternoon everyone 🖐😊 We continue to implement "interactive Control" 👌

✅ Controlling the linkage with "interactive Control":
- Hydraulic line 1 (Left lever): Raise/Lower;
- Hydraulic line 2 (Middle lever): Unfold/Fold the equipment;
- Hydraulic Line 3 (Right Lever): Engage/Disengage PTO
⁉ Each lever is animated + lever sounds 👌

✅ Tractor lighting control with "interactive Control":
Each toggle switch has its own light activation as it should, animation + sound. (High beam, high beam, rear work light, cab light, roof beacons on, turn on turn signals, emergency lights).

✅ Control all animations with "interactive Control":
- Turning on/off the fan in the cab;
- Starting/Stopping the engine;
- Sun visors;
- Doors/Windows;
- Cruise Control On/Off;
- Installing/Removing Hood Side Shields;
- Installing/Removing hood insulator + open/close grille function.
⁉ All animations with their sounds properly 👌

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Re: FS22. Kirovets K-700. WIP

Posted: Fri Nov 17, 2023 9:33 pm
by Erlan10
#fs22 #kirovets #k700

🆕 Good afternoon everyone 🖐😊 Back home 😉😁 continue working on Humpy ðŸĪŠðŸĪŊ😇

In the course of testing revealed a problem, namely with "customVehicleShader" Since the game has been updated and now runs on a new (or rather slightly changed) shader, in this regard, the Kirovets became incorrectly displayed! It was decided to take the updated shader and introduce there rust!

✅ New updated "customVehicleShader" with new rust textures, higher resolution, adapted to the latest global update of the game!

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Re: FS22. Kirovets K-700. WIP

Posted: Mon Nov 20, 2023 11:13 pm
by Erlan10
#fs22 #kirovets #k700

🆕 Good afternoon everyone 🖐😊 Signed up a passenger on the tractor 😉💊😎ðŸĪŠ

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Re: FS22. Kirovets K-700. WIP

Posted: Tue Feb 20, 2024 2:55 pm
by Erlan10
#fs22 #kirovets #k700

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Re: FS22. Kirovets K-700. WIP

Posted: Wed Feb 21, 2024 11:34 pm
by Erlan10
#fs22 #kirovets #k700

#ïļâƒĢ update coming soon

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