All good, but yes I'm talking about the update or re-release lol I'm hoping it gets sorted out as when the hazard light topic came up we found several button combinations on consoles we could use
Mods In Testing - Fan Discussion
- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Mods In Testing - Fan Discussion
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
-
- Posts: 4923
- Joined: Tue Jul 16, 2019 7:34 pm
Re: Mods In Testing - Fan Discussion
Soooooo how's siid sts combine that came out today?
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
- Farmercaseih
- Posts: 1289
- Joined: Thu May 02, 2019 11:14 pm
Re: Mods In Testing - Fan Discussion
Looks to be the same as what is already out there
- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Mods In Testing - Fan Discussion
Sadly won't be for consoles as it's too much to retexture...I was hopeful as we own oneIllinois Farmer wrote: ↑Fri Jul 17, 2020 8:12 pm Soooooo how's siid sts combine that came out today?
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
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- Posts: 4923
- Joined: Tue Jul 16, 2019 7:34 pm
Re: Mods In Testing - Fan Discussion
Different numbers. Earlier was the 9600/9610 these are 9560 to the 9860 or 9570 to the 9870.
Oh I didn't realize it was just for pc.
Oh I didn't realize it was just for pc.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
- chedly_farms
- Posts: 3432
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: Mods In Testing - Fan Discussion
6:15 EST. I can’t connect to ModHub. Anyone else?
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
-
- Posts: 4923
- Joined: Tue Jul 16, 2019 7:34 pm
Re: Mods In Testing - Fan Discussion
I'm pressure washing so I can't either Haha sorry, umm I tried the web version and it isn't loading up for the moment.
Edit: now it did. Try again maybe.
Edit: now it did. Try again maybe.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
- chedly_farms
- Posts: 3432
- Joined: Tue Dec 18, 2018 12:05 pm
- Location: Pennsylvania
Re: Mods In Testing - Fan Discussion
Stupid excuse. You're doing real farming when you could be fake farming? I thought I taught you better.Illinois Farmer wrote: ↑Sat Jul 18, 2020 12:19 am I'm pressure washing so I can't either Haha sorry, umm I tried the web version and it isn't loading up for the moment.
EDIT: yeah, now it is. I was hoping something cool was going to happen.
Currently Playing on XBoxOne : Elm Creek
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
_________________
My inside source is more awesome than your inside source.
Retired Part Time Key-Board Warrior, Sarcastic Poster.
I know that Giants probably won't make a gravity wagon, but I love to read the responses.
-----> And "Thank You Modders" for your contributions <----
-
- Posts: 4923
- Joined: Tue Jul 16, 2019 7:34 pm
Re: Mods In Testing - Fan Discussion
Haha yeah, I rather be playing fs. I'm washing the nurseries and I'm cover in poop ha.
1300 acre farm, finish out just about 10,000 hogs a year, 200 cattle, and xbox one and pc user.
Re: Mods In Testing - Fan Discussion
That's what I do now on PC, use the L2 + R2 button on my Dualshock 4 Controller then other buttons to do various functions added by mods like Guidance Steering, Easy Autoload, Field Service Trailer, Follow Me etc. I even added options to open the radio, change stations, skip songs in the MP3 folder, as well as allow me to turn on/off my hazard lights and also raise/lower front and rear tools at the same time (useful when mowing). So there is definitely plenty of scope to add bindings for Consoles, the problem is Giants doesn't seem to publish anywhere the list of how the buttons are written/coded for the console input files. This is why TheSuBBie and the other Mapper's Paradise Team have had the issue in the map.vondeylenfarms wrote: ↑Fri Jul 17, 2020 8:00 pm There has to be some key combinations for consoles that aren't being used...right? I don't care if I have to hit 3 buttons at same time if it means it works
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Also be sure to check out my Kick Channel for my Farming Simulator Live Streams and Multiplayer Server at https://www.kick.com/cwattyeso
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- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Mods In Testing - Fan Discussion
I'm thinking of buying the Logitech side panel.. apparently it works fine on PS4 and has nice button options
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
- Farmercaseih
- Posts: 1289
- Joined: Thu May 02, 2019 11:14 pm
Re: Mods In Testing - Fan Discussion
I have it and used it on the ps4. It worked great, but you cannot change what the buttons do as far as I know.
Re: Mods In Testing - Fan Discussion
I believe that for some combinations on the console to work, we would have to enter the silo, as if it were a vehicle.
- vondeylenfarms
- Posts: 1786
- Joined: Sat Oct 10, 2015 11:53 pm
- Location: USA, Ohio
Re: Mods In Testing - Fan Discussion
But it works and I can finally use hazard lights...worth itFarmercaseih wrote: ↑Sat Jul 18, 2020 2:14 pm I have it and used it on the ps4. It worked great, but you cannot change what the buttons do as far as I know.
Vondeylen Farms Ohio, U.S.
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
1000 acres, family farm, huge Case IH guy(however mostly John Deere now)
Platform-PS5
Welker Farms over 1000hrs
Onto FS22!
Large JD Farm with corn and soybeans always looking for multiplayer
https://www.youtube.com/user/vondeylen22
Re: Mods In Testing - Fan Discussion
I normally don't comment on another modder's work. Because I also make mods I think that would be bad manners. But for one time I'm going to throw my principles out of the window..vondeylenfarms wrote: ↑Fri Jul 17, 2020 8:21 pm Sadly won't be for consoles as it's too much to retexture...I was hopeful as we own one
Let's just say there is a reason the mod is 97.5Mb... I'm kinda surprised that it got through Giants' testing like this. I just had a look at the textures and they are not very efficient. Regardless whether the mod is for console or PC, those textures should be redone in my opinion. And yes, that would be a lot of work. Texturing is generally the most time consuming part of making a mod. Before I start a war here, I'm not saying it's a bad mod but just that it's not optimised. For an example of an optimised mod, look at the 40 series by BSM with 23Mb for 4 tractors, a nice amount of detail and a lot of configurations.
Just my two cents
Belgian solo mod maker
My YouTube channel - for videos of my mods
My FS Nation space - news and updates
I speak Dutch, French and English.
My YouTube channel - for videos of my mods
My FS Nation space - news and updates
I speak Dutch, French and English.