Finde meine Kollegen im Multiplayer nicht

stift
Posts: 1
Joined: Sun Nov 20, 2016 6:39 pm

Finde meine Kollegen im Multiplayer nicht

Post by stift »

Hallo
ich habe ein große Problem Ich finde meine Kumpels im Multiplayer nicht
LOG:

GIANTS Engine Runtime 7.0.0 (13709:13711) 64bit (Build Date: Nov 10 2016)
Copyright (c) 2008-2016, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2016, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: AMD A8-6500 APU with Radeon(tm) HD Graphics
Memory: 16176 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon HD 8570D
Revision: 0
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1200
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: de
Language: de
Time: 2016-11-20 17:53:24
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon HD 8570D
Revision: 0
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1200
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: de
Language: de
Time: 2016-11-20 17:57:18
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon HD 8570D
Revision: 0
Feature level: DirectX 11 ON
Info: Effective window resolution 1920 x 1200
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: de
Language: de
Time: 2016-11-20 17:57:32
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: AMD/ATI
Renderer: AMD Radeon HD 8570D
Revision: 0
Feature level: DirectX 11 ON
Info: Effective window resolution 1916 x 1173
Started 2 threads for threadpool 'Render threadpool'
Hardware Profile
Level: High (forced)
View Distance Factor: 1.100000
Shadow Quality: 1.000000 Size: 2048 Filter-Size: 16
Shader Quality: 2
Skip Mipmaps: 0
LOD Distance Factor: 1.100000
Terrain LOD Distance Factor: 1.500000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.400000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.850000
Tyre Tracks Segments Factor: 2.000000
Max. Number of Shadow Lights: 3
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 2
Farming Simulator 17
Version: 1.3.0.0 1.3RC4
Available Languages: de
Language: de
Time: 2016-11-20 17:57:59
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Application exit request forced.
Application exit request forced.
dataS/cameraPath01.i3d (0.31) ms
dataS/cameraPath02.i3d (0.19) ms
dataS/cameraPath03.i3d (0.15) ms
data/sky/skyUS_day_night.i3d (94.48) ms
data/sky/rain.i3d (38.33) ms
data/sky/hail.i3d (7.71) ms
data/sky/dust.i3d (10.90) ms
data/maps/map01.i3d (14759.23) ms
data/objects/basketball/basketball.i3d (30.89) ms
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (264.19) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (271.57) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (258.92) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (138.79) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (356.87) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (186.39) ms
data/vehicles/trailers/metaltech/db8000.i3d (214.74) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (207.22) ms
data/placeables/shelters/storageShelter02.i3d (15.24) ms
data/placeables/shelters/storageShelter01.i3d (23.12) ms
data/placeables/shelters/vehicleShelter.i3d (13.02) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (50.19) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (19.41) ms
data/objects/pallets/fertilizerTank.i3d (31.24) ms
data/vehicles/train/locomotive.i3d (125.77) ms
data/vehicles/train/wagonTimber.i3d (67.98) ms
data/vehicles/train/wagonWoodChips.i3d (66.16) ms
data/vehicles/train/wagonGrain.i3d (69.85) ms
data/vehicles/train/wagonSugarbeets.i3d (73.94) ms
dataS2/character/player/player01.i3d (565.58) ms
Started network game (10823)
dataS/cameraPath01.i3d (0.21) ms
dataS/cameraPath02.i3d (0.26) ms
dataS/cameraPath03.i3d (0.15) ms
data/sky/skyUS_day_night.i3d (25.69) ms
data/sky/rain.i3d (1.68) ms
data/sky/hail.i3d (1.38) ms
data/sky/dust.i3d (1.01) ms
data/maps/map01.i3d (3981.29) ms
data/objects/basketball/basketball.i3d (2.61) ms
Disabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (98.54) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (110.33) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (132.07) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (62.79) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (175.13) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (63.91) ms
data/vehicles/trailers/metaltech/db8000.i3d (94.65) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (109.39) ms
data/placeables/shelters/storageShelter02.i3d (3.72) ms
data/placeables/shelters/storageShelter01.i3d (10.32) ms
data/placeables/shelters/vehicleShelter.i3d (2.19) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (7.77) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (4.18) ms
data/objects/pallets/fertilizerTank.i3d (3.94) ms
data/vehicles/train/locomotive.i3d (41.38) ms
data/vehicles/train/wagonTimber.i3d (20.21) ms
data/vehicles/train/wagonWoodChips.i3d (21.88) ms
data/vehicles/train/wagonGrain.i3d (24.96) ms
data/vehicles/train/wagonSugarbeets.i3d (21.38) ms
dataS2/character/player/player01.i3d (555.41) ms






bitte um schnelle Hilfe
mfg stift :b :biggrin2: :biggrin2: :biggrin2: :biggrin2: :biggrin2: :biggrin2: