Crashing
Posted: Wed Mar 08, 2017 4:10 pm
Help whenever I try to load Fs 15 sandy bay redux V3.1 My game crashs, been having problem with other maps to, including base game maps
log
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i3-3217U CPU @ 1.80GHz
Memory: 3988 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: Direct 3D 9.0c
Card Vendor: Intel Corporation
Renderer: Intel(R) HD Graphics 4000
Version: 10.18.10.4358
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Farming Simulator 15 INT
Version: 1.4.2.0 1.4.2RC1
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/wynda/Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_goldPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: AnimationMapTrigger
Load mod: FS15_FlawboroughFarms
Load mod: SandyBayRedux_v3_1
Direct3D Device Lost!
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
*** ChoppedStraw fruittypes registered!
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
--- loading Sandy Bay Redux, 3rd Edition
loading AdditionalFruitTypes
AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
\__ Register fruitType: sunflower (sunflower) [key 13]
\__ Register fruitType: oat (oat) [key 14]
\____ Register windrowType: oat_windrow (oat_windrow)
\______ ForageWagonConversion registered: oat_windrow -> wheat
\__ Register fruitType: rye (rye) [key 15]
\____ Register windrowType: rye_windrow (rye_windrow)
\______ ForageWagonConversion registered: rye_windrow -> wheat
dataS/cameraPath01.i3d (1.47 ms)
dataS/cameraPath02.i3d (15.74 ms)
dataS/cameraPath03.i3d (0.57 ms)
C:/Users/wynda/Documents/My Games/FarmingSimulator2015/mods//SandyBayRedux_v3_1/map/sky/sky_day_night.i3d (722.40 ms)
data/sky/rain.i3d (59.38 ms)
data/sky/hail.i3d (35.87 ms)
data/sky/dust.i3d (54.70 ms)
Sandy Bay Redux v3.1: Register Fill type: Pig, Beef,
C:/Users/wynda/Documents/My Games/FarmingSimulator2015/mods//SandyBayRedux_v3_1/map/mapi3d/Knuston.i3d (60663.02 ms)
AmpelSystem.lua v1.0 by Alex2009 - http://www.Alex2009.de geladen. -- Nutzungsbestimmungen beachten!
AmpelSystem.lua v1.0 by Alex2009 - http://www.Alex2009.de geladen. -- Nutzungsbestimmungen beachten!
data/vehicles/wheelLoaders/lizard/wheelLoaderShovel.i3d (138.63 ms)
data/vehicles/frontLoaders/stoll/stollToolShovel.i3d (310.49 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (177.78 ms)
data/vehicles/steerable/newHolland/newHollandT6160.i3d (930.12 ms)
dataS2/character/player/player.i3d (894.68 ms)
data/vehicles/tools/suer/suerSB700.i3d (158.38 ms)
data/vehicles/tools/suer/suerSB1000.i3d (32.45 ms)
data/vehicles/frontLoaders/stoll/stollToolBaleFork.i3d (34.18 ms)
data/vehicles/frontLoaders/stoll/stollToolManureFork.i3d (73.32 ms)
data/vehicles/frontLoaders/stoll/stollToolPalletFork.i3d (29.39 ms)
data/vehicles/frontLoaders/stoll/stollToolRoundBaleFork.i3d (43.88 ms)
data/vehicles/trailers/waterTrailer/waterTrailer.i3d (257.22 ms)
data/vehicles/tools/vaederstad/vaederstadTempoF8.i3d (572.11 ms)
data/vehicles/particleAnimations/vaederstad/vaederstadTempoF8.i3d (168.39 ms)
data/vehicles/tools/vaederstad/vaederstadRapidA600S.i3d (345.90 ms)
data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (41.06 ms)
data/vehicles/steerable/deutz/deutzFahr7250.i3d (575.16 ms)
data/vehicles/tools/amazone/amazoneZAM1501.i3d (320.64 ms)
data/vehicles/steerable/newHolland/newHollandTC590.i3d (958.78 ms)
data/vehicles/cutters/newHolland/newHollandHeader980CF6.i3d (557.42 ms)
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (340.42 ms)
data/vehicles/balers/newHolland/newHollandBB1290.i3d (335.93 ms)
log
GIANTS Engine Runtime 6.0.2 64bit (Build Date: Jan 14 2016)
Copyright (c) 2008-2015, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2015, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2015
Main System
CPU: Intel(R) Core(TM) i3-3217U CPU @ 1.80GHz
Memory: 3988 MB
OS: Windows NT 6.2 64-bit
Physics System
Version: 5.9.4
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick disabled
Force Feedback disabled
Sound System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Max. sources: 256
Render System
Driver: Direct 3D 9.0c
Card Vendor: Intel Corporation
Renderer: Intel(R) HD Graphics 4000
Version: 10.18.10.4358
Hardware Profile
Level: Low (auto)
View Distance Factor: 0.750000
Shadow Quality: 0.000000
Skip Mipmaps: 1
LOD Distance Factor: 0.750000
Terrain LOD Distance Factor: 0.750000
Foliage View Distance Factor: 1.000000
Volume Mesh Tessellation Factor: 1.500000
Tyre Tracks Segments Factor: 0.500000
Farming Simulator 15 INT
Version: 1.4.2.0 1.4.2RC1
Available Languages: en de fr es it pl cz hu nl ru jp pt cs ct br tr ro kr
Language: en
Game vehicle types loaded
Mod directory: C:/Users/wynda/Documents/My Games/FarmingSimulator2015/mods/
Load mod: FS15_newHollandLoaderPack
Load dlc: pdlc_goldPack
Load dlc: pdlc_jcbPack
Load dlc: pdlc_newHollandPack
Load mod: AnimationMapTrigger
Load mod: FS15_FlawboroughFarms
Load mod: SandyBayRedux_v3_1
Direct3D Device Lost!
Register vehicle type: pdlc_goldPack.tatra
Register vehicle type: pdlc_goldPack.sowingMachine_animated_randomMove
*** ChoppedStraw fruittypes registered!
*** ChoppedStraw fruittypes registered!
Script WaterMod v3.1.5 by Marhu loaded! Support on http://marhu.net
Script SchweineZucht v3.2.7 by Marhu loaded! Support on http://marhu.net
--- loading Sandy Bay Redux, 3rd Edition
loading AdditionalFruitTypes
AdditionalFruitTypes v0.5 by Jakob Tischler+upsidedown loaded
\__ Register fruitType: sunflower (sunflower) [key 13]
\__ Register fruitType: oat (oat) [key 14]
\____ Register windrowType: oat_windrow (oat_windrow)
\______ ForageWagonConversion registered: oat_windrow -> wheat
\__ Register fruitType: rye (rye) [key 15]
\____ Register windrowType: rye_windrow (rye_windrow)
\______ ForageWagonConversion registered: rye_windrow -> wheat
dataS/cameraPath01.i3d (1.47 ms)
dataS/cameraPath02.i3d (15.74 ms)
dataS/cameraPath03.i3d (0.57 ms)
C:/Users/wynda/Documents/My Games/FarmingSimulator2015/mods//SandyBayRedux_v3_1/map/sky/sky_day_night.i3d (722.40 ms)
data/sky/rain.i3d (59.38 ms)
data/sky/hail.i3d (35.87 ms)
data/sky/dust.i3d (54.70 ms)
Sandy Bay Redux v3.1: Register Fill type: Pig, Beef,
C:/Users/wynda/Documents/My Games/FarmingSimulator2015/mods//SandyBayRedux_v3_1/map/mapi3d/Knuston.i3d (60663.02 ms)
AmpelSystem.lua v1.0 by Alex2009 - http://www.Alex2009.de geladen. -- Nutzungsbestimmungen beachten!
AmpelSystem.lua v1.0 by Alex2009 - http://www.Alex2009.de geladen. -- Nutzungsbestimmungen beachten!
data/vehicles/wheelLoaders/lizard/wheelLoaderShovel.i3d (138.63 ms)
data/vehicles/frontLoaders/stoll/stollToolShovel.i3d (310.49 ms)
data/vehicles/frontLoaders/stoll/stollFrontLoaderFZ.i3d (177.78 ms)
data/vehicles/steerable/newHolland/newHollandT6160.i3d (930.12 ms)
dataS2/character/player/player.i3d (894.68 ms)
data/vehicles/tools/suer/suerSB700.i3d (158.38 ms)
data/vehicles/tools/suer/suerSB1000.i3d (32.45 ms)
data/vehicles/frontLoaders/stoll/stollToolBaleFork.i3d (34.18 ms)
data/vehicles/frontLoaders/stoll/stollToolManureFork.i3d (73.32 ms)
data/vehicles/frontLoaders/stoll/stollToolPalletFork.i3d (29.39 ms)
data/vehicles/frontLoaders/stoll/stollToolRoundBaleFork.i3d (43.88 ms)
data/vehicles/trailers/waterTrailer/waterTrailer.i3d (257.22 ms)
data/vehicles/tools/vaederstad/vaederstadTempoF8.i3d (572.11 ms)
data/vehicles/particleAnimations/vaederstad/vaederstadTempoF8.i3d (168.39 ms)
data/vehicles/tools/vaederstad/vaederstadRapidA600S.i3d (345.90 ms)
data/vehicles/particleAnimations/vaederstad/vaederstadRapidA600S.i3d (41.06 ms)
data/vehicles/steerable/deutz/deutzFahr7250.i3d (575.16 ms)
data/vehicles/tools/amazone/amazoneZAM1501.i3d (320.64 ms)
data/vehicles/steerable/newHolland/newHollandTC590.i3d (958.78 ms)
data/vehicles/cutters/newHolland/newHollandHeader980CF6.i3d (557.42 ms)
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (340.42 ms)
data/vehicles/balers/newHolland/newHollandBB1290.i3d (335.93 ms)