[INFO] Console mods - currently in testing
Re: [INFO] Console mods - currently in testing
I didn't read the info on that mod and I thought it was just for decoration. But it isn't. Brilliant. Another sell point
PS5 / FS22
Re: [INFO] Console mods - currently in testing
Yes does inbody from giant know if consoles going to get a map today or this week at all thank u just wondering.
Re: [INFO] Console mods - currently in testing
the only thing I think they should change on the old shed is combine woodlog sale and woodchip sale together into 1 placeable because you have to buy 2 placeables now just to sell logs and chips because the log sell only accepts log and not woodchips and the woodchip only accepts wood chips and not logs. so it you combine both into 1 building would be better
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Re: [INFO] Console mods - currently in testing
Chad05 wrote:Yes does inbody from giant know if consoles going to get a map today or this week at all thank u just wondering.
As it's been explained hundreds of times. To get maps someone must first submit one and secondly nobody knows if they will pass of fail so nobody can give you an answer.
XBOX/ FS22
- FordFarmer97
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Re: [INFO] Console mods - currently in testing
Just monitor the testing thread and don't ask questionsChad05 wrote:Yes does inbody from giant know if consoles going to get a map today or this week at all thank u just wondering.
Tryin to make a 9700 Ford mod, one of these days
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Re: [INFO] Console mods - currently in testing
I already know what's going to come out of this, but who are you to tell someone not to ask questions? Stay in your lane kidFordFarmer97 wrote:Just monitor the testing thread and don't ask questionsChad05 wrote:Yes does inbody from giant know if consoles going to get a map today or this week at all thank u just wondering.
Disclaimer: I know the same questions get ask all the time in numerous threads on this forum, if you can't give a simple and polite answer, then move along stop telling people what to do
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- FordFarmer97
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Re: [INFO] Console mods - currently in testing
Sorry. If you've seen some of the threads I post in, you'd know how fed up we all are.
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
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#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
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- redglasses
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Re: [INFO] Console mods - currently in testing
I suggest both of you drop it, and to anyone if you see a thread as spam, then just report it and move along
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- FordFarmer97
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Re: [INFO] Console mods - currently in testing
^^ Thanks
Tryin to make a 9700 Ford mod, one of these days
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
#LimeGreenPower
Playin on PC in Tennessee!
John 3:16: "For God so loved the world he gave his only begotten son, that whovever shall believeth in him shall not perish, but have everlasting life"
Old Iron Best Iron.
PM me for a Discord link.
Re: [INFO] Console mods - currently in testing
I'd suggest if you have a problem with a post or thread then simply ignore it and report it. By replying you are just adding fuel to the fire especially if there's any previous arguments.
Re: [INFO] Console mods - currently in testing
Absolutelly But may be 2 sell points in 1 placeable object causes problemslefe1 wrote:the only thing I think they should change on the old shed is combine woodlog sale and woodchip sale together into 1 placeable because you have to buy 2 placeables now just to sell logs and chips because the log sell only accepts log and not woodchips and the woodchip only accepts wood chips and not logs. so it you combine both into 1 building would be better
PS5 / FS22
Re: [INFO] Console mods - currently in testing
Soles2023 wrote:Disclaimer: I know the same questions get ask all the time in numerous threads on this forum, if you can't give a simple and polite answer, then move along stop telling people what to do
I don't want to start anything I just want to say I think both approaches are correct.FordFarmer97 wrote:Sorry. If you've seen some of the threads I post in, you'd know how fed up we all are.
For a regular forum member who is around all the time, those kinds of questions can get seriously annoying.
But on the other hand people are free to ask whatever they want and if it annoys anyone of us we should just try to do our best and move along.
PS5 / FS22
Re: [INFO] Console mods - currently in testing
People are free ask whatever they want, but this shouldn't be abused by asking the same question over and over again (which was what happened in this case as far as I can see).
Gruß/Regards,
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don_apple
Apple iMac 27" (2017), Quad-Core i7 4.2 GHz, 48GB, AMD Radeon R580 8GB
Bitte benutzt das öffentliche Forum für Supportfragen und nicht PN/Please use the public forum for support questions and not PM
FS22 Bugtracker log.txt Image Server Forenregeln Board rules
Re: [INFO] Console mods - currently in testing
So anyway, about those mods currently in testing... Hoping the 850 Hook passes this time and sorts out some of the "weirdness" it has.
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Re: [INFO] Console mods - currently in testing
What is it doing? I have drained this truck once of fuel and haven't had any problems yet?fenixguy wrote:So anyway, about those mods currently in testing... Hoping the 850 Hook passes this time and sorts out some of the "weirdness" it has.
FS 22 and loving it.