[WIP] Utility Trailer

JohnDeere318
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Re: [WIP] Utility Trailer

Post by JohnDeere318 »

Must be a different trailer pack that is testing? :confusednew:
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Smith Modding
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Re: [WIP] Utility Trailer

Post by Smith Modding »

Tycoonspaceman wrote:That your first ever mod? looks pretty sweet :)
Yep this is my first mod! I tried to get into it in FS15 but my old computer couldn't handle it.
JohnDeere318 wrote:Must be a different trailer pack that is testing? :confusednew:
I know there is another trailer back but its a flatbed or something.
Smith Modding Co.
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Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
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eric21
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Re: [WIP] Utility Trailer

Post by eric21 »

Oops wrong trailer, the one in modhub now is also called smiths/smyths but is a bulk trailer
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Smith Modding
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Re: [WIP] Utility Trailer

Post by Smith Modding »

eric21 wrote:Oops wrong trailer, the one in modhub now is also called smiths/smyths but is a bulk trailer
Ahhh ok :lol:
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10
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Smith Modding
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Re: [WIP] Utility Trailer

Post by Smith Modding »

UPDATE: Added brake/turn lights, reflective lights, licence plates, and my logo. What do you guys think?
Image
Image
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10
JohnDeere318
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Re: [WIP] Utility Trailer

Post by JohnDeere318 »

Looks pretty good! I have my license plate on my real life trailer's ramp also. *thumbsup* Mine is one full ramp, lawn mower trailer.
My PC specs: Click Here (Google Doc) :gamer:

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Smith Modding
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Re: [WIP] Utility Trailer

Post by Smith Modding »

JohnDeere318 wrote:Looks pretty good! I have my license plate on my real life trailer's ramp also. *thumbsup* Mine is one full ramp, lawn mower trailer.
Thanks :hi: My dad as a single ramp utility trailer too, ,and that's where the license plate is on that and I figured it'd be similar on a two ramp trailer.
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10
JohnDeere318
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Re: [WIP] Utility Trailer

Post by JohnDeere318 »

Smith Modding wrote:
JohnDeere318 wrote:Looks pretty good! I have my license plate on my real life trailer's ramp also. *thumbsup* Mine is one full ramp, lawn mower trailer.
Thanks :hi: My dad as a single ramp utility trailer too, ,and that's where the license plate is on that and I figured it'd be similar on a two ramp trailer.
Awesome man. *thumbsup* I think the ramp license plate idea is a pretty good idea because if it were on the bottom, like most, it would get dented or would hit stuff on ground, etc.
My PC specs: Click Here (Google Doc) :gamer:

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TSM
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Re: [WIP] Utility Trailer

Post by TSM »

i take it you made the plate yourself ?
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Smith Modding
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Re: [WIP] Utility Trailer

Post by Smith Modding »

Tycoonspaceman wrote:i take it you made the plate yourself ?
The Smith Modding one, yes. The Georgia one, sorta. If you go online, the GA State government has examples of all of the available license plates.
https://mvd.dor.ga.gov/motor/plates/plateselection.aspx

I took the standard one and changed it to Harris County in paint.net, because that's where I'm from.
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10
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TSM
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Re: [WIP] Utility Trailer

Post by TSM »

just making sure its not from another mod as some people can get mighty funny about that stuff :P
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Smith Modding
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Re: [WIP] Utility Trailer

Post by Smith Modding »

Tycoonspaceman wrote:just making sure its not from another mod as some people can get mighty funny about that stuff :P
That's very true :lol: I've exported it to GE, but its only opening as a grey version as the one i have. There is also the non-binary triangles thing, and saving it in GE has not worked. How do I fix it?
Image
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10
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TSM
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Re: [WIP] Utility Trailer

Post by TSM »

if you open i3d file in a text editor like notepad++ does it have file entrys at the top?
novass
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Re: [WIP] Utility Trailer

Post by novass »

I like dude..its so cool.I like the license plate,ramps and lights..your brand plate is cool..just nice looking trailer...thank you...Chris
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Smith Modding
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Re: [WIP] Utility Trailer

Post by Smith Modding »

Tycoonspaceman wrote:if you open i3d file in a text editor like notepad++ does it have file entrys at the top?
That's the problem, I just checked and it doesn't. I successfully exported a cube with a texture, and I see it has a file entry, but the trailer does not.
Trailler
<?xml version="1.0" encoding="iso-8859-1"?>

<i3D name="utilitytrailer.blend1111" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
<Asset>
<Export program="GIANTS Editor 64bit" version="7.1.0"/>
</Asset>

<Files>
</Files>


<Materials>
<Material name="default" materialId="7" diffuseColor="0.294118 0.294118 0.294118 1" ambientColor="1 1 1">
</Material>
<Material name="Trailerbody_mat" materialId="6" diffuseColor="0.8 0.8 0.8 1" ambientColor="1 1 1" cosPower="25" specularColor="1 1 1">
</Material>
</Materials>
Cube that I textured and exported
<?xml version='1.0' encoding='iso-8859-1'?>
<i3D name="cube.blend1" version="1.6" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="http://i3d.giants.ch/schema/i3d-1.6.xsd">
<Asset>
<Export program="Blender" version="2.78.0" />
</Asset>
<Files>
<File fileId="1" filename="//black.dds" relativePath="true" />
</Files>
<Materials>
<Material ambientColor="1 1 1" cosPower="50" materialId="3" name="Material" specularColor="1.000000 1.000000 1.000000">
<Texture fileId="1" />
</Material>
<Material ambientColor="1 1 1" diffuseColor="0.3 0.3 0.3 1" materialId="2" name="default" specularColor="0 0 0" />
</Materials>
<Shapes>
Do I just copy what the cube has and add the wood, brake, and reflective lights to it?
novass wrote:I like dude..its so cool.I like the license plate,ramps and lights..your brand plate is cool..just nice looking trailer...thank you...Chris
Thanks man, I appreciate that a lot :hi: :blushnew: This is my first mod, and I'm hoping it goes well.
Smith Modding Co.
Christian Based Modding
Isaiah 30:23- He will also send you rain for the seed you sow in the ground, and the food that comes from the land will be rich and plentiful. In that day your cattle will graze in broad meadows.:
Playing FS15-19 on PC
Playing too much FS19 :mrgreen:
Specs-
i5-7300HQ|NVIDIA GTX 1050ti|16GB DDR4 RAM|1TB/500GB SSD/256GB M.2|Windows 10
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