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Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 2:09 pm
by Ihatemyself
I have a 400 horsepower massey ferguson, old 900 vario favorit fendt and suomi 100 valtra and the big case combine.

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 3:38 pm
by TacoFarmer
I like that we can make the gates and doors auto close on PS4

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 3:58 pm
by NateS
Taco, how do I do That?

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 4:17 pm
by redglasses
walk away while holding the button

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 4:36 pm
by TacoFarmer
NateS wrote: Sat Dec 09, 2017 3:58 pm Taco, how do I do That?
Park your vehicle close enough so the close gate and enter vehicle both show in help menu,hit square and watch. This works on other maps too. If you want auto open park so enter and open gate show in help menu hold circle press square.Hope this helps you.

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 6:07 pm
by NateS
I actually had this happen accidentally while I was unloading pigs. It was a disaster! I entered my vehicle and the gate automatically shut.it flung my tractor and trailer all over the place. Ended up jacknifed across the road mangled in some trees.

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 6:14 pm
by TacoFarmer
LOL.Uh yeh dont have the vehicle where the gate will hit.

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 7:29 pm
by SimulatedSphere
This happened to me on old streams and I had to park my combine like 1 mile away before I could stop this combo .

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 10:02 pm
by Dankaila7
Got half a mill one would assume invest in a grader blade/levelling bar/back blade to level main drive way off :lol: *thumbsup*

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 10:39 pm
by Bungle
Beautiful map....... but I’ve gone back to The Valley of Old Stream. I get maybe 2-3 hrs a week to play and it’s just too big. Hats off to Black Sheep!! I’m still a loyal fan!!

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 10:46 pm
by Coltar452017
Black sheep rocks

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sat Dec 09, 2017 11:33 pm
by STEFANB17
Blacksheep-modding is their any chance could make a trailer with attachable flt on back pls

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sun Dec 10, 2017 1:12 pm
by RODHA
Does anybody also think that,
1) day light is a bit too dim and
2) there are way too many trees?
May be the amount of trees makes the day light feel dim I don't know.
On the other hand I find it a bit too obstructive while driving on 3rd person view. Trees always get into my eyesight making me relocate the camera view.
As I'm 20hrs in, these are my just 2 dislikes about tvtof.

And there are some issues that make playing a bit harder. Probably made that way on purpose.
1) bale store floor where the skid steer sits, has a very low entrance and the ceiling has a collision. Actually everything has a collision. BsM seems to have done their best to make it harder to play with big machinery.
2) because of the ondulations on the landscape you might have sliding/shifting issues with bigger equipment like headers or seeders. Some of those ondulations are too sharp for the equipment.
3) the ceiling of the entrance at the cow shed is low and has collision. no big machines. especially not the peacon tmr mixer.
4) breiser tunnel at the pig farm doesn't accept tip on the ground. I could't put my beets inside.
5) as the ceiling of the entire pig shed is too low you literally can't use any tipping tippers inside the shed. you have to drive to the exit, stick the tipper out of the entrance as the tipper door still sits inside the shed. only then you can tip food for them. or you will just do it with a bucket which will probably take ages to feed a couple hundred pigs.

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sun Dec 10, 2017 1:57 pm
by Patrick73
The small one you start with works (can’t remember it’s name) and it has side tip

Re: Blacksheep modding is at it again. Thanks BsM

Posted: Sun Dec 10, 2017 3:31 pm
by Farmer Bacon
Thanks for a brilliant map BsM!! I really like the fact that the big puddles splash even for us console players (I didn't realise initially but the mud flicks up like when you drive across cultivated fields). I also like the farm driveway with all it's bumps and potholes. The only issues that have come across (you probably know anyway) are;

1) The tractor or trailer will get stuck in the grain sell points and bounce around if parked on them.
2) The boundary for field 60 is misbehaving as it registers as another field up where the missions start.

Those are only little things and don't make the map any less awesome. 10/10 BsM!!