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Re: FS19 speculation

Posted: Wed Jul 11, 2018 4:12 am
by Addictedtofs
In fs19 I would really like to be able to make roads. Not necessarily paved roads, but dirt roads.

Re: FS19 speculation

Posted: Wed Jul 11, 2018 5:17 am
by Jballak9197
TacoFarmer wrote: Mon Jul 09, 2018 8:00 pm
Jballak9197 wrote: Mon Jul 09, 2018 5:29 am
TacoFarmer wrote: Sun Jul 08, 2018 11:27 pm

Maybe they will fly the crop dusters better.
Crop dusting would be a nice service to purchase/order and have a bot randomly fly over the requested field.
I used to love watching the crop dusters.
I always wondered if they were combat pilots with some of the stuff they did.
I still sometimes pull over to watch them around here in southern Iowa. I've even seen them in helicopters a few time which seemed like a real air show.

Re: FS19 speculation

Posted: Wed Jul 11, 2018 2:15 pm
by DeereJason
Addictedtofs wrote: Wed Jul 11, 2018 4:12 am In fs19 I would really like to be able to make roads. Not necessarily paved roads, but dirt roads.
Yes...at least be able to convert grass to dirt...maybe even dirt to pavement. The issue I has with Goldcrest valley was that, even though land was available (on the main farm) to add placeable buildings, it was not level land. It would also mean having grass growing inside a building. And please, allow shrubs to be removable.

If FS19 does allow for farms to be purchased, it would be nice to have to expand the existing farm, or buy a new farm to accommodate animals. Not just buy pigs, sheep, cows or horses and they go to their designated areas on the map.

For example, if I wanted to raise pigs, I need to have a pen/facility for them. A certain farm may have that need filled, or I could buy the facility that has a specific capacity and place it on my property. If I exceed the capacity, I could upgrade or add another facility and move some animals.

A timelapse for placeables a subsequent upgrades would be nice as well...instead of buying them and having then appear, they may take days, weeks, or months to complete.. These could follow a similar path as crop growth. This is not a new concept for gaming. Various SIM type games already use this format. This feature would be more or less icing on the cake.

Re: FS19 speculation

Posted: Wed Jul 11, 2018 2:18 pm
by fenixguy
^^+1 to all of that^^

I hate how if I have 5 cows or 500, their enclosure is the same size.

Re: FS19 speculation

Posted: Wed Jul 11, 2018 2:29 pm
by TallPaul003
^ +2 to all that !!!


I've absolutely no idea if I remember correctly but am sure on some modders maps I've played, you get the option to roll a field back to paved or something. Would it be called Default Territory maybe... or I've just got very confused !

Re: FS19 speculation

Posted: Wed Jul 11, 2018 2:32 pm
by this_is_gav
Skunkworks wrote: Wed Jul 11, 2018 1:27 am When can we expect to see fact sheets showing up?
The timeline for FS17 had the devblogs (these things) starting 25th July, after Farmcon 16.

The fact sheets started 15th August.

So if they stick to the rough same schedule you've got around another month or so to wait.

Re: FS19 speculation

Posted: Wed Jul 11, 2018 2:47 pm
by Lost1nSpace
Let's all hope for a Fendt 1000 Series, so we dont have to use a mod again..

Re: FS19 speculation

Posted: Wed Jul 11, 2018 4:56 pm
by fenixguy
Let's all hope that Giants' models are as good as the Fendt 1000 on the modhub.

Re: FS19 speculation

Posted: Wed Jul 11, 2018 6:01 pm
by Alagos
Only 2.5 more days till FarmCon =P

Re: FS19 speculation

Posted: Wed Jul 11, 2018 6:47 pm
by Patrick73
It would be nice to see a couple of console youtubers get early access (don’t know if that’s possible) mr sealyp has been a great watch on fs17

Re: FS19 speculation

Posted: Wed Jul 11, 2018 7:42 pm
by Allischalmersd17
I really hope you can choose skin color because I’m biracial and I’m tired of always being a white person

Re: FS19 speculation

Posted: Wed Jul 11, 2018 11:08 pm
by Jballak9197
I would suspect that for FS19 that the maps on console will be bigger??? Maybe a hint? Or with the new graphics engine ans seasons to interact with the ability to work in the fields with inclement weather like rain or snow? Hoping with FS17 being able to choose currency and measuring units, I hope Giants will incorporate acres, gallons, and pounds maybe? I'm not demanding anything at all, I honestly appreciate everything they've produced.

Re: FS19 speculation

Posted: Thu Jul 12, 2018 12:30 am
by DeereJason
Jballak9197 wrote: Wed Jul 11, 2018 11:08 pm I would suspect that for FS19 that the maps on console will be bigger??? Maybe a hint? Or with the new graphics engine ans seasons to interact with the ability to work in the fields with inclement weather like rain or snow? Hoping with FS17 being able to choose currency and measuring units, I hope Giants will incorporate acres, gallons, and pounds maybe? I'm not demanding anything at all, I honestly appreciate everything they've produced.
Was confirmed that map size will remain the same.

Re: FS19 speculation

Posted: Thu Jul 12, 2018 12:45 am
by lefe1
Jballak9197 wrote: Wed Jul 11, 2018 11:08 pm Hoping with FS17 being able to choose currency and measuring units, I hope Giants will incorporate acres, gallons, and pounds
Yes that would be nice to have------>("acres, gallons, and pounds")

Re: FS19 speculation

Posted: Thu Jul 12, 2018 1:57 am
by Gimli54
A shop editor feature has been much requested (myself included) so knowing giants they’ve at least talked about it and looked into it and odds are if this type of request keeps coming it’ll come in eventually I agree that people able to put down a building and then be able to level the ground at least in and immediately around it and then have a dirt floor or maybe even concrete (grass shouldn’t grow inside a shop building) would be great to have
Ps. And more avatar features would be nice as well 17 was a start in that we could at least choose between male and female as well as basic color patterns on their clothes