Page 1 of 1

Stappenbach 1.1 Kran im Sägewerk

Posted: Tue Apr 24, 2018 4:16 pm
by UliS
Der Greifer vom Holzkran läßt sich nicht "hoch" ziehen.

Ob mit mods oder ohne mods ist egal
Single - Modus
GIANTS Engine Runtime 7.0.0 (15681) 64bit (Build Date: Dec 7 2017)
Copyright (c) 2008-2017, GIANTS Software GmbH (giants-software.com), All Rights Reserved.
Copyright (c) 2003-2017, Christian Ammann and Stefan Geiger, All Rights Reserved.
Application: FarmingSimulator2017
Main System
CPU: Intel(R) Core(TM) i7-4790K CPU @ 4.00GHz
Memory: 8143 MB
OS: Windows NT 10.0 64-bit
Physics System
Version: 5.9.5
Thread(s): 2
Input System
Keyboard enabled
Mouse enabled
Gamepad/Joystick enabled
Force Feedback disabled
Audio System
Driver: OpenAL
Version: 1.1
Device: Generic Software
Render System
Driver: Direct 3D 11
Card Vendor: NVIDIA Corporation
Renderer: NVIDIA GeForce GTX 970
Version: 23.21.13.8813 (27.10.2017)
Revision: 161
Feature level: DirectX 11 ON
Info: Effective window resolution 1280 x 1024
Started 4 threads for threadpool 'Render threadpool'
Hardware Profile
Level: Very High (forced)
View Distance Factor: 1.300000
Shadow Quality: 2.000000 Size: 4096 Filter-Size: 16
Shader Quality: 3
Skip Mipmaps: 0
LOD Distance Factor: 1.300000
Terrain LOD Distance Factor: 2.000000
Terrain Normal Mapping: Yes
Foliage View Distance Factor: 1.600000
Max dynamic foliage View Distance Factor: 1.600000
Foliage Density: 0.500000
Volume Mesh Tessellation Factor: 0.750000
Tyre Tracks Segments Factor: 4.000000
Max. Number of Shadow Lights: 5
Max. Number of Lights: 512
Max. Number of Lights Per Cluster: 32
MSAA: 4
Farming Simulator 17
Version: 1.5.3.1 b1841
Available Languages: de
Language: de
Time: 2018-04-24 16:03:34
Register configuration 'inputAttacherJoint'
Register configuration 'attacherJoint'
Register configuration 'frontloader'
Register configuration 'motor'
Register configuration 'baseColor'
Register configuration 'wheel'
Register configuration 'rimColor'
Register configuration 'design'
Register configuration 'designColor'
Register configuration 'vehicleType'
Game vehicle types loaded
Load dlc: pdlc_bigBudPack (Version: 1.1.0.0)
Load dlc: pdlc_kuhnPack (Version: 1.1.0.0)
Load dlc: pdlc_platinumEdition (Version: 1.1.0.0)
Load mod: FS17_Stappenbach17 (Version: 1.1.0.0)
dataS/cameraPath01.i3d (0.08) ms
dataS/cameraPath02.i3d (0.08) ms
dataS/cameraPath03.i3d (0.06) ms
data/sky/skyUS_day_night.i3d (56.50) ms
data/sky/rain.i3d (1.01) ms
data/sky/hail.i3d (0.92) ms
data/sky/dust.i3d (0.70) ms
data/maps/map01.i3d (6200.06) ms
data/objects/basketball/basketball.i3d (15.10) ms
Enabled withering
data/vehicles/steerable/caseIH/caseIH1660.i3d (157.21) ms
data/vehicles/cutters/caseIH/caseIH1030Cutter.i3d (90.52) ms
data/vehicles/steerable/newHolland/newHolland8340.i3d (91.41) ms
data/vehicles/tools/kuhn/kuhnCultimerL300.i3d (76.42) ms
data/vehicles/steerable/caseIH/caseIH1455.i3d (158.80) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (19.25) ms
data/vehicles/trailers/metaltech/db8000.i3d (94.47) ms
data/vehicles/steerable/lizard/lizardPickupRodeo.i3d (100.79) ms
data/placeables/shelters/storageShelter02.i3d (8.56) ms
data/placeables/shelters/storageShelter01.i3d (12.35) ms
data/placeables/shelters/vehicleShelter.i3d (9.20) ms
data/objects/bigBagContainer/bigBagContainerSeeds.i3d (33.22) ms
data/objects/pallets/fertilizerTank.i3d (21.83) ms
data/objects/bigBagContainer/bigBagContainerFertilizer.i3d (12.49) ms
data/vehicles/train/locomotive.i3d (78.93) ms
data/vehicles/train/wagonTimber.i3d (44.43) ms
data/vehicles/train/wagonWoodChips.i3d (41.83) ms
data/vehicles/train/wagonGrain.i3d (42.49) ms
data/vehicles/train/wagonSugarbeets.i3d (42.11) ms
dataS2/character/player/player02.i3d (215.68) ms
dataS/cameraPath01.i3d (0.07) ms
dataS/cameraPath02.i3d (0.09) ms
dataS/cameraPath03.i3d (0.06) ms
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/FS17_Stappenbach17/sky/dynamic_day_night.i3d (19.94) ms
data/sky/rain.i3d (0.84) ms
data/sky/hail.i3d (0.44) ms
data/sky/dust.i3d (0.46) ms
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/FS17_Stappenbach17/maps/map01.i3d (6266.16) ms
Warning (Script): Unknown entity id 69977 in method 'setVisibility'.
LUA call stack:
dataS/scripts/BaseMission.lua (2561) : setVisibility
dataS/scripts/BaseMission.lua (561) : setShowTriggerMarker
dataS/scripts/FSBaseMission.lua (1723) : loadMapFinished
Enabled withering
C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/mods/FS17_Stappenbach17/mods/fordTransit/fordTransit.i3d (120.37) ms
data/vehicles/steerable/zetor/zetorForterraHD.i3d (39.18) ms
data/vehicles/tools/stoll/stollFrontLoaderFZ.i3d (5.49) ms
data/vehicles/tools/stoll/stollToolPalletFork.i3d (13.00) ms
data/vehicles/tools/agco/agco1500.i3d (4.02) ms
data/vehicles/tools/greatPlains/gp3P1006NT.i3d (18.78) ms
data/vehicles/steerable/same/sameFortis.i3d (40.15) ms
data/vehicles/tools/amazone/amazoneCayron200.i3d (15.08) ms
data/vehicles/tools/horsch/horschTerrano4FX.i3d (17.57) ms
data/vehicles/tools/agco/agco2300.i3d (0.68) ms
data/vehicles/tools/amazone/amazoneUF1201.i3d (18.07) ms
data/vehicles/steerable/newHolland/newHollandTC590.i3d (41.82) ms
data/vehicles/tools/suer/suerSB1600.i3d (3.72) ms
data/vehicles/cutters/newHolland/newHollandHeader18.i3d (17.79) ms
data/vehicles/trailers/thueringerAgrar/thueringerAgrarLeguan.i3d (4.61) ms
data/vehicles/trailers/farmtech/farmtechTDK1600.i3d (15.84) ms
dataS2/character/player/player02.i3d (215.74) ms
Saving screenshot: C:/Users/Administrator/Documents/My Games/FarmingSimulator2017/screenshots/fsScreen_2018_04_24_16_05_52.png
Image

Re: Stappenbach 1.1 Kran im Sägewerk

Posted: Tue Apr 24, 2018 4:32 pm
by Axelboss2010
Der Fehler ist bekannt und es wird schon daran gearbeitet.

Re: Stappenbach 1.1 Kran im Sägewerk

Posted: Mon Apr 30, 2018 5:50 pm
by kevink98

Re: Stappenbach 1.1 Kran im Sägewerk

Posted: Mon Apr 30, 2018 9:42 pm
by UliS
Danke, funktioniert Super, hilft ungemein die überlangen Baumstämme vom TimberRunner zu bekommen.