Seasons 19 WIP Updates (PC release 24/07)

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reallogger
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by reallogger » Sat May 11, 2019 10:33 pm

Kaylem AV wrote:
Sat May 11, 2019 1:14 am
Will you be able to take two cuts of grass in seasons this time ? Say the grass will be grown fully so you could cut your grass in early summer and then it will be fully grown again to cut the grass again in late summer or early autum ?
This time? Two full cuts was possible Seasons 17 and will be this time around also.
JD92 wrote:
Sat May 11, 2019 2:28 pm
[...... a question: for the modder who have chosen to change sky and clouds it works with your new meteorological system? really good compliments !!
Thanks. Don't understand the question. But Seasons 19 will be incompatible with any mod that changes clouds and weather.

jah6575
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by jah6575 » Sun May 12, 2019 5:34 am

Fantastic work guys

Elspoox
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Elspoox » Sun May 12, 2019 9:14 am

Hello, since i really miss the soil mod from fs15, I was wondering if in seasons mod you are gonna have to do more with soil managment and stuff like that, or not.

Werdy
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Werdy » Sun May 12, 2019 12:46 pm

Soil mod was great

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reallogger
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by reallogger » Sun May 12, 2019 1:08 pm

We are doing some tweaks to vanilla mechanics, but not going full soil mod. I personally liked soil mod a lot, but understand it got too complex for most players.

Lantern
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Lantern » Sun May 12, 2019 8:46 pm

Would it be possible at a later point to have soil mod as a standalone mod?

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reallogger
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by reallogger » Sun May 12, 2019 11:41 pm

SoilMod is the work of Decker_MMIV and not us so that has to be up to him.

Jimbomodder
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Jimbomodder » Mon May 13, 2019 12:23 am

So as this version is going to be much more than 17 was does that mean that if it continues to snow it will keep getting deeper? Or will it have a set limit as it did in 17.
FS15 Xbox 360
FS15 Xbox one
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One of my most addictive games to date! You modders make this game even better :this:

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Rahkiin
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rahkiin » Mon May 13, 2019 9:54 am

If a mod map defines its own weather and clouds and lighting: Seasons will override all that.
However, a mod could then override Seasons again with a builtin GEO.

Snow in FS19 can be much deeper also on unprepared maps.

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RODHA
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by RODHA » Mon May 13, 2019 10:01 am

Does Seasons 19 has any affect on the slot count for consoles Rahkiin?
It didn't have in 17 but as a lot has changed with 19 it is hard to be sure for anything.
PS4 / FS19

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Rahkiin
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rahkiin » Mon May 13, 2019 10:20 am

Well did in FS17 too. We need to take a tiny amount of slots for the memory we need for the trees and snow. But it is minimal.

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ltl.vamp
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by ltl.vamp » Mon May 13, 2019 10:28 am

Will it be possible to buy and test a maschine and sell it in a certain time, without losing money (like in FS17)?
Xbox One X - FS17 Platinum > FS19 Premium > FS15 Complete - Samsung UE65MU8009TX 4KUHDHDR
Still love: Oberlausitz, (New)Woodshire, Altenstein (Redkeinstus), Lone Oak Farm (Frontier Design/BulletBill).
Love: FENDT 900 Favorit Vario (Smety (CMT)) / Deutz D80 ~ Farming Classics (Dogface), AgroStar 6.61 (Giants), Deutz [Puma]

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Rahkiin
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by Rahkiin » Mon May 13, 2019 10:45 am

Yes that's still in.

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RODHA
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by RODHA » Mon May 13, 2019 10:50 am

Rahkiin wrote:
Mon May 13, 2019 10:20 am
Well did in FS17 too. We need to take a tiny amount of slots for the memory we need for the trees and snow. But it is minimal.
Wow. Never noticed that in 17. So, it should have been really quite minimal.
I hope you would be able to keep that "minimal" in 19 too.
As we are already struggling a lot in the slot count front, we really need all the savings we can get.
Thanks Rahkiin :hi: Have a great week.
PS4 / FS19

CaveFarmer
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Re: Seasons 19 WIP Updates (Unknown Release Date)

Post by CaveFarmer » Mon May 13, 2019 12:46 pm

RODHA wrote:
Mon May 13, 2019 10:50 am
Rahkiin wrote:
Mon May 13, 2019 10:20 am
Well did in FS17 too. We need to take a tiny amount of slots for the memory we need for the trees and snow. But it is minimal.
Wow. Never noticed that in 17. So, it should have been really quite minimal.
I hope you would be able to keep that "minimal" in 19 too.
As we are already struggling a lot in the slot count front, we really need all the savings we can get.
Thanks Rahkiin :hi: Have a great week.
Slot count??
FS19 - 200 hours

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