wrote: ↑Thu Jun 20, 2019 2:20 amChoose the 'None - Opt Out of all Betas' option from the betas drop-down.
[FS19]Patch 1.4 Release
Re: [FS19]Patch 1.4 Release
Thanks, JDawg
Re: [FS19]Patch 1.4 Release
I'm getting this error with the 1.4 patch i didn't have it in the patch before.
Warning (physics): Non-cpu collision mesh for 'horse_main_component1' is being cooked at runtime - this will not work on consoles.
Warning (physics): Non-cpu collision mesh for 'horse_main_component1' is being cooked at runtime - this will not work on consoles.
Glorious PC gaming master race.
Re: [FS19]Patch 1.4 Release
you can go back on steam... go to beta's and choose 1.3JDawg wrote: ↑Wed Jun 19, 2019 1:57 pmI have FS19 on PC through Steam. Here's the hassle I had to go through to update. Start Steam! Plus on steam we can roll back to earlier patches like 1.3/1.2/1.1 very easily if the latest patch has issues.Michael5941 wrote: ↑Wed Jun 19, 2019 3:29 am Reading all these issues on PC make me really glad I'm on PS4 lol too much hassle for me all I did was download the update and was done opened the game and no issues works perfectly fine. People asks why I won't get a PC well just read all the issues above seems most are PC related and that is 1 reason I really don't want a PC seems like to much of a headache
Re: [FS19]Patch 1.4 Release
I get this similar error in SEVERAL lines of my log for the mod map am trying to play. Have attempted to negate (even take out) the train to which this error seems to suggest, but this does not fix it. The error still occurs. So, what exactly is this error for SplineVehicle.lua referring to?hpz937 wrote: ↑Wed Jun 19, 2019 3:54 am The 1.4 patch has been unplayable for me. When I load the game up everything seems to be okay, the FPS slowly starts to drop and they game becomes jerky, then after about a minute the fps drop to 1 fps or completely locks up. My log is flooded with 2 messages repeatedandCode: Select all
2019-06-18 20:18 Warning (physics): Non-cpu collision mesh for 'aiCollisionTrigger' is being cooked at runtime - this will not work on consoles.
Code: Select all
2019-06-18 20:33 Validity check failed in TransformGroup_setDirection: Direction is zero 2019-06-18 20:33 ..\..\..\src\engine\app\ReflectionAndScriptBinding.cpp (6560): dirLen > 0.0001f 2019-06-18 20:33 LUA call stack: 2019-06-18 20:33 dataS/scripts/vehicles/specializations/SplineVehicle.lua (226) : printCallstack 2019-06-18 20:33 dataS/scripts/trainSystem/TrainPlaceable.lua (421) : alignToSplineTime 2019-06-18 20:33 dataS/scripts/trainSystem/TrainPlaceable.lua (456) : setSplineTime 2019-06-18 20:33 dataS/scripts/vehicles/specializations/Locomotive.lua (416) : updateTrainPositionByLocomotiveSpeed 2019-06-18 20:33 dataS/scripts/vehicles/specializations/Locomotive.lua (116) : updateVehiclePhysics 2019-06-18 20:33 dataS/scripts/vehicles/SpecializationUtil.lua (30) 2019-06-18 20:33 dataS/scripts/vehicles/Vehicle.lua (1306) : raiseEvent 2019-06-18 20:33 dataS/scripts/network/NetworkNode.lua (98) : update 2019-06-18 20:33 dataS/scripts/network/Server.lua (58) : updateActiveObjects 2019-06-18 20:33 dataS/scripts/BaseMission.lua (1500) : update 2019-06-18 20:33 dataS/scripts/FSBaseMission.lua (1971) : update 2019-06-18 20:33 dataS/scripts/missions/mission00.lua (469) : update 2019-06-18 20:33 dataS/scripts/main.lua (1871) : update
Re: [FS19]Patch 1.4 Release
Did you take the train out of the map and the save game's vehicles.xml ?
- FS Velocity
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Re: [FS19]Patch 1.4 Release
I’m getting the same warning plus many others, I don’t think it’s the patch it’s just a case that the map needs to be updated for 1.4 I would think.
Re: [FS19]Patch 1.4 Release
Ok, i also get other warnings.FS Velocity wrote: ↑Fri Jun 21, 2019 2:04 pmI’m getting the same warning plus many others, I don’t think it’s the patch it’s just a case that the map needs to be updated for 1.4 I would think.
Glorious PC gaming master race.
Re: [FS19]Patch 1.4 Release
Exactly, the same on my i5 + GTX970 just need some time.
Re: [FS19]Patch 1.4 Release
I play on Xbox One and since 1.4 came out I am unable to harvest my crops on field 4 on Dahl Ranch, I don't know if anyone else has this problem or it's just a problem with the map (I don't believe it is because I've harvested crops on that field before) or not but it's kind of annoying and I would greatly appreciate it if you fixed it.
Re: [FS19]Patch 1.4 Release
Thanks for the update Giants.
I've installed Patch 1.4 on OS-X and (starting with a new game) have had no issues. As yet. But starting a new game and checking the log isn't really much of a test...
I've installed Patch 1.4 on OS-X and (starting with a new game) have had no issues. As yet. But starting a new game and checking the log isn't really much of a test...
Re: [FS19]Patch 1.4 Release
Wolff, if you can harvest without issue on vanilla maps, then it needs to be addressed by the map author. GIANTS cannot do anything about errors/issues in modded maps if those same errors/issues don't exist on default maps.Wolff863 wrote: ↑Fri Jun 21, 2019 10:15 pm I play on Xbox One and since 1.4 came out I am unable to harvest my crops on field 4 on Dahl Ranch, I don't know if anyone else has this problem or it's just a problem with the map (I don't believe it is because I've harvested crops on that field before) or not but it's kind of annoying and I would greatly appreciate it if you fixed it.
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Re: [FS19]Patch 1.4 Release
Is anyone else experiencing map filter issues since new update of 1.4 and the sound updates? I have submitted a list of problems and attempted trouble shooting with no avail in a Bug Reports thread.
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Re: [FS19]Patch 1.4 Release
after this new Patch this games is starting to look perfect! I mean whatta great change for the quality, weird light flickering is gone and the sound for many tractors are now better. Landscaping tool still has some issues in some modded maps, but I can live with those.
Re: [FS19]Patch 1.4 Release
That has been fixed now.Tomazius96 wrote: ↑Tue Jun 18, 2019 11:09 am One problem though: if I click on the Changelog 1.4 on your DL site it shows "Farming Simulator 19 Update 1.3"
The most top section says 1.4 like this:
Fixed crash with very large foliage draw distances (1.4)
Reduced stuttering with slow hard drives (1.4)
Improved day-night transition (PC/MAC only) (1.4)
Reduced specular lighting flickering (1.4)
Various Vehicles and sound improvements (graphics, functionality and quality) (1.4)
Fixed rare issues with bale collisions on consoles (1.4)
Improved performance of train (1.4)
Improved performance when cultivating/ploughing. (1.4)
Improved performance for fruit destruction. (1.4)
Various performance improvements (1.4)
Fixed helpers folding cotton harvester with a bale loaded (1.4)
Fixed online state display of the dedicated server with the Steam version (1.4)
Care wheels for Samson PG II 35, Grimme SE260 and Ropa Keiler 2 (1.4)
Care wheels for 3m crawlers of John Deere 8RT, Challenger MT 700/800 and Fendt MT 900/1100 (1.4)
Fixed Lizard Warrior motor brake (1.4)
The 'show all mods' setting is saved between game runs (1.4)
Fixed mod bale loading and saving (1.4)
Fixed indoor camera for MAN TGS 18.500 (1.4)
Fixed map hotspot for conveyor belts (1.4)
Fixed BGP notifications being shown for all farms (1.4)
Fixed notifications in MP for selling handtools (1.4)
Added support for dry grass to forage harvester (1.4)
Fixed difference in positions between different models of parked cars (1.4)
Added tire tracks and particles to front wheels of Lemken Solitair 12 (1.4)
Added trailer attacher point to New Holland W190D (1.4)
Fixed direction of rotation for Kuhn Knight RA 142 (1.4)
Fixed sprayer turning off with multiple tanks if one of the tanks is empty (1.4)
Fixed bales being removed even if unload station is full (1.4)
Fixed issue if a selling station has no map icon (issue with some mod maps) (1.4)
Attached vehicles are synchronized with the same priority as the attacher vehicle in multiplayer (1.4)
Potato haulms, etc. are removed by cultivators/ploughs (1.4)
Fixed folding animation on AI start and end of a line on MP clients (1.4)
Fixed Samson PG 20 steering axle (1.4)
Fixed tire track color after landscaping (1.4)
Disabled profanity filter for searching mods (1.4)
Fixed left/right difference of wheel weight for New Holland T7 and Deutz Series 9 (1.4)
Fixed saving of wheater state (1.4)
Added warning signs to Bednar Swifter SM 18000 (1.4)
Added working width shop description to Grimme Varitron 470 (1.4)
Giants add's to this list when updates are released.
And these are all fixes and alterations in 1.4.
Specs: