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Re: ContractorMod

Posted: Mon Jun 13, 2022 11:37 am
by yumi
Thanks snekko
I noticed also the field info issue on a mod map but I have to check exactly if it's specific to a map (it looks ok on Elmcreek) and also to check on the different characters as you suggest.
I will check also the sleep trigger, it might be related.

Re: ContractorMod

Posted: Tue Jun 21, 2022 10:25 am
by snekko
I noticed its not only the sleep trigger, but any trigger. If one character is on a trigger, its blocks every other trigger.

Re: ContractorMod

Posted: Wed Jun 22, 2022 11:46 am
by yumi
Thanks for the feedback. I found out that the player is at 0,0,0 location of the map when starting a savegame and so triggers the field info if it's in a field. On Elmcreek it's just at the back of a building. I have not find yet a way to fix this issue. Normally the player is supposed to be under the ground but it's not I don't know why.
I might need to disable something related to the player to avoid the field info issue and maybe the triggers in the same way

Re: ContractorMod

Posted: Fri Jun 24, 2022 7:52 pm
by rocky0994
Hi yumi ...

I really love your work ... ContractorMod for FS19 was just amazing ...
I want to tried your beta version and downloaded it already from github ... put in my Mods folder ...but the mod doesn´t appear in my list :(
I think i did something wrong xD

Hope someone can help me out ;)

Thx for your amazing work Yumi

Re: ContractorMod

Posted: Fri Jun 24, 2022 10:19 pm
by humbe
Did you download a finished zip file? Or did you pack it yourself or put it in there unpacked? Take a look in the zip file and see if the file structure looks correct.. Also, you can enable debug log to see if it comes out with an error when you try to load the mod..

Re: ContractorMod

Posted: Sat Jun 25, 2022 8:32 am
by Paczunio
rocky0994 wrote: Fri Jun 24, 2022 7:52 pm Hi yumi ...

I really love your work ... ContractorMod for FS19 was just amazing ...
I want to tried your beta version and downloaded it already from github ... put in my Mods folder ...but the mod doesn´t appear in my list :(
I think i did something wrong xD

Hope someone can help me out ;)

Thx for your amazing work Yumi
I had similar problem.
Look if mod folder for contractor mod is named "FS22_ContractorMod".

Re: ContractorMod

Posted: Sun Jun 26, 2022 2:06 pm
by rocky0994
humbe wrote: Fri Jun 24, 2022 10:19 pm Did you download a finished zip file? Or did you pack it yourself or put it in there unpacked? Take a look in the zip file and see if the file structure looks correct.. Also, you can enable debug log to see if it comes out with an error when you try to load the mod..
Hey ... thx for the answer ... i just download the finish zip.folder named ContractorMod-Main and put it in my mods folder but nothing to see, and i also change the name from ContractorMod-Main to ContractorMod but nothing helped ... thx for you tip Paczunio ;)

I really have no idea what im doing wrong ... and the mod doesn´t even show up in my log. xD

Re: ContractorMod

Posted: Sun Jun 26, 2022 2:42 pm
by rocky0994
Is your Contractor mod also 100 kb big ?

Re: ContractorMod

Posted: Sun Jun 26, 2022 3:21 pm
by Drmattymd
rocky0994 wrote: Sun Jun 26, 2022 2:06 pm
humbe wrote: Fri Jun 24, 2022 10:19 pm Did you download a finished zip file? Or did you pack it yourself or put it in there unpacked? Take a look in the zip file and see if the file structure looks correct.. Also, you can enable debug log to see if it comes out with an error when you try to load the mod..
Hey ... thx for the answer ... i just download the finish zip.folder named ContractorMod-Main and put it in my mods folder but nothing to see, and i also change the name from ContractorMod-Main to ContractorMod but nothing helped ... thx for you tip Paczunio ;)

I really have no idea what im doing wrong ... and the mod doesn´t even show up in my log. xD
The zip wont work as downloaded, there are two issues with it. First, theres a hyphen in the file name, second the file isnt zipped correctly. To fix it, open the zip until you can see the files. Zip those files into a new zip and make sure the new name doesnt have the hyphen. Then put that zip in your mods folder

Re: ContractorMod

Posted: Sun Jun 26, 2022 4:23 pm
by rocky0994
I tried ... but doesnt work either ... ( FS22_ContractorModmain ) i deleted the hyphen between Mod and main ... correct ? and i zip correctly (i suppose xD )

Re: ContractorMod

Posted: Sun Jun 26, 2022 4:51 pm
by Paczunio
rocky0994 wrote: Sun Jun 26, 2022 2:06 pm
humbe wrote: Fri Jun 24, 2022 10:19 pm Did you download a finished zip file? Or did you pack it yourself or put it in there unpacked? Take a look in the zip file and see if the file structure looks correct.. Also, you can enable debug log to see if it comes out with an error when you try to load the mod..
Hey ... thx for the answer ... i just download the finish zip.folder named ContractorMod-Main and put it in my mods folder but nothing to see, and i also change the name from ContractorMod-Main to ContractorMod but nothing helped ... thx for you tip Paczunio ;)

I really have no idea what im doing wrong ... and the mod doesn´t even show up in my log. xD
Did you unpack zip file?

Re: ContractorMod

Posted: Sun Jun 26, 2022 7:53 pm
by rocky0994
Paczunio wrote: Sun Jun 26, 2022 4:51 pm
rocky0994 wrote: Sun Jun 26, 2022 2:06 pm
humbe wrote: Fri Jun 24, 2022 10:19 pm Did you download a finished zip file? Or did you pack it yourself or put it in there unpacked? Take a look in the zip file and see if the file structure looks correct.. Also, you can enable debug log to see if it comes out with an error when you try to load the mod..
Hey ... thx for the answer ... i just download the finish zip.folder named ContractorMod-Main and put it in my mods folder but nothing to see, and i also change the name from ContractorMod-Main to ContractorMod but nothing helped ... thx for you tip Paczunio ;)

I really have no idea what im doing wrong ... and the mod doesn´t even show up in my log. xD
Did you unpack zip file?
Yes i did ...

Re: ContractorMod

Posted: Sun Jun 26, 2022 10:41 pm
by Mwal
When you open the zip what’s in it?

Re: ContractorMod

Posted: Sun Jun 26, 2022 11:01 pm
by Drmattymd
Paczunio wrote: Sun Jun 26, 2022 4:51 pm
rocky0994 wrote: Sun Jun 26, 2022 2:06 pm
humbe wrote: Fri Jun 24, 2022 10:19 pm Did you download a finished zip file? Or did you pack it yourself or put it in there unpacked? Take a look in the zip file and see if the file structure looks correct.. Also, you can enable debug log to see if it comes out with an error when you try to load the mod..
Hey ... thx for the answer ... i just download the finish zip.folder named ContractorMod-Main and put it in my mods folder but nothing to see, and i also change the name from ContractorMod-Main to ContractorMod but nothing helped ... thx for you tip Paczunio ;)

I really have no idea what im doing wrong ... and the mod doesn´t even show up in my log. xD
Did you unpack zip file?
Mods should never be unzipped unless its a pack and specifically says unzip

Re: ContractorMod

Posted: Sun Jun 26, 2022 11:02 pm
by Drmattymd
My guess is it still isnt zipped correctly. If you try to open the zip do you see another folder or do you see the mod files?