Sandy Bay 19

Lucass
Posts: 156
Joined: Tue Feb 19, 2019 2:43 pm

Re: Sandy Bay 19

Post by Lucass »

Ritchie wrote: Sun Aug 16, 2020 4:18 pm You'd have to do that in Giants Editor.
Hello Ritchie,

can you confirm that I did it correctly?
- open up modmap.i3d file in GE (working folder map was created)
- move scene to the hedge to be deleted
- mark the hedge and click DEL
- save project and close GE
- zip files
Ritchie
Posts: 1490
Joined: Tue Jun 19, 2018 12:15 pm
Location: Scotland

Re: Sandy Bay 19

Post by Ritchie »

Essentially yes. But check that you are selecting everything that makes up the object by checking the scenegraph on the left hand side of the screen.
Leicesterlichtie
Posts: 119
Joined: Mon Oct 02, 2017 1:00 am

Re: Sandy Bay 19

Post by Leicesterlichtie »

Been playing this map using seasons for the first time. Now into mid autumn & crop prices don't seem to be rising as graph had predicted. Anyone know if this is an issue with map, geo or seasons? Just seems slightly annoying.

Fs15 on Ps3
Fs17 on Ps4
Fs19 on Ps4
Fs22 on Ps4
Enjoys growing sunflowers
Dixie Farmer
Posts: 162
Joined: Thu Dec 27, 2018 2:44 pm

Re: Sandy Bay 19

Post by Dixie Farmer »

The graph in the first year is only an estimate of what will happen with the prices, next year the graph will show the previous years prices and rewrite them day by day.
Leicesterlichtie
Posts: 119
Joined: Mon Oct 02, 2017 1:00 am

Re: Sandy Bay 19

Post by Leicesterlichtie »

Ok, thanks for the info.

Fs15 on Ps3
Fs17 on Ps4
Fs19 on Ps4
Fs22 on Ps4
Enjoys growing sunflowers
Lucass
Posts: 156
Joined: Tue Feb 19, 2019 2:43 pm

Re: Sandy Bay 19

Post by Lucass »

Anyone play with Devon GEO and tried Alfalfa and Fieldgrass?
In my game these fruits don't grow to the harvest stage (there is middle of winter). Their growth stopped at dark green stage.
I though this is by GEO.
What do you think?
norfolk farmer
Posts: 2320
Joined: Sat Oct 13, 2018 3:36 pm
Location: United Kingdom

Re: Sandy Bay 19

Post by norfolk farmer »

I'm sure this has been asked on his discord and Oxy has said not to use a GEO as the map has one already built in as it causes issues with the extra crop types.
Lucass
Posts: 156
Joined: Tue Feb 19, 2019 2:43 pm

Re: Sandy Bay 19

Post by Lucass »

Ooo, I didn't know that.
Thanks for information.
Motorthread
Posts: 1
Joined: Sat Aug 07, 2021 9:01 pm

Re: Sandy Bay 19

Post by Motorthread »

I have just started my first save on Sandy Bay and all has been going good until I decided to try to make bunker silage, I have put 21000 into the bunker beside the mechanic place in the main yard but after I compacted it down to 30% it still won't cover the grass. How do I fix this? (Xbox 1)
Dixie Farmer
Posts: 162
Joined: Thu Dec 27, 2018 2:44 pm

Re: Sandy Bay 19

Post by Dixie Farmer »

Compact it to 100% and then try again.
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