Mods in Testing
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- FS Velocity
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Mods in Testing
It’s been updated today but is that 22 mods or 19? It’s not stated.
Re: Mods in Testing
As there are also maps mentioned, and tne new GE is not available yet, I assume it`s FS19 Mods.
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Re: Mods in Testing
The game is for ALL platforms, mods seemed to only, the most of them, for pc. Only 20% of people play pc, if that. Just a rant.
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Re: Mods in Testing
Get used to it PC mods are easier to make as they don’t have to go through as tough of a QA process. Just the way it is whether it’s “fair” or not.johnlinden wrote: ↑Wed Nov 24, 2021 2:03 pm The game is for ALL platforms, mods seemed to only, the most of them, for pc. Only 20% of people play pc, if that. Just a rant.
Playing on Xbox X in North Carolina
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Re: Mods in Testing
NCFarmer3842, Yep you are right. Thank you to all who mod for all platforms.
Re: Mods in Testing
Not to mention, the mods usually will go trough pc testing first, before they get submitted for console testing
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Re: Mods in Testing
Also, script mods are not allowed on consoles. Nothing Giants can change unfortunately.
Regarding the initial question: I think at least some of those are FS22 mods, because I saw them on other modsites already (e.g. Buy all fruits, Lime Factory)
Regarding the initial question: I think at least some of those are FS22 mods, because I saw them on other modsites already (e.g. Buy all fruits, Lime Factory)
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