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GE 9.0.2 Custom Shaders

Posted: Tue May 24, 2022 12:10 pm
by ninjayx02
morning guys. I'm a little late to FS22 modding lol. When opening some of the ingame mods in GE, not all textures show, the work around I have is to delete the shader and reattach it. Downside is that some of the colormat's change. Anybody know of a better way please. Thanks.

Re: GE 9.0.2 Custom Shaders

Posted: Wed Jun 22, 2022 8:33 pm
by DzInLa
Does GIANTS Editor have the correct links for the FS22 game folder?
I make a COPY of the FS22 DATA folder on a different hard-drive as to not mess up the game when looking at the game models.