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Re: let's do the math on fertilisation contracts

Posted: Sat Jul 02, 2022 10:57 pm
by hun3
I don't fertilize I'm vegan :biggrin2:

Re: let's do the math on fertilisation contracts

Posted: Sun Jul 03, 2022 9:19 pm
by jeremyj621
raran wrote: Fri Jul 01, 2022 8:38 am
JD410 wrote: Fri Jul 01, 2022 2:52 am They’re definitely profitable. Ferrilizer costs usually eat up about 35-50% of profits from my experience but still good money for how quick they are. Only way you lose money is if you overlap too much and waste it.
This highly depends on which spreader you use. The difference in spreadrate between a standard Bretal and the WM XL for instance are astronomical.
Yes, and when you borrow equipment, you're usually given the spreader with the widest spread. The smallest fields on Elm Creek can be done in a single pass, but most require at least two passes with a huge overlap. Apparently, you aren't reimbursed for that overlap which is why you lose money on those jobs.

Re: let's do the math on fertilisation contracts

Posted: Tue Jul 05, 2022 5:02 am
by DirectCedar
hun3 wrote: Sat Jul 02, 2022 10:57 pm I don't fertilize I'm vegan :biggrin2:
Audible laughter was produced.

Re: let's do the math on fertilisation contracts

Posted: Wed Jul 06, 2022 3:11 am
by LittleWatt
And it seems using Precision Farming helps too. I did 2 or 3 large fields with less than 1000L of fertilizer using the Precision Farming mod. I love the mod. On Elm Creek I planted sorghum on plot 52 with 118 seeds.

Re: let's do the math on fertilisation contracts

Posted: Wed Jul 06, 2022 2:48 pm
by JWE75
Fertilizers prices nowdays are triple and More in 1 year because Russian attack on Europe. Simulator game should give us realistic situation for farming.. wich is terrible.

Re: let's do the math on fertilisation contracts

Posted: Wed Jul 06, 2022 3:06 pm
by Mwal
It’s depressing enough in real life I don’t want to live through it again paying out the nose in game haha