glowShader and the slider_pulse variation
Posted: Wed Aug 10, 2022 5:06 pm
Hi there!
I am trying to set up a piece using this shader and keep getting the error about the TEXCOORD1, tried different approaches and no luck so far... anyone has an idea about what needs to be done for Giants Editor to recognize and work with it?
I am trying to set up a piece using this shader and keep getting the error about the TEXCOORD1, tried different approaches and no luck so far... anyone has an idea about what needs to be done for Giants Editor to recognize and work with it?