Containers from Platinum DLC + new low loader + other

Tegoman
Posts: 4
Joined: Sat May 21, 2022 12:26 am

Containers from Platinum DLC + new low loader + other

Post by Tegoman »

I wish they fix the Containers to be able to reuse it when delivering logs to productions instead of being sold along with the logs. The new low loader when the container is placed, it snaps in without the need of straps which sees unreal and that low loader confuses the ai on the other lane making them stop for no reason despite having their entire lane available , tested with other base game and they do just fine. And when pulling the container from that dlc low loader it doesn't gets out, it even pulls the trailer along as if it was magnetized. My suggestion is an option while having a container on all platforms for lock and unlock the container locks to either hold it in place or be able to take it out like other sim games do.

Other:

1. Option to sell the free vehicles that spawns on Silverrun Forest, as they cannot be fixed nor be sold amd repainted. There are better ones and they are just taking slot space, it's appreciated for the new vehicles, but in its current state they are, their code need to be fixed to be able to sell the dumper, the wheel loader and its tool and the forklift.
2. Fix the train path on that map, when it goes past the boundaries, it hovers in the air and clips through the road while turning right, at least make a tunnel so it goes straight into it.
3. Let players enter the Locked gate to the mineshaft there maybe nothing there but when getting the carvings that place should be open.
4. Let players use all tiles from every map like it was on fs19. But on fs22 is limited to each map.
5. Adding a winch feature to install on vehicles to also pull logs and another to pull vehicles like when Flipped or falls underwater.
6. Put a wider ramp on the new dlc low loader, as of now is thin and the new Volvo construction vehicles barely fits in there and the other in base game doesn't get wide.
7. An option to mark the contracts deadwood trees so it appears on the minimap and same for the stones.
8. Put an npc maybe a low detail one to be on the drivable boats on the cost as it looks like it drives by a remote control or something.
8. If the available houses has interior but cannot be entered, either animate the doors to enter and the trigger inside on the bed like most mods do, or if it's hard to do then tint all windows in dark black like in fs19 to avoid giving false hope of entering those dlc farmhouses one can buy.
Moot
Posts: 30
Joined: Wed Jan 26, 2022 9:12 pm

Re: Containers from Platinum DLC + new low loader + other

Post by Moot »

I would like to see #5 and #6
Kimpak
Posts: 191
Joined: Sun Feb 23, 2020 6:31 pm

Re: Containers from Platinum DLC + new low loader + other

Post by Kimpak »

6. Put a wider ramp on the new dlc low loader, as of now is thin and the new Volvo construction vehicles barely fits in there and the other in base game doesn't get wide.

You can adjust the width of the ramps. On PC its one of the mouse buttons. Not sure what the console buttons would be.

Oh also you can get the containers off the new trailer even after its snapped on, but its more of a workaround than anything. It will fall off the trailer if you go really fast over a bump or take a corner too sharp. You may need to unflip your truck though.
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