Next Farming Simulator Wishlist
Re: Next Farming Simulator Wishlist
Added a new item in the consolidate list. ( and had to renumber again. Had a header at the wrong level.)
2.20.3.1. Info: Can we get a little more info on capacity for windrowers and balers. Some of the smaller balers just cant handle the amount of grass the larger windrowers pile up. But there is no capacity number to compare the two. You end up leaving a lot on he field and have to go over it again which defeats the point. A little more info would be appreciated.
2.20.3.1. Info: Can we get a little more info on capacity for windrowers and balers. Some of the smaller balers just cant handle the amount of grass the larger windrowers pile up. But there is no capacity number to compare the two. You end up leaving a lot on he field and have to go over it again which defeats the point. A little more info would be appreciated.
FS22 on PC, FS14, FS16, FS20 on iPhone Not a gamer. Most gamer jargon goes over my head.
Started playing for the education about farming.
Amateur (noob) Farmer 5 mostly forested acres
Tractor: Kubota M4900 (54HP), w/ Loader bucket and forks
Attachments: log splitter, Chipper/shredder, finish mower, scrape blade, rock rake, double moldboard plow, rototiller, Garden Bedder
Started playing for the education about farming.
Amateur (noob) Farmer 5 mostly forested acres
Tractor: Kubota M4900 (54HP), w/ Loader bucket and forks
Attachments: log splitter, Chipper/shredder, finish mower, scrape blade, rock rake, double moldboard plow, rototiller, Garden Bedder
Re: Next Farming Simulator Wishlist
If the in game controls display is too big to fit on the screen how do you expect it to be displayed in the help menu? I can almost guarantee that 99% of new players to the game would rather the help that is displayed, ie, start vehicle, raise or lower implement or turn it on etc. over trivial things such as indicators that are purely roleplayFredashay wrote: ↑Wed Jan 17, 2024 9:27 pmBoth of you, stop being so rude and arrogant!Guil wrote: ↑Wed Jan 17, 2024 7:46 pm Rather than be impatient and complain it's not there, why not look? A tiny bit of helping yourself goes a long way.
https://gyazo.com/f3536fb3f9e077b226be94228587cd53
How was I supposed to know about gyazo?!?!
Maybe if you were less hostile and more helpful towards people who aren't yet experts, I'd be more accepting of your points as well...
That said, I appreciate the link, but I really don't want to go to a bunch of different sites and internal files to look up this information.
All these obscure key bindings like blinkers and whatnot should be right there in-game on the HELP display, or maybe accessible by pressing a F-key.
Or at the very least, on a downloadable PDF that I can print out...
Re: Next Farming Simulator Wishlist
Been playing WAAAAY to many hours - PC with Logitech G27 and Thrustmaster Simtask Farmstick
Re: Next Farming Simulator Wishlist
What problem does that solve?JensChrDK wrote: ↑Thu Jan 18, 2024 12:18 pm https://www.farming-simulator.com/mod.p ... tle=fs2022
Problem solved..
This isn't a mod wish list thread, it's a wish list for the next game.
@Fredashay wishes for a downloadable PDF cheat sheet in the next game.
Re: Next Farming Simulator Wishlist
Is this a "Wishlist" thread or not?
@Fredashay wishes for a downloadable PDF cheat sheet for lights, wipers and signal controls
"Somebody1" asks "What's wrong with opening the inputbinding.xml" as if every player was born with the knowledge that files exists.
@Fredashay gets in big trouble for not following the external link to the screenshot.
"Somebody2" jumps in to defend the convoluted way Giants shows some controls here, and some controls there. And provides an external link to a video at a specific time segment.
@Fredashay wishes for working mirrors, and more precise steering and handling, like ETS2.
"Somebody2" is triggered by the mention of ETS2 again.
Then, the pi** match begins about who us ruder than who.
Let people share their wishes for the next version of the game (not a mod).
Pass the popcorn please...
@Fredashay wishes for a downloadable PDF cheat sheet for lights, wipers and signal controls
"Somebody1" asks "What's wrong with opening the inputbinding.xml" as if every player was born with the knowledge that files exists.
@Fredashay gets in big trouble for not following the external link to the screenshot.
"Somebody2" jumps in to defend the convoluted way Giants shows some controls here, and some controls there. And provides an external link to a video at a specific time segment.
@Fredashay wishes for working mirrors, and more precise steering and handling, like ETS2.
"Somebody2" is triggered by the mention of ETS2 again.
Then, the pi** match begins about who us ruder than who.
Let people share their wishes for the next version of the game (not a mod).
Pass the popcorn please...
Re: Next Farming Simulator Wishlist
Sorry but I realise @Fredashay is a newbie on here and with FS, but a simple Google search eg.'all inputs for FS22' will throw up many answers to this question, this one for instance
https://www.gamepressure.com/farming-si ... ols/zbf1b2
Yes I know these are only the default settings and certain mods do use different terminology this should be detailed in any description of the mod.
With regard to the help menu if you want a menu with all the differnt inputbindings for a particular mod/task and still want to be able to see what you are doing then a simple answer is to allow the help menu (and others) to be transferred to a seperate device/screen, as is the case with flight sims and Giants Editor (select the title bar right click drag to anothe screen or different part of one screen)
https://www.gamepressure.com/farming-si ... ols/zbf1b2
Yes I know these are only the default settings and certain mods do use different terminology this should be detailed in any description of the mod.
With regard to the help menu if you want a menu with all the differnt inputbindings for a particular mod/task and still want to be able to see what you are doing then a simple answer is to allow the help menu (and others) to be transferred to a seperate device/screen, as is the case with flight sims and Giants Editor (select the title bar right click drag to anothe screen or different part of one screen)
Re: Next Farming Simulator Wishlist
After reading all this, I have to say that I laughed xD
Many of you have asked for things that are impossible to do, I understand your point of view where you do not know what it is to create a mod and therefore do not know what it entails.
I will give my opinion about some requests I have read in the posts.
I have read that you would like the terrain to be dynamic, that when it rains the tractors get stuck, etc, etc.
Well, that in farming simulator will never be, simply if they do that mods are finished, you do not know how difficult it would be to make a mod to work properly with a dynamic terrain, a clear example in two games would be Cattle and Crops or Construction simulator, two games that have dynamic terrain, the CAC allows mods but there are only 5 mods published because it is very difficult to make mods that go well, and in the CS, directly does not allow mods for the same reason because it is impossible to make a mod work correctly ...
I have also read something about that they should put in the menu all the keys, if they do that just do not see anything on your screen, also if you really nesesitas look at the keys every time you play better not play, literally play 10 hours and you know all the keys and if you do not learn it well sincerely have a problem and should go to a specialist
I have read many more things, things that are ok and others that are not, but don't ask for nonsense things.
Keep in mind that FS is very limited by the consoles.
Many of you have asked for things that are impossible to do, I understand your point of view where you do not know what it is to create a mod and therefore do not know what it entails.
I will give my opinion about some requests I have read in the posts.
I have read that you would like the terrain to be dynamic, that when it rains the tractors get stuck, etc, etc.
Well, that in farming simulator will never be, simply if they do that mods are finished, you do not know how difficult it would be to make a mod to work properly with a dynamic terrain, a clear example in two games would be Cattle and Crops or Construction simulator, two games that have dynamic terrain, the CAC allows mods but there are only 5 mods published because it is very difficult to make mods that go well, and in the CS, directly does not allow mods for the same reason because it is impossible to make a mod work correctly ...
I have also read something about that they should put in the menu all the keys, if they do that just do not see anything on your screen, also if you really nesesitas look at the keys every time you play better not play, literally play 10 hours and you know all the keys and if you do not learn it well sincerely have a problem and should go to a specialist
I have read many more things, things that are ok and others that are not, but don't ask for nonsense things.
Keep in mind that FS is very limited by the consoles.
Re: Next Farming Simulator Wishlist
It solves Fredashay's problem with not being able to see all the key bindings in the F1 menu. That's all.FBtheSQL wrote: ↑Thu Jan 18, 2024 2:40 pmWhat problem does that solve?JensChrDK wrote: ↑Thu Jan 18, 2024 12:18 pm https://www.farming-simulator.com/mod.p ... tle=fs2022
Problem solved..
This isn't a mod wish list thread, it's a wish list for the next game.
@Fredashay wishes for a downloadable PDF cheat sheet in the next game.
Been playing WAAAAY to many hours - PC with Logitech G27 and Thrustmaster Simtask Farmstick
Re: Next Farming Simulator Wishlist
comparing the two is laughable. It's like comparing american football to football (soccer)FBtheSQL wrote: ↑Thu Jan 18, 2024 2:45 pm Is this a "Wishlist" thread or not?
@Fredashay wishes for a downloadable PDF cheat sheet for lights, wipers and signal controls
"Somebody1" asks "What's wrong with opening the inputbinding.xml" as if every player was born with the knowledge that files exists.
@Fredashay gets in big trouble for not following the external link to the screenshot.
"Somebody2" jumps in to defend the convoluted way Giants shows some controls here, and some controls there. And provides an external link to a video at a specific time segment.
@Fredashay wishes for working mirrors, and more precise steering and handling, like ETS2.
"Somebody2" is triggered by the mention of ETS2 again.
Then, the pi** match begins about who us ruder than who.
Let people share their wishes for the next version of the game (not a mod).
Pass the popcorn please...
Both are games with footbal in the name but that's where the similarities end.
Re: Next Farming Simulator Wishlist
Would you agree if he had simply said "I wish for working mirrors, and more precise steering and handling", that would be a reasonable wish?Guil wrote: ↑Thu Jan 18, 2024 4:09 pmcomparing the two is laughable. It's like comparing american football to football (soccer)FBtheSQL wrote: ↑Thu Jan 18, 2024 2:45 pm Is this a "Wishlist" thread or not?
@Fredashay wishes for a downloadable PDF cheat sheet for lights, wipers and signal controls
"Somebody1" asks "What's wrong with opening the inputbinding.xml" as if every player was born with the knowledge that files exists.
@Fredashay gets in big trouble for not following the external link to the screenshot.
"Somebody2" jumps in to defend the convoluted way Giants shows some controls here, and some controls there. And provides an external link to a video at a specific time segment.
@Fredashay wishes for working mirrors, and more precise steering and handling, like ETS2.
"Somebody2" is triggered by the mention of ETS2 again.
Then, the pi** match begins about who us ruder than who.
Let people share their wishes for the next version of the game (not a mod).
Pass the popcorn please...
Both are games with footbal in the name but that's where the similarities end.
Using ETS2 as an example of working features seems to be a trigger. Now the wish for working mirrors, and more precise steering and handling is no longer reasonable.
Somebody even implied it was impossible.
Why is merely referencing another game's ability such a taboo here?
Re: Next Farming Simulator Wishlist
It's not a taboo but it's comparing apples and oranges.
Re: Next Farming Simulator Wishlist
It's not comparing, it's referencing.
And it's not apples to oranges.
It's mirrors, steering and handling, to mirrors, steering and handling.
Seriously, what's wrong with wishing for the mirrors in FS to work as good as they in ETS2?
Is it not possible, because they're different games?
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Re: Next Farming Simulator Wishlist
He who would pick a pun would pick a pocket
Re: Next Farming Simulator Wishlist
He who would pick a peck of pickled peppers...