Emergency pack V1.0

Nonnus
Posts: 31
Joined: Mon Sep 16, 2013 1:00 pm

Emergency pack V1.0

Post by Nonnus »

In the last few hours I have been testing the mod Emergency pack V1.0 and when apears the missions i have one car accident on the top of a scale, have one fire pallet under of a unload trigger because have a hole, and have another car accident under water (the water on the map is water trigger, have warning on vehicle and the player float and swimming).

The question is this type of location shouldn't be detected and avoided by the mod so as not to be selected for missions?

For example create exceptions for triggers.

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Tommy93

Re: Emergency pack V1.0

Post by Tommy93 »

I think it's better to send them a message on FB: https://www.facebook.com/CreativeMeshUG
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