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Better mirror plane for water

Posted: Sat Mar 23, 2024 11:10 pm
by Dim67
Maps with large bodies of water have this very unrealistic mirror plane for the water, with trees reflecting in it, even when there are no trees.

Is there any way to fix this?

Image

Re: Better mirror plane for water

Posted: Mon Mar 25, 2024 10:55 am
by Tiredasagiraffe
If you're on PC the only way to alter the water plane is in Giants Editor.
Check out how the water planes are set up on the Haut Beyleron base game map.

Re: Better mirror plane for water

Posted: Wed Mar 27, 2024 11:57 am
by Dim67
I see, yes that's how it should be, thanks for the tip. I guess map makers just dont use the correct water plane and mirror.

Re: Better mirror plane for water

Posted: Wed Mar 27, 2024 2:03 pm
by Tiredasagiraffe
Yes, it's a simple thing to do.
Also for any objects near the shore you could change the Object Mask to ff03ff causing them to make a reflection on the water surface, possibly the distance hills too.