AI hires and clothing

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Ekan
Posts: 425
Joined: Thu Nov 22, 2012 8:27 pm
Location: Southwest Sweden

AI hires and clothing

Post by Ekan »

Anybody aware of a mod/edit so that you can change clothing for your AI? I want them to have workwear, not casual clothing that have now (I got a dressing code on my farm :P)
FS since 2012 :hi:
"Immersive farmplay & detail fanatic"

PC: :gamer:
Acer "28" NItro XVO (4k)
Geforce RTX 3070
i7-8700k 5ghz (OC) (3.70ghz)
HyperX fury 32gb RAM
M.2 970 evoPlus (500gb)
M.2 MP500 (150gb)
ROG strix Z370-F
EVGA 750w psu, Corsair cooling & chassi
humbe
Posts: 1444
Joined: Sat Jan 18, 2020 9:33 pm

Re: AI hires and clothing

Post by humbe »

I like the contractor mod.. That's slightly different though.. Then you get X players you can configure name and clothing for, and then you tab, you switch player instead of vehicle, but then you hire an AI or use courseplay, the AI uses that player, and you can tab to another player to do something else.

To travel around, there are functionality for getting multiple people into the same vehicle, but you can still teleport in various other ways if needed/wanted.
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Arrancar88
Posts: 360
Joined: Fri Feb 10, 2017 4:46 pm

Re: AI hires and clothing

Post by Arrancar88 »

Yeah, it's funny how some of them are dressed.
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Farming since FS2009 :hi:
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Ekan
Posts: 425
Joined: Thu Nov 22, 2012 8:27 pm
Location: Southwest Sweden

Re: AI hires and clothing

Post by Ekan »

Noticed a thing a few days ago, if you're in the vehicle when a hire drives it, if you enter wardrobe then exit, the AI change apperience like how yourself looks like. Well guess thats another way to change the clothing :biggrin2:
FS since 2012 :hi:
"Immersive farmplay & detail fanatic"

PC: :gamer:
Acer "28" NItro XVO (4k)
Geforce RTX 3070
i7-8700k 5ghz (OC) (3.70ghz)
HyperX fury 32gb RAM
M.2 970 evoPlus (500gb)
M.2 MP500 (150gb)
ROG strix Z370-F
EVGA 750w psu, Corsair cooling & chassi
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