Spiel im MP-Modus schmiert bei schlechter Verbindung ab
Posted: Mon Jul 14, 2014 9:17 pm
by sascha deere
moin,
ich spiel gerade mit meinem Kumpel über LAN und plötzlich tritt ein Problem auf (Problembericht senden usw.) und das spiel stürzt ab. ich habe festgestellt, dass dies daran liegt, dass die Verbindung für ein paar sekunden nicht auf 5 von 5 Balken war und das spiel sofort abschmiert. Betriebssystem ist xp, bei meinem windows 7 laptop passiert das nicht, aber der packt ls von der grafik sowieso nicht also fällt der weg hier die log:
hoffe mir kann einer schnellstmöglich helfen, wir wollen gerne weiterzocken :chinese:
mfg sascha deere
ich spiel gerade mit meinem Kumpel über LAN und plötzlich tritt ein Problem auf (Problembericht senden usw.) und das spiel stürzt ab. ich habe festgestellt, dass dies daran liegt, dass die Verbindung für ein paar sekunden nicht auf 5 von 5 Balken war und das spiel sofort abschmiert. Betriebssystem ist xp, bei meinem windows 7 laptop passiert das nicht, aber der packt ls von der grafik sowieso nicht also fällt der weg hier die log:
GIANTS Engine Runtime 5.0.1 (build date: Mar 28 2014) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Cpu Name: AMD Athlon(tm) 64 X2 Dual Core Processor 4200+ Cpu Core(s): 2 @ 2.2 GHZ Restricted multi-core behavior is enabled OS: Windows NT 5.1 32-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick enabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Max. sources: 256 Render System Driver: OpenGL Card Vendor: ATI Technologies Inc. Renderer: AMD Radeon HD 6570 Version: 4.2.11762 Compatibility Profile Context GL_NV_texture_compression_vtc not supported GL_NV_vertex_program2_option not supported GL_NV_vertex_program3 not supported max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Medium (auto) View Distance Coeff: 1.000000 Shadow Quality: 1.000000 Skip Mipmaps: 1 LOD Distance Coeff: 1.000000 Terrain LOD Distance Coeff: 1.000000 Foliage View Distance Coeff: 1.000000 Farming Simulator 2013 Version: 2.1.0.2 RC3 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods Load mod: aForestMod Load mod: AlternativeTipping Load mod: BunkerSilosHud Load mod: easyHalls Load mod: ESLimiter Load mod: ETWeightsPackv1 Load mod: FarmingSimulator2013ClassicsPack Load mod: Fella_HeckmaehwerkV3 Load mod: GuelleMistKalkModPack Error: Failed to open xml file C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/GuelleMistKalkModPack/modDesc.xml' Error: Missing descVersion attribute in mod GuelleMistKalkModPack Load mod: HirableTools Load mod: Holzhausen Load mod: HudHider Load mod: Huehnerstall Load mod: IHC1255XL Load mod: IHC_844SA_C2_v3_KFL2_black Load mod: KaercherPressureWasher Load mod: kroneTurbo2500 Load mod: Krone_Wender Load mod: Kverneland_Taarup_Mower_Pack Load mod: LemkenSmaragd7 Load mod: MapBuyableObject Load mod: MapDoorTrigger Warning: Missing l10n for button SWITCH_DOOR_STATE in MapDoorTrigger Load mod: MapHoseRefStation Load mod: MapSuperSiloTrigger Load mod: Map_Wildbach_Tal Load mod: MBTrac900 Load mod: MorningFog_dynamic Load mod: NewHollandT7550 Load mod: OltSava20 Load mod: Pellican Load mod: placeableHalls Load mod: placeableHedges Load mod: placeableTrees Load mod: Rabe_Supertaube_160 Load mod: RealLights_v0992 Load mod: SelfmadeConcreteWeights Load mod: StollR335_4DS Load mod: TebbeST450 Error: Invalid mod name 'Wildbach_Tal_V2.4_grle'! Characters allowed: (_, A-Z, a-z, 0-9). The first character must not be a digit Load mod: ZZZ_greenFertilizer Register vehicle type: aForestMod.TreePlanter Register vehicle type: aForestMod.StihlMS660_toolbox Register vehicle type: aForestMod.WeidemannWoodClaw Register vehicle type: aForestMod.FransgardHZ2300 Register vehicle type: aForestMod.Junkkari Register vehicle type: aForestMod.JunkkariPatruuna866 Register vehicle type: aForestMod.JunkkariPatruuna866Kran Register vehicle type: aForestMod.AhwiForstfraese Register vehicle type: aForestMod.KroneEmslandForst Register vehicle type: aForestMod.seedlingPallet Register vehicle type: aForestMod.jenzHEM561 Register vehicle type: aForestMod.wfTrac Register vehicle type: aForestMod.ktsArmgrip Register vehicle type: aForestMod.SchwarzmuellerTandem Register vehicle type: ETWeightsPackv1.Weight2000kg Register vehicle type: FarmingSimulator2013ClassicsPack.DLCBaleloader Register vehicle type: FarmingSimulator2013ClassicsPack.FahrAPNBaler Register vehicle type: FarmingSimulator2013ClassicsPack.tractor_cylindered Register vehicle type: FarmingSimulator2013ClassicsPack.frontloader_cylindered Register vehicle type: FarmingSimulator2013ClassicsPack.selfPropelledForageWagon Register vehicle type: Fella_HeckmaehwerkV3.fella HirableTools by rafftnix loaded -> DigitalAmount Display Script Version 3.1.5 by Blacky_BPG loaded register fruit type: Klee u. Luzerne HUD Hider by Clod-http://forum.tractor-italia.net loaded Register vehicle type: IHC1255XL.IHC_1255 Register vehicle type: IHC_844SA_C2_v3_KFL2_black.IHC_844SA Register vehicle type: KaercherPressureWasher.kaercherPressureWasher specialization beleuchtung v3 by Sven777b Register vehicle type: Krone_Wender.ViconFanex Register vehicle type: Kverneland_Taarup_Mower_Pack.kd240f Register vehicle type: Kverneland_Taarup_Mower_Pack.kd240 Register vehicle type: Kverneland_Taarup_Mower_Pack.kev4028 Register vehicle type: Kverneland_Taarup_Mower_Pack.kev4028AS Register vehicle type: Kverneland_Taarup_Mower_Pack.taar5090 Register vehicle type: Kverneland_Taarup_Mower_Pack.taar3532 Register vehicle type: LemkenSmaragd7.lemkenSmaragd7 Map: Buyable Objects (Buyable) v1.0 by Bluebaby210 loaded! Map: Buyable Objects (Icon) v1.0 by Bluebaby210 loaded! Map: Buyable Objects (Master) v1.0 by Bluebaby210 loaded! MapHoseRefStation v1.0 by fruktor --- www.eifok-team.de MapSuperSiloTrigger loaded 1.03 Register vehicle type: MBTrac900.MBTrac900Turbo Register vehicle type: NewHollandT7550.NewHollandT7550 Register vehicle type: OltSava20.cultivator Register vehicle type: Pellican.BMS Register vehicle type: Rabe_Supertaube_160.RabeSupertaube160 Register vehicle type: Rabe_Supertaube_160.RabeSupertaubeZusatzschaar Register vehicle type: SelfmadeConcreteWeights.Frontgewicht Register vehicle type: SelfmadeConcreteWeights.Heckgewicht1 Register vehicle type: SelfmadeConcreteWeights.Heckgewicht2 Register vehicle type: StollR335_4DS.StollR335_4DS Register vehicle type: TebbeST450.TebbeST450 --- loading Holzhausen by Niggels.... Have fun! --- Loading shader WAD 'C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/shader_cache/shader_1_1_256_256_OGL_ATI_8.wad' ... 1799 hashes, 2986 shaders, 3682024 bytes compressed C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/Holzhausen/map/sky/sky_day_night.i3d (0.04mb in 348.30 ms) data/sky/rain.i3d (0.00mb in 1.87 ms) data/sky/hail.i3d (0.00mb in 0.79 ms) C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/Holzhausen/map/Holzhausen.i3d (3.49mb in 51953.99 ms) data/vehicles/particleSystems/wheatParticleSystemLong.i3d (0.00mb in 1.81 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 141.26 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 119.81 ms) dataS2/character/pedestrians/casual07.i3d (0.32mb in 135.80 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 80.77 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 77.35 ms) C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_1harvest.i3d (0.01mb in 169.20 ms) C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine25_2harvest.i3d (0.01mb in 24.70 ms) C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine15harvest.i3d (0.01mb in 14.24 ms) C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/aForestMod/objects/trees/harvestableTrees/pine20harvest.i3d (0.01mb in 18.97 ms) ## BunkerSilosHud v0.99 by Jakob Tischler loaded --- loading ESLimiter - specialization for ESLimiter + OperatingHours by Manuel Leithner (SFM-Modding) SearchModsScript v1.1 by Bluebaby210 loaded! --- loading RealLights - specialization for RealLights by fruktor (www.eifok-team.de) [INFO::RealLights] deactivated for IHC_844SA_C2_v3_KFL2_black.IHC_844SA ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for NewHollandT7550.NewHollandT7550 ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for IHC1255XL.IHC_1255 ,because specialization beleuchtung is present! [INFO::RealLights] deactivated for TebbeST450.TebbeST450 ,because specialization beleuchtung31 is present! [INFO::RealLights] deactivated for Krone_Wender.ViconFanex ,because specialization beleuchtung is present! --- loading greenFertilizer mod V1.0--- (by upsidedown) data/vehicles/steerable/deutz/deutzTTV430.i3d (0.02mb in 318.48 ms) data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 1.27 ms) data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 4.17 ms) data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 3.11 ms) data/vehicles/tools/extraWeight01.i3d (0.07mb in 12.35 ms) data/vehicles/trailers/gilibert/Gilibert1800Pro.i3d (0.93mb in 169.73 ms) data/vehicles/tools/amazone/amazoneCatros5500.i3d (0.01mb in 60.18 ms) data/vehicles/tools/amazone/amazoneAD-P303Super.i3d (0.01mb in 96.02 ms) data/vehicles/tools/amazone/amazoneZAX1402.i3d (0.88mb in 63.93 ms) data/vehicles/steerable/deutz/deutz5465H.i3d (0.01mb in 140.71 ms) data/vehicles/cutters/deutz/deutzCutter5465H.i3d (0.48mb in 154.45 ms) data/vehicles/trailers/bergmann/bergmannShuttle900K.i3d (1.80mb in 204.60 ms) data/vehicles/trailers/cutterTrailer.i3d (0.38mb in 57.49 ms) data/vehicles/tools/extraWeight02.i3d (0.04mb in 4.06 ms) C:/Dokumente und Einstellungen/Andrea/Eigene Dateien/My Games/FarmingSimulator2013/mods/Kverneland_Taarup_Mower_Pack/Kverneland_4028_AS.i3d (5.00mb in 415.87 ms) data/character/farmer/farmer_player.i3d (1.75mb in 156.38 ms) data/vehicles/trucks/milktruck.i3d (1.19mb in 469.66 ms) -->> DigitalAmount Display (by Blacky_BPG) is now ready -->> DigitalAmount Display (by Blacky_BPG) is now ready -->> DigitalAmount Display (by Blacky_BPG) is now ready -->> DigitalAmount Display (by Blacky_BPG) is now ready -->> DigitalAmount Display (by Blacky_BPG) is now ready -->> DigitalAmount Display (by Blacky_BPG) is now ready Play without Map Buyable Objects, all objects are there. adding fruits to green fertilizer mod... wheat barley rape maize potato sugarBeet klee luzerne 8 fruits added to cultivator, plough and direct seeder for fertilizer use data/vehicles/cars/car7.i3d (0.47mb in 192.71 ms) data/vehicles/cars/car4.i3d (0.33mb in 108.61 ms) data/vehicles/cars/car5.i3d (0.37mb in 126.79 ms) data/vehicles/cars/car6.i3d (0.38mb in 133.68 ms) data/vehicles/cars/car2.i3d (0.42mb in 145.30 ms) data/vehicles/cars/car1.i3d (0.43mb in 140.02 ms) Optionale Mods sind folgende: ZZZ_multiSprayer : http://www.modhoster.de/mods/multisprayer-herbizid-mod ZZZ_greenFertilizer.zip : http://www.modhoster.de/mods/grundunger-mod | ||
mfg sascha deere