[FS17] Bug Collection Thread (Version 1.3 and up)
-
- Posts: 80
- Joined: Sun Nov 06, 2016 3:22 pm
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
PC
New Holland T6 with front loader
The t6 equipped with the front loader slides to the right while it's standing still. Don't know if there are other tractors experiencing the same phenomenon.
Single player
Equip the T6 with the front loader and center it on a straight object. In other words, align the tractor's hood center indicator to the edge of a liquid fertilizer pallet's edge and watch it slide to the right side.
New Holland T6 with front loader
The t6 equipped with the front loader slides to the right while it's standing still. Don't know if there are other tractors experiencing the same phenomenon.
Single player
Equip the T6 with the front loader and center it on a straight object. In other words, align the tractor's hood center indicator to the edge of a liquid fertilizer pallet's edge and watch it slide to the right side.
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
- PC
- Issue: Black screen when alt tabbing out of the game (sometimes hangs on the black screen for quite a while)
- Steps to reproduce: Start the game, alt + tab out of the game
- The black screen seems to "fix" itself faster with v-sync off (Shorter black screen)
- After first black screen alt tabbing is instant with no issue, but the game runs sluggish unless forced to run at higher fps with console command: "FramerateLimitFPS 120" (Yes some of us are infact using higher than 60hz monitors)
- (With v-Sync ON) "FramerateLimitFPS 120" before alt tabbing out doesn't work (ie. Game still runs at 60 FPS) however after alt tabbing it does work (ie. Game runs at 120 FPS)
- Could be related to the bug "- VSync gets lost when tabbing out and back in"
Getting frustrated with the "Technical Support"
Latest Driver (376.33) still does it!
Either contact Nvidia and help them solve it or man up and admit its a bug with the game.
Further details:
viewtopic.php?f=896&t=96442
- Issue: Black screen when alt tabbing out of the game (sometimes hangs on the black screen for quite a while)
- Steps to reproduce: Start the game, alt + tab out of the game
- The black screen seems to "fix" itself faster with v-sync off (Shorter black screen)
- After first black screen alt tabbing is instant with no issue, but the game runs sluggish unless forced to run at higher fps with console command: "FramerateLimitFPS 120" (Yes some of us are infact using higher than 60hz monitors)
- (With v-Sync ON) "FramerateLimitFPS 120" before alt tabbing out doesn't work (ie. Game still runs at 60 FPS) however after alt tabbing it does work (ie. Game runs at 120 FPS)
- Could be related to the bug "- VSync gets lost when tabbing out and back in"
Getting frustrated with the "Technical Support"
Latest Driver (376.33) still does it!
Either contact Nvidia and help them solve it or man up and admit its a bug with the game.
Further details:
viewtopic.php?f=896&t=96442
PC User
Specs:
Specs:
-
- Posts: 299
- Joined: Thu May 21, 2015 6:38 pm
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
Platform - all platforms
Issue - Ingame help about GD is wrong or the Dev Blog is wrong. As the ingame help says that GD will be the best price for the crop, but when you was posting info about the new economy that GD would not always be the best price, this issue is causing quiet abit of confusion about how it should be working.
The latest thread on this issue: viewtopic.php?f=893&t=104662
Also ingame help says only hay bales can make silage but in the game grass bales can make silage as well.
It seems when you changed the way things are done in FS17 to FS15 someone forgot or did not check to make sure the ingame help was correct.
Issue - Ingame help about GD is wrong or the Dev Blog is wrong. As the ingame help says that GD will be the best price for the crop, but when you was posting info about the new economy that GD would not always be the best price, this issue is causing quiet abit of confusion about how it should be working.
The latest thread on this issue: viewtopic.php?f=893&t=104662
Also ingame help says only hay bales can make silage but in the game grass bales can make silage as well.
It seems when you changed the way things are done in FS17 to FS15 someone forgot or did not check to make sure the ingame help was correct.
Console: PS4 FS19 Felsbrunn ... UK
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Big Trailers and augerwagon.
- Issue: When reach 70-75% aren't longer filled using choppers.
- Single- or Multiplayer: SP
- Steps to reproduce: Use Pottinger Mex 5, New Holland FR580 or similar, attach trailer or augerwagon, see screenshot.
- Vehicle/Tool/Model/Object: Big Trailers and augerwagon.
- Issue: When reach 70-75% aren't longer filled using choppers.
- Single- or Multiplayer: SP
- Steps to reproduce: Use Pottinger Mex 5, New Holland FR580 or similar, attach trailer or augerwagon, see screenshot.
PC Specs:
-
- Posts: 624
- Joined: Mon Nov 19, 2012 11:26 am
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
PC/Mac/PS4/XB1: XBox One, PC
- Vehicle/Tool/Model/Object: All vehicles
- Issue: Controller sensitivity too high when driving at higher speeds.
- Single- or Multiplayer: Both
- Steps to reproduce: Use a game controller to play. When driving at high speed controlling vehicles are difficult as steering with a controller it throws the vehicles around when turning even slightly. There should be sensitivity options for controllers or the steering/throttling sensitivity should be toned down.
I keep posting it here and it keeps disappearing not being put on the list and if ignored.
PLEASE look into it.
Thanks and Merry Christmas.
- Vehicle/Tool/Model/Object: All vehicles
- Issue: Controller sensitivity too high when driving at higher speeds.
- Single- or Multiplayer: Both
- Steps to reproduce: Use a game controller to play. When driving at high speed controlling vehicles are difficult as steering with a controller it throws the vehicles around when turning even slightly. There should be sensitivity options for controllers or the steering/throttling sensitivity should be toned down.
I keep posting it here and it keeps disappearing not being put on the list and if ignored.
PLEASE look into it.
Thanks and Merry Christmas.
- ToyoTires22
- Posts: 7
- Joined: Sat Jul 27, 2013 10:14 pm
- Location: Slovakia
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Case Optum cvx
- Issue: graphic texture artefakt
- Single- or Multiplayer: SP
- Steps to reproduce:
https://www.youtube.com/watch?v=EACTAr1 ... e=youtu.be
- Vehicle/Tool/Model/Object: Case Optum cvx
- Issue: graphic texture artefakt
- Single- or Multiplayer: SP
- Steps to reproduce:
https://www.youtube.com/watch?v=EACTAr1 ... e=youtu.be
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
New fruit types: Oats and Rye
Map overview now lists Fruits 1 / Fruits 2 / Growth / Soil Composition
When you exit the display showing Fruits 2, and later return the tab lists as Fruits 2 but shows the Fruits 1 list.
Also - nowhere to sell the new fruits.
Map overview now lists Fruits 1 / Fruits 2 / Growth / Soil Composition
When you exit the display showing Fruits 2, and later return the tab lists as Fruits 2 but shows the Fruits 1 list.
Also - nowhere to sell the new fruits.
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
Which map is this on?Oseh wrote:New fruit types: Oats and Rye
Map overview now lists Fruits 1 / Fruits 2 / Growth / Soil Composition
When you exit the display showing Fruits 2, and later return the tab lists as Fruits 2 but shows the Fruits 1 list.
Also - nowhere to sell the new fruits.
MC, aka Master of Cereals
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Jenz BA 725 D
- Issue: the inner tank of woodchips is 5000, when you put too many trunks and tank can not drain fast enough, the excess woodchips vanishes into thin air
- Single- or Multiplayer: SP
Steps to reproduce: It happens when I load the chipper directly with the scorpion, quickly cutting many pieces of 1 or 2 meters
- Vehicle/Tool/Model/Object: Jenz BA 725 D
- Issue: the inner tank of woodchips is 5000, when you put too many trunks and tank can not drain fast enough, the excess woodchips vanishes into thin air
- Single- or Multiplayer: SP
Steps to reproduce: It happens when I load the chipper directly with the scorpion, quickly cutting many pieces of 1 or 2 meters
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
Primarily Goldcrest Valley (existing save and new start).wildberry wrote:Which map is this on?Oseh wrote:New fruit types: Oats and Rye
Map overview now lists Fruits 1 / Fruits 2 / Growth / Soil Composition
When you exit the display showing Fruits 2, and later return the tab lists as Fruits 2 but shows the Fruits 1 list.
Also - nowhere to sell the new fruits.
Also checked Sosnovka.
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
Please check when starting a game or loading a save game that Lossberg V2 is not selected.This is causing the issue with the crops.Oseh wrote:Primarily Goldcrest Valley (existing save and new start).
Also checked Sosnovka.
MC, aka Master of Cereals
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: JENZ 583 Z
- Issue: Internal fill level does not show on GUI.
- Single- or Multiplayer: Single
- Steps to reproduce:
Buy unit
Grind wood without nearby trailer or other container (or don't, it doesn't show a 0% fill level like all other containers either)
Note in GUI, the 5000 L fill level does not show (as indicated by the store page).
Pull a tipper nearby, unit will begin to unload internal container properly.
- Vehicle/Tool/Model/Object: JENZ 583 Z
- Issue: Internal fill level does not show on GUI.
- Single- or Multiplayer: Single
- Steps to reproduce:
Buy unit
Grind wood without nearby trailer or other container (or don't, it doesn't show a 0% fill level like all other containers either)
Note in GUI, the 5000 L fill level does not show (as indicated by the store page).
Pull a tipper nearby, unit will begin to unload internal container properly.
-
- Posts: 6892
- Joined: Thu Dec 10, 2015 2:49 am
- Location: Iowa, USA
- Contact:
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
- PC/Mac/PS4/XB1: PC
- Vehicle/Tool/Model/Object: Capello Quasar HS 16
- Issue: Animation of corn going into the corn head is popping out the back of the header
- Single- or Multiplayer: Both
- Steps to reproduce: Harvest any corn field that is ready to harvest.
Video:
https://www.youtube.com/watch?v=rLT0lnkkvZ0
- Vehicle/Tool/Model/Object: Capello Quasar HS 16
- Issue: Animation of corn going into the corn head is popping out the back of the header
- Single- or Multiplayer: Both
- Steps to reproduce: Harvest any corn field that is ready to harvest.
Video:
https://www.youtube.com/watch?v=rLT0lnkkvZ0
-
- Posts: 58
- Joined: Sat Nov 19, 2016 9:39 pm
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
- PC
- Vehicle Homer T4:40
- Issue: When working with hired worker after emptying it will drive forwards a few meters (until pipe is closed) and then turn no matter where on the field it is thus leaving strips of unharvested crops all over.
- Single-
- Steps to reproduce: Hire worker to run harvester and then go to empty it.
- Vehicle Homer T4:40
- Issue: When working with hired worker after emptying it will drive forwards a few meters (until pipe is closed) and then turn no matter where on the field it is thus leaving strips of unharvested crops all over.
- Single-
- Steps to reproduce: Hire worker to run harvester and then go to empty it.
To everyone who has ever released a mod for my enjoyment, I say
THANK YOU
My game would not be the same without you.
THANK YOU
My game would not be the same without you.
Re: [FS17] Bug Collection Thread (Version 1.3 and up)
- PS4
- Object: Goldcrest Valley map, Silo bunker at BGP
- Issue: I have cleard out all that i can see of the silage bunker but it still says it has 269 left in it, so im unable to empty it so i can refill it.
- Single
- Steps to reproduce: https://youtu.be/EBQYkChov9g?t=1h1m40s
- Object: Goldcrest Valley map, Silo bunker at BGP
- Issue: I have cleard out all that i can see of the silage bunker but it still says it has 269 left in it, so im unable to empty it so i can refill it.
- Single
- Steps to reproduce: https://youtu.be/EBQYkChov9g?t=1h1m40s
Last edited by baty1985 on Tue Dec 27, 2016 2:35 pm, edited 1 time in total.