Kuhn SVP für Chaff-Aufnahme

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SmlehliW
Posts: 469
Joined: Wed Jan 18, 2012 3:15 pm
Location: Allgäu

Kuhn SVP für Chaff-Aufnahme

Post by SmlehliW »

Hi Leutz,

ich wollte den Futtermischwagen Kuhn-SVP http://www.modhoster.de/mods/kuhn-spv-turbo-48 so umschreiben, dass er auch Häckselgut (chaff) aufnimmt. ich habe 4 chaff-Einträge in der .XML gemacht, aber er tut nicht so, wie ich will.

hier mal die .XML:
<?xml version="1.0" encoding="utf-8" standalone="no" ?>
<vehicle type="selfPropelledMixerWagon">
<annotation>Copyright (C) GIANTS Software GmbH, All Rights Reserved.</annotation>
<name>
<en>Kuhn SPV Confort 12</en>
<de>Kuhn SPV Confort 12</de>
</name>
<typeDesc>$l10n_TypeDesc_MixerWagon</typeDesc>
<filename>kuhnSPVConfort12.i3d</filename>

<size width="3.6" length="9"/>

<wheels autoRotateBackSpeed="2.5">
<wheel rotSpeed="70" rotMax="32" rotMin="-32" driveMode="2" repr="0" radius="0.45" deltaY="0.05" suspTravel="0.1" spring="60" damper="20" mass="0.635" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="70" rotMax="32" rotMin="-32" driveMode="2" repr="1" radius="0.45" deltaY="0.05" suspTravel="0.1" spring="60" damper="20" mass="0.635" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="1" repr="2" radius="0.45" deltaY="0.05" suspTravel="0.1" spring="60" damper="20" mass="0.3" longitudalStiffness="0.9" lateralStiffness="2" />
<wheel rotSpeed="0" driveMode="1" repr="3" radius="0.45" deltaY="0.05" suspTravel="0.1" spring="60" damper="20" mass="0.3" longitudalStiffness="0.9" lateralStiffness="2" />
</wheels>
<motor minRpm="100" maxRpm="350 630 2320" maxTorques="-1 -1 -1" brakeForce="17" lowBrakeForceScale="0.5" lowBrakeForceSpeedLimit="1" compensateWheelRadius="true" accelerations="1 1 1 1" forwardGearRatio="20" backwardGearRatio="17" differentialRatio="1" rpmFadeOutRange="20">
<torque rpm="100" torque="1.5"/>
<torque rpm="2320" torque="2.7"/>

<backwardTorque rpm="550" torque="2"/>
<backwardTorque rpm="700" torque="0"/>
</motor>
<accelerationSpeed maxAcceleration="0.5" deceleration="0.6" backwardDeceleration="0.7" />
<fuelCapacity>300</fuelCapacity>
<fuelUsage>0.0008</fuelUsage>
<downForce>6</downForce>
<bunkerSiloCompacter compactingScale="1"/>

<cameras count="2">
<camera1 index="4|0" rotatable="true" rotateNode="4" limit="true" useWorldXZRotation="true" rotMinX="-1.4" rotMaxX="1" transMin="4" transMax="35" >
<raycastNode index="0>12"/>
<raycastNode index="0>13"/>
</camera1>
<camera2 index="5" rotatable="true" limit="true" rotMinX="-1.4" rotMaxX="0.5" transMin="0" transMax="0" />
</cameras>

<lights>
<light realLight="0>7" fakeLight="0>14" decoration="0>15" lightType="0"/>
<light realLight="0>29" decoration="0>30" lightType="1"/>
</lights>

<brakeLights>
<brakeLight index="0>31" />
</brakeLights>

<beaconLights count="2">
<beaconLight index="16" speed="0.016" />
<beaconLight index="17|2" speed="0.016" />
</beaconLights>

<steering index="8|0" rotationSpeed="6"/>

<cuttingAreas count="0">
<cuttingArea1 startIndex="17|6|0" widthIndex="17|6|1" heightIndex="17|6|2" losing="true"/>
</cuttingAreas>

<enterReferenceNode index="0>" />

<exitPoint index="6" />

<motorStartDuration>2500</motorStartDuration>
<attachSound file="$data/vehicles/steerable/deutz/attach.wav" pitchOffset="1" />
<mixerWagonPickupStartSound file="$data/vehicles/steerable/kuhn/kuhnSPV_startWork.wav" pitchoffset="1" volume="1" />
<mixerWagonPickupSound file="$data/vehicles/steerable/kuhn/kuhnSPV_work.wav" pitchoffset="1" pickupPitchOffset="0.96" volume="1" />
<mixerWagonPickupStopSound file="$data/vehicles/steerable/kuhn/kuhnSPV_stopWork.wav" pitchoffset="1" volume="1" />
<motorStartSound file="$data/vehicles/steerable/kuhn/kuhnSPV_start.wav" pitchOffset="1" volume="1" />
<motorSound file="$data/vehicles/steerable/kuhn/kuhnSPV_idle.wav" pitchOffset="1" pitchScale="0.02" pitchMax="1.45" volume="1" radius="50" innerRadius="20" />
<motorSoundRun file="$data/vehicles/steerable/krone/hydraulic_run.wav" pitchOffset="0.5" pitchScale="0.033" pitchMax="1.05" volume="0.1" />
<motorStopSound file="$data/vehicles/steerable/kuhn/kuhnSPV_stop.wav" pitchOffset="1" volume="1" />
<reverseDriveSound file="$data/vehicles/steerable/deutz/reverseDrivingBeep.wav" volume="0.45" />
<compressedAirSound file="$data/vehicles/steerable/deutz/compressedAir.wav" pitchOffset="1" volume="1"/>
<compressionSound file="$data/vehicles/steerable/deutz/compressorWork.wav" pitchOffset="1" volume="1.5"/>

<honkSound file="$dataS2/sounds/horn.wav" volume="1" radius="80" innerRadius="35" />

<characterNode index="10" cameraMinDistance="1.5" />

<aiTrafficCollisionTrigger index="11" />

<fillPlanes>
<fillPlane type="forage">
<node index="25|0">
<key time="0" translation="0 0 0.107" scale="0.9 0.1 0.654"/>
<key time="0.5" translation="0 0.78 0.079" scale="0.995 0.1 0.844"/>
<key time="1" translation="0 1.57 0" scale="1 1 1"/>
</node>
</fillPlane>
</fillPlanes>

<fillTypes fillTypes="forage forage_mixing grass_windrow dryGrass_windrow silage chaff" />
<capacity>600000</capacity>
<fillRootNode index="0>" />
<fillMassNode index="0>" />

<mixerWagonFillTypes>
<mixerWagonFillType minPercentage="25" maxPercentage="75" name="dryGrass">
<fillType fillType="grass_windrow" />
<fillType fillType="dryGrass_windrow" />
</mixerWagonFillType>
<mixerWagonFillType minPercentage="25" maxPercentage="75" name="silage">
<fillType fillType="silage" />
</mixerWagonFillType>
<mixerWagonFillType minPercentage="25" maxPercentage="75" name="chaff">
<fillType fillType="chaff" />
</mixerWagonFillType>
<mixerWagonFillType minPercentage="0" maxPercentage="40" name="straw">
<fillType fillType="wheat_windrow" />
<fillType fillType="barley_windrow" />
</mixerWagonFillType>
</mixerWagonFillTypes>

<mixerWagonBaleTrigger index="0>26" />

<shovel fillLitersPerSecond="7500">
<node index="1>0" />
</shovel>

<shovelFillParticleSystems>
<shovelFillParticleSystem type="silage" position="-0.38 2.96 0.546" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonShovelFillPSSilage.i3d" forceNoWorldSpace="true"/>
<shovelFillParticleSystem type="wheat_windrow" position="-0.38 2.96 0.546" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonShovelFillPSSilage.i3d" forceNoWorldSpace="true"/>
<shovelFillParticleSystem type="barley_windrow" position="-0.38 2.96 0.546" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonShovelFillPSSilage.i3d" forceNoWorldSpace="true"/>
<shovelFillParticleSystem type="grass_windrow" position="-0.38 2.96 0.546" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonShovelFillPSSilage.i3d" forceNoWorldSpace="true"/>
<shovelFillParticleSystem type="dryGrass_windrow" position="-0.38 2.96 0.546" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonShovelFillPSSilage.i3d" forceNoWorldSpace="true"/>
<shovelFillParticleSystem type="chaff" position="-0.38 2.96 0.546" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonShovelFillPSSilage.i3d" forceNoWorldSpace="true"/>
</shovelFillParticleSystems>

<mixerWagonMixRotatingParts>
<mixerWagonMixRotatingPart index="19" speed="-200"/>
</mixerWagonMixRotatingParts>

<mixerWagonPickupRotatingParts>
<mixerWagonPickupRotatingPart index="17|5" speed="1600" />
</mixerWagonPickupRotatingParts>

<tipReferencePoints>
<tipReferencePoint index="0>28" width="1" />
<tipReferencePoint index="0>27" width="1" />
</tipReferencePoints>

<tipAnimations>
<tipAnimation speedScale="3" animationName="tipLeft" dischargeStartTime="1.9" dischargeEndTime="20" >
<dischargeParticleSystems>
<dischargeParticleSystem type="forage" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeLeftPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="forage_mixing" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeLeftPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="grass_windrow" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeLeftPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="dryGrass_windrow" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeLeftPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="chaff" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeLeftPSForage.i3d" forceNoWorldSpace="true" />
</dischargeParticleSystems>
</tipAnimation>
<tipAnimation speedScale="3" animationName="tipRight" dischargeStartTime="0.9" dischargeEndTime="20">
<dischargeParticleSystems>
<dischargeParticleSystem type="forage" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeRightPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="forage_mixing" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeRightPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="grass_windrow" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeRightPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="dryGrass_windrow" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeRightPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="silage" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeRightPSForage.i3d" forceNoWorldSpace="true" />
<dischargeParticleSystem type="chaff" node="0>" position="0 0 0" rotation="0 0 0" file="$data/vehicles/particleSystems/mixerWagonDischargeRightPSForage.i3d" forceNoWorldSpace="true" />
</dischargeParticleSystems>
</tipAnimation>
</tipAnimations>

<animations>
<animation name="tipLeft">
<part node="0>24|0" startTime="0" endTime="1" startTrans="-0.041 0.371 -0.014" endTrans="-0.041 1.026 -0.014"/>
<part node="0>21" startTime="0" endTime="2" startRot="0 0 0" endRot="0 0 -68"/>
</animation>
<animation name="tipRight">
<part node="0>24|0" startTime="0" endTime="1" startTrans="-0.041 0.371 -0.014" endTrans="-0.041 1.026 -0.014"/>
</animation>
</animations>

<mouseControls>
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_kuhnSPV_cover.png" axis="AXIS_FRONTLOADER_TOOL" />
<mouseControl iconFilename="$dataS2/menu/mouseControlsHelp/tool_kuhnSPV_arm.png" axis="AXIS_FRONTLOADER_ARM" />
</mouseControls>

<movingTools>

<!-- door -->
<movingTool index="0>24|0">
<!-- door cylinder -->
<dependentPart index="0>23" />
</movingTool>

<!-- front cover -->
<movingTool index="17|1" anchorActor="0" rotSpeed="40" speedFactor="0.5" rotAcceleration="400" rotMax="0" rotMin="-70" axis="AXIS_FRONTLOADER_TOOL" invertAxis="false" mouseAxis="AXIS_FRONTLOADER_TOOL" invertMouseAxis="true">
</movingTool>

<!-- arm -->
<movingTool index="17" componentJointIndex="0" rotSpeed="15" speedFactor="0.7" rotAcceleration="150" rotMax="3.5" rotMin="-60" axis="AXIS_FRONTLOADER_ARM" invertAxis="true" mouseAxis="AXIS_FRONTLOADER_ARM" invertMouseAxis="true">
<!-- hydraulic -->
<dependentPart index="0>18" />
</movingTool>

<!-- side put -->
<movingTool index="0>21">
<dependentPart index="0>22" />
</movingTool>

</movingTools>

<movingParts>
<!-- door cylinder -->
<movingPart index="0>23" referencePoint="0>24|0|0" referenceFrame="0>23">
<translatingPart index="0>23|0" />
</movingPart>

<!-- arm cylinder -->
<movingPart index="0>18" referencePoint="0>17|3" referenceFrame="0>18" invertZ="true">
<translatingPart index="0>18|0" />
</movingPart>

<!-- side put cylinder -->
<movingPart index="0>22" referencePoint="0>21|0" referenceFrame="0>">
<translatingPart index="0>22|0" />
</movingPart>
</movingParts>

<components count="2">
<component1 centerOfMass="0 0.01 0" solverIterationCount="10" />
<component2 centerOfMass="0.432 -1.65 -2.07" solverIterationCount="10" />
<joint component1="0" component2="1" index="0>17|0" rotLimit="0 0 0" transLimit="0 0 0" />
</components>

<schemaOverlay file="vehicleSchema.png" fileSelected="vehicleSchemaSelected.png" width="0.5" height="0.5" attacherJointPosition="0.5 0"/>

</vehicle>
vielleicht kann mir jemand helfen, was da wo noch reinmuß, oder was ich flasch gemacht habe?

Grund für die Anpassung: (falls es jemand interessiert) @realos: "bitte Augen/Ohren/Mund zu"

Ich spiele die LandwirtschaftExtrem_v2-Map http://www.modhoster.de/mods/landwirtsc ... em-2013--3 von @funky. Schöne gerade, große Felder. Hof und BGA mittig auf der Karte. Meine Maisfelder ziehen sich teilweise von einem Map-Ende zum anderen. So habe ich mir an guten Stellen ein paar Futterlager (mit chaff-Station) eingebaut und will das chaff wieder bei den Hofsilos und an der BGA wieder mit dem Kuhn-SVP entnehmen.
Ich bin froh, wenn es regnet. Wenn ich nicht froh bin, regnet es trotzdem ... (Karl Valentin)

http://lsinfos.de/respect/LogoRespectFo ... s100px.jpg
User avatar
SmlehliW
Posts: 469
Joined: Wed Jan 18, 2012 3:15 pm
Location: Allgäu

Re: Kuhn SVP für Chaff-Aufnahme

Post by SmlehliW »

hat sich erledigt, habe zum Entnehmen aus dem Futterlagen ein "MapSiloBand" für Chaff eingebaut, funzt einwandfrei ...
Ich bin froh, wenn es regnet. Wenn ich nicht froh bin, regnet es trotzdem ... (Karl Valentin)

http://lsinfos.de/respect/LogoRespectFo ... s100px.jpg
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