Ich bin gerade dabei mir eine Map zu bauen, und habe jetzt in der Log.txt folgendes stehen was für mich neu ist..??
Was habe ich falsch gemacht habe schon mal Google gefragt, aber da werde ich auch nicht schlau draus kann da nur was mit der Grafikkarte lesen..??
PhysX warning for object rapeHeap: Static actor moved
(D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976
GIANTS Engine Runtime 5.0.1 64bit (build date: Oct 1 2013) Copyright (c) 2008-2012, GIANTS Software GmbH (www.giants-software.com), All Rights Reserved. Copyright (c) 2003-2012, Christian Ammann and Stefan Geiger, All Rights Reserved. Application: FarmingSimulator2013 Main System Core(s): 2 @ 2.6 GHZ Restricted multi-core behavior is enabled OS: Windows NT 6.2 64-bit Physics System Driver: NVIDIA PhysX Runtime Version: 2.8.4 Thread(s): 1 Input System Keyboard enabled Mouse enabled Gamepad/Joystick disabled Force Feedback disabled Sound System Driver: OpenAL Version: 1.1 Device: Generic Software Compatibility Mode Max. sources: 256 Render System Driver: OpenGL Card Vendor: NVIDIA Corporation Renderer: GeForce GT 610/PCIe/SSE2 Version: 4.4.0 max_texture_layers: 8 OpenGL initialization successful Hardware Profile Level: Medium (auto) View Distance Coeff: 1.000000 Shadow Quality: 1.000000 Skip Mipmaps: 1 LOD Distance Coeff: 1.000000 Terrain LOD Distance Coeff: 1.000000 Foliage View Distance Coeff: 1.000000 Farming Simulator 2013 Version: 2.0.0.9 RC6 Available Languages: de Language: de Game vehicle types loaded Mod directory: C:/Users/Vincenso/Documents/My Games/FarmingSimulator2013/mods Load mod: Hagenstedt Warning: Only zip mods are supported in multiplayer. You need to zip the mod Hagenstedt to use it in multiplayer. Error: Can't load resource: C:/Users/Vincenso/Documents/My Games/FarmingSimulator2013/mods/Hagenstedt/map/models/buildings/SchweineMast/RegFillTypes.lua Error: Can't load resource: C:/Users/Vincenso/Documents/My Games/FarmingSimulator2013/mods/Hagenstedt/map/models/buildings/SchweineMast/SchweineZucht.lua Loading shader WAD 'C:/Users/Vincenso/Documents/My Games/FarmingSimulator2013/shader_cache/shader_3_1_1024_512_OGL_NV_8.wad' ... 471 hashes, 786 shaders, 985462 bytes compressed data/sky/sky_day_night.i3d (0.00mb in 15.33 ms) data/sky/rain.i3d (0.00mb in 1.26 ms) data/sky/hail.i3d (0.00mb in 1.20 ms) C:/Users/Vincenso/Documents/My Games/FarmingSimulator2013/mods/Hagenstedt/map/map01.i3d (3.39mb in 5685.24 ms) dataS2/character/pedestrians/executive03.i3d (0.27mb in 31.38 ms) dataS2/character/pedestrians/casual07.i3d (0.32mb in 40.29 ms) dataS2/character/pedestrians/casual03.i3d (0.33mb in 40.80 ms) dataS2/character/pedestrians/casual08.i3d (0.53mb in 64.94 ms) dataS2/character/pedestrians/casual15.i3d (0.40mb in 53.16 ms) dataS2/character/pedestrians/casual02.i3d (0.31mb in 39.63 ms) PhysX warning for object rapeHeap: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 PhysX warning for object trigoHeap: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 PhysX warning for object maizeHeap: Static actor moved (D:\sw\physx\PhysXSDK\2.8.4\trunk\SDKs\Physics\src\NpActor.cpp:976 data/vehicles/steerable/same/sameArgon3-75.i3d (0.02mb in 66.70 ms) data/vehicles/steerable/powerTakeoff.i3d (0.00mb in 1.14 ms) data/vehicles/steerable/upperLinkMedium.i3d (0.04mb in 2.90 ms) data/vehicles/steerable/upperLinkSmall.i3d (0.04mb in 1.98 ms) data/vehicles/steerable/kramer/kramerKL200.i3d (0.01mb in 24.98 ms) data/vehicles/steerable/buehrer/buehrer6135A.i3d (0.02mb in 36.61 ms) data/vehicles/steerable/fahr/fahrM66.i3d (0.01mb in 21.84 ms) data/vehicles/tools/poettinger/poettingerServo35.i3d (0.00mb in 8.56 ms) data/vehicles/tools/lemken/lemkenKristall9.i3d (0.75mb in 42.47 ms) data/vehicles/tools/amazone/amazoneD1.i3d (0.00mb in 7.08 ms) data/vehicles/trailers/krone/kroneEmsland.i3d (1.11mb in 108.96 ms) data/vehicles/steerable/fahr/fahrM66Cutter.i3d (0.00mb in 6.88 ms) data/vehicles/tools/extraWeight01.i3d (0.07mb in 3.99 ms) data/vehicles/steerable/lizard/golfCart.i3d (0.01mb in 3.66 ms) data/character/farmer/farmer_player.i3d (1.75mb in 70.54 ms) data/vehicles/trucks/milktruck.i3d (1.19mb in 207.48 ms) data/vehicles/cars/car6.i3d (0.38mb in 35.64 ms) data/vehicles/cars/car3.i3d (0.39mb in 32.21 ms) data/vehicles/cars/car7.i3d (0.47mb in 45.82 ms) data/vehicles/cars/car4.i3d (0.33mb in 27.92 ms) data/vehicles/cars/car1.i3d (0.43mb in 48.50 ms) | ||