Search found 60 matches
- by Randomnick
- Fri Nov 30, 2018 2:16 pm
- Forum: [EN] General Discussion
- Topic: Grass in fs19 questions
- Replies: 28
- Views: 27321
Re: Grass in fs19 questions
Grass is bugged on PC atm, it won't grow past the first stage of harvest which really hurts its yield. But not sure if it is due to that causing the yield to be to low for the weeds to affect it or weeds not affecting grass at all, since they are really grass themselves anyway... But I cain't tell ...
- by Randomnick
- Thu Nov 29, 2018 5:46 pm
- Forum: [EN] General Discussion
- Topic: Rain?
- Replies: 47
- Views: 20100
Re: Rain?
Mine environment.xml is a bit different <currentDay>17</currentDay> <realHourTimer>2653983</realHourTimer> <weather timeSinceLastRain="23679"> <forecast> <instance typeName="SUN" variationIndex="4" duration="13"/> <instance typeName="CLOUDY" variatio...
- by Randomnick
- Thu Nov 29, 2018 3:12 pm
- Forum: [EN] General Discussion
- Topic: Rain?
- Replies: 47
- Views: 20100
Re: Rain?
Ahh, ok, I might be wrong.Phigo wrote: ↑Thu Nov 29, 2018 3:09 pmOnly with seasons-mod...Randomnick wrote: ↑Thu Nov 29, 2018 3:08 pm In FS17 you could check forecast for 7 days, am I right? Here I dont see that option.
I remember someone's topic about rain and thunders, but I guess my farm is on africa, and rain comes once in a year or something
- by Randomnick
- Thu Nov 29, 2018 3:08 pm
- Forum: [EN] General Discussion
- Topic: Rain?
- Replies: 47
- Views: 20100
Re: Rain?
just a question. I am playing on new farmer to get my test map going.(ravenport ps4) and i'm going on my 26 day of farming and had zero rain. is it because i'm playing on new farmer? and has any one had rain playing on new farmer? Thanks I'm farm manager on Felsbrunn and didn't had rain too. Not ev...
- by Randomnick
- Thu Nov 29, 2018 11:51 am
- Forum: [EN] General Discussion
- Topic: Not enough slots on console
- Replies: 144
- Views: 27819
Re: Not enough slots on console
Yeah they should just stop making the game for console really. Force us all to get high end PCs. We are clearly holding everyone back in terms of development. I bought my PC 4 years ago for around 450 Euro. All new parts, built from scratch, no old parts from previous PC. I wouldn't call that high ...
- by Randomnick
- Thu Nov 29, 2018 11:38 am
- Forum: [EN] General Discussion
- Topic: Workaround for harvesters getting stuck
- Replies: 4
- Views: 1719
Re: Workaround for harvesters getting stuck
Yes, everything you edit in Data folder will break multiplayer.
- by Randomnick
- Wed Nov 28, 2018 10:00 pm
- Forum: [EN] News and Announcements
- Topic: [FS19] Patch 1.1.3 beta
- Replies: 46
- Views: 26778
- by Randomnick
- Wed Nov 28, 2018 2:47 pm
- Forum: [EN] General Discussion
- Topic: Show your farm
- Replies: 83
- Views: 13719
Re: Show your farm
Final update of my farm, I have everything I wanted. Now I need to focus on buying new fields, better machines and animals. :D https://image.giants-software.com/1/eEv4rJ3w.jpg https://image.giants-software.com/1/CJZVqDox.jpg At the back of the house, I have silo that stores lime, seeds and fertilize...
- by Randomnick
- Wed Nov 28, 2018 11:22 am
- Forum: [EN] General Discussion
- Topic: For all those that are tired of Meadow Roller
- Replies: 17
- Views: 4956
Re: For all those that are tired of Meadow Roller
Not sure I understand this concept. How can a helper possibly know how I want to design my field boundaries? He doesn't know, but can drive in straight line. You set it up at the beggining, and turn it off at the end. It's not a rocket science. The helper can drive a straight line. I make this mod ...
- by Randomnick
- Wed Nov 28, 2018 12:53 am
- Forum: [EN] General Discussion
- Topic: Hired help 100 times better than fs17(consoles)
- Replies: 35
- Views: 4336
Re: Hired help 100 times better than fs17
It's definitely an improvement but why does the AI always prefer to drive through the crop they haven't combined yet? Because there are some objects too close to the edge of the field. It goes backwards through the field to avoid collision. Hired help doesnt destruct crops, so it's not a big problem.
- by Randomnick
- Tue Nov 27, 2018 11:19 pm
- Forum: [EN] General Discussion
- Topic: AI fields stuck on cultivating/weeds, prices drop too?
- Replies: 13
- Views: 1729
AI fields stuck on cultivating/weeds, prices drop too?
I've just reached the point when all AI fields are in cultivating/weed stage. I tried to skip 2 weeks in game, but it doesn't help. The cycle is broken. However, during time skip, I noticed that prices are somehow lower than they used to be. For example, at the beggining I saw soybean for 1900-2000$...
- by Randomnick
- Tue Nov 27, 2018 10:41 pm
- Forum: [EN] General Discussion
- Topic: ARMTEAM modding vote for 1st mod
- Replies: 20
- Views: 3010
Re: ARMTEAM modding vote for 1st mod
They are actually doing a good job. As of now, all I can see is fifty thousands mods that change the color of a combine to pink, set working speed up to 100 km/h and that costs 1000$. No thanks.
I voted for New Holland TS series and Krone Big Pack.
I voted for New Holland TS series and Krone Big Pack.
- by Randomnick
- Tue Nov 27, 2018 10:07 pm
- Forum: [EN] General Discussion
- Topic: Workaround for harvesters getting stuck
- Replies: 4
- Views: 1719
Re: Workaround for harvesters getting stuck
I forgot to add, when you reach the folder you have to edit the .xml file
- by Randomnick
- Tue Nov 27, 2018 9:30 pm
- Forum: [EN] General Discussion
- Topic: Harvester
- Replies: 4
- Views: 518
Re: Harvester
Thats weird. You sure trailer is empty or it doesnt have other type of fruit? If it says "0" but there is icon for some type of fruit, the trailer might be glitched, try saving/reloading. Other option is, you are using wrong type of trailer. Check description in the shop to be sure. Or jus...
- by Randomnick
- Tue Nov 27, 2018 9:21 pm
- Forum: [EN] General Discussion
- Topic: Harvester
- Replies: 4
- Views: 518
Re: Harvester
Press "O", it will open the pipe.