Search found 126 matches

by GrimHuffer
Sat Dec 18, 2021 4:47 am
Forum: [EN] General Discussion
Topic: Bales stuck in shop showroom.
Replies: 12
Views: 3898

Re: Bales stuck in shop showroom.

I had the issue with a bale of straw. Not seen it since patch so...
by GrimHuffer
Sat Dec 18, 2021 4:45 am
Forum: [EN] General Discussion
Topic: fs22 rolling field only 2%
Replies: 2
Views: 4954

Re: fs22 rolling field only 2%

I know it says 2% in the field info but it's actually 2.5% (2.5% for rolling and 2.5% for mulching, guess Giants round up to 98% rather than show it as 97.5%). These numbers come from the Farming Simulator Academy help pages. Rolling is done pretty quick, especially with the largest roller, so it's ...
by GrimHuffer
Fri Dec 17, 2021 1:55 pm
Forum: [EN] General Discussion
Topic: Problems with the light after the update
Replies: 1
Views: 467

Re: Problems with the light after the update

Hey,

I have also updated to the new patch but I don't seem to experience the same issues. I can't see your picture/image so I'm not sure exactly what the problem is. I could possibly be a bug.

If you run mods, try starting a new save game with no mods installed and see if that helps.
by GrimHuffer
Fri Dec 17, 2021 1:51 pm
Forum: [EN] General Discussion
Topic: Double Wages for AI?
Replies: 36
Views: 10425

Re: Double Wages for AI?

Thanks for the response! I have tried editing it in the same manner, the mod author said how to in one of the mod posts but I could not get the wage rates to change regardless of how I edited the number, higher or lower. I realized later that the game had been updated so perhaps something changed o...
by GrimHuffer
Fri Dec 17, 2021 1:41 pm
Forum: [EN] General Discussion
Topic: Soil Composition Screen
Replies: 12
Views: 3701

Re: Soil Composition Screen

We could really do with clarification on the 'up to' part of yield variables, i.e. did you get the full -15% for herbicide use or some number 'up to' -15% (-10%, -5% or somesuch number).
by GrimHuffer
Fri Dec 17, 2021 3:20 am
Forum: [EN] General Discussion
Topic: Unable to delete/sell buildings
Replies: 3
Views: 485

Re: Unable to delete/sell buildings

Are you sure you own the land the building is on? If you don't, you won't be able to delete them (they still show up in a blue highlight).
by GrimHuffer
Fri Dec 17, 2021 3:05 am
Forum: [EN] General Discussion
Topic: Soil Composition Screen
Replies: 12
Views: 3701

Re: Soil Composition Screen

I had a look through the Farming Simulator Academy (not entirly happy I had to read the instructions for once, but whatever) Suprisingly it's pretty helpful (thanks Giants). I see you mentioned 98% yield bonus (and IT IS a bonus according to the academy pages), I too had 98% in patches where I had 1...
by GrimHuffer
Thu Dec 16, 2021 11:56 pm
Forum: [EN] General Discussion
Topic: Soil Composition Screen
Replies: 12
Views: 3701

Re: Soil Composition Screen

YW. Are you sure it says expected yield? I just checked a growing wheat field (1st stage of growth) and I have 'Yield-bonus' showing anywhere between 78% to 98% (changes in relation to fertiliser %). So from the wording it sounds like it's a 'on-top-of' or 'extra' yield, some % above base yield. Thi...
by GrimHuffer
Thu Dec 16, 2021 10:54 pm
Forum: [EN] General Discussion
Topic: Soil Composition Screen
Replies: 12
Views: 3701

Re: Soil Composition Screen

Weeds, what are they? I plough after every harvest and have sprayed my fields exatly zero times. The new weed colours (colors) I think refer to the different heights/growth stages of the weed (just like for crops). Brown is for withered, right? I think I remember Giants saying that killed weeds will...
by GrimHuffer
Thu Dec 16, 2021 10:45 pm
Forum: [EN] General Discussion
Topic: Does fields get stoneless if you keep picking stones?
Replies: 17
Views: 5170

Re: Does fields get stoneless if you keep picking stones?

In game, there is a line of code to set the stone spawn rate. Didn't see anything that would suggest it would stop spawning after a period of time, or even reduce in frequency over time (but then I wasn't looking for any :search: ). I personally have stones turned off as I don't think they are imple...
by GrimHuffer
Thu Dec 16, 2021 10:33 pm
Forum: [EN] General Discussion
Topic: delete all stone's
Replies: 24
Views: 13974

Re: delete all stone's

I tried trial and error in the console and found a temporary way until Giants finally get there stuff sorted properly with stones. If you don't have the console there are many YouTube clips on it but shout if you struggle. For those who have the console turned on (PC anyway at least) use this; The ...
by GrimHuffer
Thu Dec 16, 2021 10:29 pm
Forum: [EN] General Discussion
Topic: Double Wages for AI?
Replies: 36
Views: 10425

Re: Double Wages for AI?

On mod hub or third party? This one?... https://fs22.com/farming-simulator-22-mods/scripts-and-tools/aicost-v0-1-beta/ Thanks for mentioning that mod, I had yet to see it. I've edited the file a little and I now have an hourly rate of roughly 20 [currency] per hour, much more appealing. Can you ple...
by GrimHuffer
Mon Dec 13, 2021 1:37 pm
Forum: [EN] General Discussion
Topic: Garage lights
Replies: 7
Views: 1768

Re: Garage lights

As FarmCatJenkins said, check the F1 help drop down box.

By defualt (on PC anyway), if you play with a controller, you push the left stick down, otherwise it's 'R' on the keyboard.
by GrimHuffer
Sun Dec 12, 2021 8:42 pm
Forum: [EN] General Discussion
Topic: Field Prep - Some Oddities
Replies: 22
Views: 6268

Re: Field Prep - Some Oddities

....... ) Harvest ) Lime (if needed) ) Plough (mouldbord) ) Disc ) Seed (Amazone Citan, i.e. no power harrow but fertilises) I have zero issues with weeds and have multiple harvests now where I haven't needed to apply herbicide at all. ....... Do you plough every field every year? I am wondering if...