Search found 23 matches

by ccowan2126
Sat May 18, 2024 9:26 pm
Forum: [EN] General Discussion
Topic: Silo keeps refilling itself
Replies: 7
Views: 13833

Re: Silo keeps refilling itself

I had this same problem with having a huge Multi-Fruit silo too close to my Greenhouses or Fermenting Silo. When I placed the Greenhouses after filling my Silo, the Greenhouses were FULL all of a sudden, and started production ! Just keep them as far away from each other as you can, if possible.
by ccowan2126
Fri Feb 16, 2024 6:09 pm
Forum: [EN] General Discussion
Topic: Some Questions for the Autodrive Buffs
Replies: 63
Views: 23947

Re: Some Questions for the Autodrive Buffs

Good information here. However, the only thing that I cannot find info on is how to use FOLDERS. Anybody know where to find that information?
Thanks.
by ccowan2126
Thu Jan 18, 2024 4:55 pm
Forum: [EN] General Discussion
Topic: Autosave
Replies: 33
Views: 9882

Re: Autosave

There is a MOD called Gamesaver that will save automatically while you play. It gives you an In-Game message just before it saves. You can still turn it off in the menu. I personally turn save game off in the menu when I am building and changing things, and then incrementally SAVE as I complete some...
by ccowan2126
Tue Jan 09, 2024 6:42 pm
Forum: [EN] Modding
Topic: Grass types in maps
Replies: 4
Views: 1207

Re: Grass types in maps

I don't know anything about how to navigate Discord. How do I find "useful-stuff-no-chitchat channel" channel.
Thanks for your patience.
by ccowan2126
Mon Jan 01, 2024 6:32 pm
Forum: [EN] Modding
Topic: Grass types in maps
Replies: 4
Views: 1207

Re: Grass types in maps

Thanks for your response. Is there a way that I can enable these myself?
by ccowan2126
Thu Dec 21, 2023 6:11 pm
Forum: [EN] Modding
Topic: Grass types in maps
Replies: 4
Views: 1207

Grass types in maps

Just a quick question: why is it that when someone creates a map with a certain type of grass that is not the normal "field grass" found in most base game maps, that grass is NOT available to use in the Landscaping tools? I landscape a lot on the maps that I play on and have a hard time re...
by ccowan2126
Sun Oct 15, 2023 5:51 pm
Forum: [EN] General Discussion
Topic: how do you guys play your maps?
Replies: 34
Views: 4587

Re: how do you guys play your maps?

I check every day for new maps of the U.S. I am constantly changing to a new map that has lots of detail. My enjoyment is in making a new farm from scratch after selling off the buildings and equipment in New Farmer mode. I have my favorite equipment and buildings, as everyone else I would venture t...
by ccowan2126
Sun Oct 08, 2023 9:14 pm
Forum: [EN] Modding
Topic: Modding challenge
Replies: 1
Views: 802

Modding challenge

Here is a challenge for all of you talented modders out there: I would like a mod that keeps a saddle on my horse when I dismount and the horse is OUTSIDE of whatever horse enclosure I have. I love riding a horse around my farm and when I dismount to open a fence or barn door, I want to look at the ...
by ccowan2126
Sun Oct 08, 2023 8:42 pm
Forum: [EN] Technical Support
Topic: Second fresh install of FS22
Replies: 3
Views: 476

Re: Second fresh install of FS22

Hey man, that worked! I took the MODS folder out to the desktop and started up the game. Everything was just like a new install. I wanted a clean install in order to make tutorial videos for new players that actually starts with a NEW GAME install. I double checked everything by quitting and putting...
by ccowan2126
Sun Oct 08, 2023 6:36 pm
Forum: [EN] Technical Support
Topic: Second fresh install of FS22
Replies: 3
Views: 476

Second fresh install of FS22

I am attempting to install a second, fresh install of FS22 on my gaming laptop. I want this to be a CLEAN version without any of the mods that I have downloaded on my original install. I went to the Giants Download page and downloaded the ZIP file for Windows and extracted all the files to a locatio...
by ccowan2126
Wed Sep 13, 2023 6:03 pm
Forum: [EN] Technical Support
Topic: Programming gaming mouse buttons
Replies: 2
Views: 447

Re: Programming gaming mouse buttons

Got it!

Thanks.
by ccowan2126
Wed Sep 13, 2023 7:27 am
Forum: [EN] Technical Support
Topic: Programming gaming mouse buttons
Replies: 2
Views: 447

Programming gaming mouse buttons

Not sure where to post this question: I just bought a gaming mouse and want to know if there is a way to program one of the buttons to toggle the entire HUD on and off. I currently utilize the DEV controls F12 button to open the GENERAL menu and toggle the HUD Visibility on and off but would like to...
by ccowan2126
Sat Aug 19, 2023 4:47 am
Forum: [EN] General Discussion
Topic: [MAP] Close to Home
Replies: 24
Views: 4075

Re: [MAP] Close to Home

I am not familiar with using ReShade and a Depth of Field shader, could you elaborate, please.

Thanks.
by ccowan2126
Tue Aug 15, 2023 7:22 pm
Forum: [EN] General Discussion
Topic: Problem on Saskatchewan
Replies: 0
Views: 627

Problem on Saskatchewan

I have build a farm around the Cow Barn located near fields 13,14 and 15. I figured out that the Straw trigger is located INSIDE the barn and has NO trigger ICON; but for the life of me, I cannot find out where the SLURRY TRIGGER is. There are 128,000L of slurry that I cannot access. Anyone have any...
by ccowan2126
Wed Aug 09, 2023 5:47 pm
Forum: [EN] General Discussion
Topic: Frontier
Replies: 51
Views: 10261

Re: Frontier

What is everyone using to clear those backroads then? Just as a quick experiment when exploring I tried the Lizard Forage Pickup mod on the front of a truck. It worked, but far from practical. If you are talking about the Rough Roads, I stumbled upon using Landscaping, Smooth tool and just running ...