Re: R.D.C.FS19
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- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
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Re: R.D.C.FS19
Wow.
Got a day off work so jumped onto modhub and found this lil gem awaiting me.
Very European styled map with varied terrain
Awesome animal husbandry and even special feeds for animals.
Lots of custom sheds and silos.
Also Lucerne and rye crops, yes finally get to cut some Lucerne.
The 5 year dev time has really paid off.
Got a day off work so jumped onto modhub and found this lil gem awaiting me.
Very European styled map with varied terrain
Awesome animal husbandry and even special feeds for animals.
Lots of custom sheds and silos.
Also Lucerne and rye crops, yes finally get to cut some Lucerne.
The 5 year dev time has really paid off.
Xbox gamer tag- TopCheesey420
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- Posts: 1875
- Joined: Fri Jun 22, 2018 5:57 pm
- Location: United Kingdom
Re: Re: R.D.C.FS19
The map does look great, it’s really different to most of the others in layout, although I may tire of the farm compound having only one entrance off the road. There are a few things that I am confused about on the console map though. The horse enclosure I notice has a slurry point? There are bunker silos dotted around all over the compound but none seem to be for making silage unless the usual prompt isn’t showing in the menu.
Field 17 on my map appears to be made of concrete. It could be a placeable area but it really looks like it should have been a field.
There are 3 factories in the top left that don’t appear on the sell menu but have markings for drop off points. Also there are 5 animal dealers?
These aren’t complaints, the map looks really good and how they have managed to introduce extra crops is brilliant, especially without having to add extra machinery.
Edit: just had a better look around. Fields 14 & 15 just seem to be the flat soil texture rather than fields. 9, 10 & 16 are all trees with the flat soil texture and 12 & 13 look like they are painted with the soil/grass flat texture. Non appear to be usable fields. I really like the design of this map, the little bush lined roads and all the extra mods that come with it, but it’s really confusing me!
Field 17 on my map appears to be made of concrete. It could be a placeable area but it really looks like it should have been a field.
There are 3 factories in the top left that don’t appear on the sell menu but have markings for drop off points. Also there are 5 animal dealers?
These aren’t complaints, the map looks really good and how they have managed to introduce extra crops is brilliant, especially without having to add extra machinery.
Edit: just had a better look around. Fields 14 & 15 just seem to be the flat soil texture rather than fields. 9, 10 & 16 are all trees with the flat soil texture and 12 & 13 look like they are painted with the soil/grass flat texture. Non appear to be usable fields. I really like the design of this map, the little bush lined roads and all the extra mods that come with it, but it’s really confusing me!
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- Posts: 87
- Joined: Tue Feb 21, 2017 11:13 am
Re: Re: R.D.C.FS19
Had a quick run around myself. And I noticed at the factory part up in the north west of the map there are some pipes with markings on the ground. I do wonder if we can mix tmr there?Rasping rabbit wrote: ↑Thu Jun 13, 2019 2:18 am The map does look great, it’s really different to most of the others in layout, although I may tire of the farm compound having only one entrance off the road. There are a few things that I am confused about on the console map though. The horse enclosure I notice has a slurry point? There are bunker silos dotted around all over the compound but none seem to be for making silage unless the usual prompt isn’t showing in the menu.
Field 17 on my map appears to be made of concrete. It could be a placeable area but it really looks like it should have been a field.
There are 3 factories in the top left that don’t appear on the sell menu but have markings for drop off points. Also there are 5 animal dealers?
These aren’t complaints, the map looks really good and how they have managed to introduce extra crops is brilliant, especially without having to add extra machinery.
Edit: just had a better look around. Fields 14 & 15 just seem to be the flat soil texture rather than fields. 9, 10 & 16 are all trees with the flat soil texture and 12 & 13 look like they are painted with the soil/grass flat texture. Non appear to be usable fields. I really like the design of this map, the little bush lined roads and all the extra mods that come with it, but it’s really confusing me!
I love the map. All the placeables and the tweeks to the animals are deadly.
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- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
- Location: Central West, NSW Australia
Re: Re: R.D.C.FS19
Animals are totally overhauled from base game, they produce more things (sheep now make milk, chickens make manure etc.) Also require different specialised feeds for each animal type, pallets of which are purchasable from shop and can be stored in a placeable animal feed silo.
The factory area needs to be purchased for the sale points to be listed in menu. It acts as the bga I believe.
The idea that not all fields are worked already is a different approach but I think it makes it more realistic as in real life some arable plots of land go years without being worked.
The timbered fields are cool in my opinion(reminds me of Spectacle Island).
The 5 animal dealers confuses me too, one has horse arena another has a cow statue so it looked like you could only purchase specific animal for each dealer and then it would make sense but as it is you can buy all 5 animals at any of the dealers so having 5 dealers is totally pointless.
Large areas of land are also unpurchasable (must be government owned lols) seems to be using the old way of land purchase (can only purchase the field areas) but with the game now restricting access to unowned land this totally ruins the map for FS19. Also seen Djgoham had issues baling rye and lucerne swaths (bales dissappeared) Update is needed ASAP, I don't understand how it passed testing. I'm not trying to be rude, I love this map and features, even the confusing road network (4hrs in and i can find my way around easy now) I could spend a lot of time on it if an update comes along to sort the animal dealers, baling issue and unpurchasable land. Really nice map but its simply not finished quite yet
The factory area needs to be purchased for the sale points to be listed in menu. It acts as the bga I believe.
The idea that not all fields are worked already is a different approach but I think it makes it more realistic as in real life some arable plots of land go years without being worked.
The timbered fields are cool in my opinion(reminds me of Spectacle Island).
The 5 animal dealers confuses me too, one has horse arena another has a cow statue so it looked like you could only purchase specific animal for each dealer and then it would make sense but as it is you can buy all 5 animals at any of the dealers so having 5 dealers is totally pointless.
Large areas of land are also unpurchasable (must be government owned lols) seems to be using the old way of land purchase (can only purchase the field areas) but with the game now restricting access to unowned land this totally ruins the map for FS19. Also seen Djgoham had issues baling rye and lucerne swaths (bales dissappeared) Update is needed ASAP, I don't understand how it passed testing. I'm not trying to be rude, I love this map and features, even the confusing road network (4hrs in and i can find my way around easy now) I could spend a lot of time on it if an update comes along to sort the animal dealers, baling issue and unpurchasable land. Really nice map but its simply not finished quite yet
Xbox gamer tag- TopCheesey420
- Addictedtofs
- Posts: 732
- Joined: Fri Apr 13, 2018 12:24 am
Re: Re: R.D.C.FS19
Specialized feed? stuff I'm out...I don't like the idea of not being able to feed my animals the way I want too. I have to say I'm a little let down.
Fear of the fool is the beginning of wisdom--The Book of Dawn and Dusk
Dragonborn, huh? Was it your ma or your pa that was the dragon?” --Hadvar
Commander set a course. There's coffee in that nebula.--Admiral Catherine Janeway
Dragonborn, huh? Was it your ma or your pa that was the dragon?” --Hadvar
Commander set a course. There's coffee in that nebula.--Admiral Catherine Janeway
Re: Re: R.D.C.FS19
I don't think you're forced too. Like how you can feed your cows either TMR or Grass and hay/silage. Haven't jump on the map myself, but this would make sense.Addictedtofs wrote: ↑Thu Jun 13, 2019 3:51 am Specialized feed? stuff I'm out...I don't like the idea of not being able to feed my animals the way I want too. I have to say I'm a little let down.
Re: Re: R.D.C.FS19
I noticed that there is no section for if a field needs lime or weeding.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ FS 22 PC
Re: Re: R.D.C.FS19
Map is no longer on modhub for consoles. I hope it returns as it was a huge step forward for console maps as far as new crops,animal care and placeables is concerned.
FS13 xbox360/ FS15 ps4/xbox one/ FS17 xbox one/ps4pro platinum trophy /FS19 ps4pro platinum trophy/ FS 22 PC
- Myricaria
- GIANTS Software | QA Analyst
- Posts: 164
- Joined: Fri Feb 15, 2019 11:24 am
- Location: Erlangen
Re: Re: R.D.C.FS19
Hello, everyone,
we are heartbroken to have to remove the RDC map from the modhub for the consoles.
Unfortunately we made a mistake, the card should only be released for PC and not also for the consoles, because we know that the map has problems with the current 1.3 patch.
So if you downloaded the RDC on consoles, please either delete it or don't use it for the time being. Once patch 1.4 is released, the map will return to the modhub on all platforms. But for now: PC only.
We apologize for any inconvenience.
we are heartbroken to have to remove the RDC map from the modhub for the consoles.
Unfortunately we made a mistake, the card should only be released for PC and not also for the consoles, because we know that the map has problems with the current 1.3 patch.
So if you downloaded the RDC on consoles, please either delete it or don't use it for the time being. Once patch 1.4 is released, the map will return to the modhub on all platforms. But for now: PC only.
We apologize for any inconvenience.
Re: R.D.C.FS19
Its already been around 3 months since 1.3 release. Dont tell me you guys are going to to the same beta test where it takes you months to test like 5-6things?
System - i7-10700k | RTX 3080 | 32GB 4000mhz | 2TB NVME
Console - Xbox Series X
Console - Xbox Series X
Re: Re: R.D.C.FS19
It was stated on another thread (maybe in another language) that 1.4 will not have a beta-test like 1.3 had. 1.4 is already with QA and they will work from there (which should mean, if there are any issues the update goes back to the devs to fix the issues; after QA it should be up to sony/MS for console-testing). After all it is ready when it is ready.
PS4 und PC
Re: Re: R.D.C.FS19
Thanks for the info, be nice to have this put In the English forum through. I'm just skeptical after giants job on 1.3.
System - i7-10700k | RTX 3080 | 32GB 4000mhz | 2TB NVME
Console - Xbox Series X
Console - Xbox Series X
Re: Re: R.D.C.FS19
It wasn't a specific Information - it was stated in an ongoing thread like this...
PS4 und PC
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- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
- Location: Central West, NSW Australia
Re: Re: R.D.C.FS19
I was very hopeful with this map, but also noticed it didnt seem like it should be on console yet and had many issues associated with it today. oh well I will delete and await its return, I know it has sparked a lot of interest in the FS console community so it is only a matter of time before patch is released and we see many more like it
Xbox gamer tag- TopCheesey420