Stappenbach 2020
14 posts
Page 1 of 1
Stappenbach 2020
This map is one of my favorite and I just briefly checked it out. I noticed all farms are all placed inside the city which is a little disappointing to me.
Did anybody else spent more time on the new version of this map? Any chance to move the farm out of the city?
Did anybody else spent more time on the new version of this map? Any chance to move the farm out of the city?
Re: Stappenbach 2020
Landscaping and Placeables
I'm not quite done with the farm yet, but I like it ... and I'm sorry I'm using Google Translate
I'm not quite done with the farm yet, but I like it ... and I'm sorry I'm using Google Translate
Gruß Martin
LS Zocker seit 10/2013
LS13/15/17/19/22
↓ Mein PC-System: ↓
LS Zocker seit 10/2013
LS13/15/17/19/22
↓ Mein PC-System: ↓
- JeffFarmer1029
- Posts: 119
- Joined: Mon Sep 16, 2019 7:49 pm
- Location: Kansas City, MO, USA
Re: Stappenbach 2020
There are spots outside of town that you can purchase that have ruined building on them. You have to cut down trees in order to make it yours.
I have noticed that solid and liquid fertilizer have the ground texture of manure though. Getting ready to run through checklist of making sure not a mod conflict....
Edit: Just ran vanilla game, no mod test and same goes. Lime has no ground texture either
I have noticed that solid and liquid fertilizer have the ground texture of manure though. Getting ready to run through checklist of making sure not a mod conflict....
Edit: Just ran vanilla game, no mod test and same goes. Lime has no ground texture either
This game made me convert to PC
GIANTS and Modders, what a game you have teamed up to create! Thank you!
Wannabe farmer with 1 acre in the city
GIANTS and Modders, what a game you have teamed up to create! Thank you!
Wannabe farmer with 1 acre in the city
Re: Stappenbach 2020
Looking good so far. And yes you guys right there is a forest where the old cow farm was that can be rebuilt. Kind of like a German version of no men land
Re: Stappenbach 2020
I gave it a quick look last night and my initial though was that it was better than it's FS15 & FS17 versions. My second thought was is was running a bit slow and my video card was over heating...so into Giants editor to see why.
An hour or so in the editor showed me that this map is not well optimized. So after some work on the clip distances and my standard trash clearance, of which there was surprisingly little compared to some maps, I ran it again.
Second run was much better and the map is a keeper. I just don't understand why anyone would go to such lengths to make a great map like this and obviously show little interest in optimizing it well.
An hour or so in the editor showed me that this map is not well optimized. So after some work on the clip distances and my standard trash clearance, of which there was surprisingly little compared to some maps, I ran it again.
Second run was much better and the map is a keeper. I just don't understand why anyone would go to such lengths to make a great map like this and obviously show little interest in optimizing it well.
That's good info, I'm gonna give that a try, thanksJeffFarmer1029 wrote: ↑Fri Jun 19, 2020 3:32 am There are spots outside of town that you can purchase that have ruined building on them. You have to cut down trees in order to make it yours.
- FarmCatJenkins
- Posts: 2015
- Joined: Wed Oct 09, 2019 3:27 pm
- Location: Pennsylvania, USA
Re: Stappenbach 2020
https://www.farming-simulator.com/mod.p ... tle=fs2019
On this page it shows what the required mods are. And if you click the links they will automatically download.
Farmer since birth. Simulated since ‘15
Xbox: Hodge A Palooza
Steam: FarmCat Jenkins
Xbox: Hodge A Palooza
Steam: FarmCat Jenkins
Re: Stappenbach 2020
I've installed all of those already. I can see the sawmill insitlde the items/placeable folder. So I don't know what the error is aboutFarmCatJenkins wrote: ↑Fri Jun 19, 2020 1:12 pmhttps://www.farming-simulator.com/mod.p ... tle=fs2019
On this page it shows what the required mods are. And if you click the links they will automatically download.
Re: Stappenbach 2020
hi,
it's an error in the files of the map. nothing you can do without changing the zip.
they will fix it in an update i think.
cheers
Re: Stappenbach 2020
MaizePlus and any other mods that add new filltypes that can be tipped on the ground(HeightTypes) cause these things. Best is to not add a mod like this when you've got stuff lying on the ground.
Re: Stappenbach 2020
Do the cows not actually spawn on this map? I've bought one of the plots with the small cow barn on and i've bought a couple of cows but i can't find them (or even see where they would go if they don't appear in the barn).
There in the game and producing slurry etc, i just can't actually see them?
There in the game and producing slurry etc, i just can't actually see them?
Re: Stappenbach 2020
If there are multiple fixed cow barns on the map and you didn't transport the cows yourself, you might want to check those =P
Re: Stappenbach 2020
So still no update? I think because of this the sawmill on the west side doesn't work for me (when approached on foot you get error messages like "Missing FS19_Stappenbach_sawmill_productLine_wood in l10n_en.xlm" on screen too).
On PC. All latest required mod versions downloaded from modhub and activated.
Re: Stappenbach 2020
The map get`s also horse extension update from farming Agency. This will take some time, as their sample map Charwell was just released a few days ago. They are working now on updates for around 30-35 maps, so this can`t be done in a few days.
14 posts
Page 1 of 1