[FS19] - Ravensberg 1.5.3.0 support- and discussions-thread

MaxDiesel
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by MaxDiesel »

Thanks, we Will use clover/alfalfa. We really enjoy the map.
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TopAce888
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by TopAce888 »

Great, so have fun with the new fruits.
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AJfan
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by AJfan »

Hi TopAce888

You have by far the most beautiful map in FS19! I already enjoyed the map for many many hours till now and I am already looking at what you brought to console with the new update for the past few hours. Sheer perfection 🌟🌟🌟🌟🌟. I saw the many new crops appearing in the sell menu and the crops menu on the map, but I cannot seem to find the equipment to plant and harvest... none of the headers are indicating carrots or onion, etc. Any advice?

Thank you for providing us so much wonderful gameplay, you are the best!
Playing farming simulator on PS4

Griffin IN is back *thumbsup*
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TopAce888
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by TopAce888 »

Many thanks for the praise. Carrots are sown using a seeder or planter, and onions only with a planter. The harvesting equipment is in the category misc.
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AJfan
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by AJfan »

Thanks for the quick response, found it. LIKE 👍🏻

One more question (issue) I am having, but I had similar problems on other maps as well, so maybe it is not map related...

On the big map, you have a list of crop types on the right, because there are many now, there are two lists (fruit type 1 and fruit type 2). When on fruit type 2 I can scroll up/down to select/deselect (e.g. Alfalva, Clover, Carrots, Onions), but on fruit type 1 I can not scroll down. I only switch between the title (fruit type 1) and the menu bar above (with the icons).

Any idea if this is a known issue?
Playing farming simulator on PS4

Griffin IN is back *thumbsup*
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TopAce888
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by TopAce888 »

This is an issue which already was discussed in the German forum. It is a problem if a map has implemented more fruits than can be displayed on the first fruit page. In all likelihood, it is a problem of the consoles and restarting the game might help. Stupidly, I cannot fix this. A workaround would be to rearrange the order of the added fruits so the common ones (which seem to be carrot an onion) can be selected.
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JamP
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by JamP »

Ace888 you is Top! :blushnew: lol.. Bad pun.

Fan of his work since Minibrunn and all his mods. Thank you again for your commitment to bring mods and high quality maps to the console. Your map is undoubtedly my favorite of all time.

Waiting for the map update with factories with Seasons to start again from scratch... I hope for the last time!
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EURO_FARMER
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by EURO_FARMER »

@ TopAce888

Great map, well done. I have one question and one suggestion.

Are Field Grass, Alfalfa and Clover regrowing or will we have to replant them ??
Since we have Clover and Carrots, maybe in the next version you can add Rabbits :)
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TopAce888
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by TopAce888 »

I hope, they are regrowing. Otherwise it would de a bug. :wink3:
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Fabiaccio
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by Fabiaccio »

Hi! I renew my congratulations for the map! I wanted to ask you if there are any other updates planned in the future that will require a new save ...
KodeMan
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by KodeMan »

when installing this mod on my server i'm getting this this issue

PNG texture file count too high. 136 found (max. 128)
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TopAce888
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by TopAce888 »

Thank you.

There is at least one more update planned. I always try to make a new save game not mandatory, but some changes make it necessary, although you could play both updates without restarting. That's why I highlight the changes in the changelog that only become active in a new save game, so everyone can decide for themselves if restarting or not.
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Czazar99
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by Czazar99 »

Hi, I have problem with snow removal, i can't do it on any roads. Do something whith this please (i play on PS4)
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TopAce888
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by TopAce888 »

What exactly is the problem you are facing? I've done several snow missions and had no problems in clearing the roads.
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Fabiaccio
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Re: [FS19] - Ravensberg 1.2.0.0 support- and discussions-thread

Post by Fabiaccio »

TopAce888 wrote: Fri Mar 12, 2021 4:43 pm Thank you.

There is at least one more update planned. I always try to make a new save game not mandatory, but some changes make it necessary, although you could play both updates without restarting. That's why I highlight the changes in the changelog that only become active in a new save game, so everyone can decide for themselves if restarting or not.
Ok thanks, it's nice to have the map always updated but it's also frustrating to have to start over every time ...
Anyway congratulations, it's a beautiful map!
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