Tuscan Lands By: FSI Team by MIKImapper - MIKI48
-
- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
- Location: Central West, NSW Australia
Tuscan Lands By: FSI Team by MIKImapper - MIKI48
Having a crack at this nice map of rolling hills.
Going to have a go at organic farming for the first time, the nicely placed poop buypoint encouraged me to start chucking it around the map. Just have to resist the urge to spray pre emptive weed control chemical after sowing (i hate weeding, they always seem to pop up in the middle of the night).
Nice big farm area to start and plenty of room to expand, I had no trouble rearranging the farm to suit me, no real hassle placing objects.
Plenty of land to farm and decent size forests
Never played it in 17 but it feels like a well rounded map
Going to have a go at organic farming for the first time, the nicely placed poop buypoint encouraged me to start chucking it around the map. Just have to resist the urge to spray pre emptive weed control chemical after sowing (i hate weeding, they always seem to pop up in the middle of the night).
Nice big farm area to start and plenty of room to expand, I had no trouble rearranging the farm to suit me, no real hassle placing objects.
Plenty of land to farm and decent size forests
Never played it in 17 but it feels like a well rounded map
Xbox gamer tag- TopCheesey420
-
- Posts: 61
- Joined: Wed Jul 03, 2019 5:48 pm
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
I agree. I’ve got 5 or 6 hours in so far and really, really like this map. Good field sizes, easy to place buildings and such, and the terrain is fantastic. One of my favorites so far.
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
Rather disappointed that grass is not an option with landscaping. Very few recent maps have that option and that feature was added by Giants how long ago?
FS22 / PC & PS4 Pro
-
- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
- Location: Central West, NSW Australia
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
I noticed the lack of actual grass when using the paint tool too. Modders should be able to add this feature in an update, my guess is it was simply overlooked
Xbox gamer tag- TopCheesey420
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
I just love the way you give that much detailed information on the maps you are interested.
Reading your posts on a map topic gives me all the information I would ever need without even downloading the map.
Thanks for the high quality sharing
I loved the Tuscan Lands in FS17 and I'm sure it is still a great map. But there is one thing I just can't get along with in FS19. It is the lighting engine. That stupid auto exporuse/brightness thing. It just drives me crazy and I would never play even a single map with that standard lighting engine.
So, I wonder if this map has custom lighting like oxygen david's maps or alien jim's washoe map?
PS5 / FS22
-
- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
- Location: Central West, NSW Australia
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
RODHA, sadly it doesn't seem to have custom lighting.
"That stupid auto exporuse/brightness thing. It just drives me crazy" i agree, some angles it feels like your looking at the dark side of the moon
Edit:
Thanks for kind comments but the modder deserves the praise, they put in the hard work, I merely state what I see. Speaking of which, there is some nice street art/graffiti about the place also
"That stupid auto exporuse/brightness thing. It just drives me crazy" i agree, some angles it feels like your looking at the dark side of the moon
Edit:
Thanks for kind comments but the modder deserves the praise, they put in the hard work, I merely state what I see. Speaking of which, there is some nice street art/graffiti about the place also
Xbox gamer tag- TopCheesey420
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
Thanks for the info on the lighting
Modders are doing a great job and that lighting issue is Giants problem not theirs.
Some modders can or decide to alter the lighting some doesn't.
This is not a point of criticism. It is just me. I can't really play more than a couple of hours before getting frustratingly annoyed by that lighting. So, I'm prett much very limited on my map choices.
My hopes are with the seasons. I know they worked on the lighting but I have no idea how good or bad it is.
Regardless, tuscan lands is a great map. Enjoy
Modders are doing a great job and that lighting issue is Giants problem not theirs.
Some modders can or decide to alter the lighting some doesn't.
This is not a point of criticism. It is just me. I can't really play more than a couple of hours before getting frustratingly annoyed by that lighting. So, I'm prett much very limited on my map choices.
My hopes are with the seasons. I know they worked on the lighting but I have no idea how good or bad it is.
Regardless, tuscan lands is a great map. Enjoy
PS5 / FS22
-
- Posts: 189
- Joined: Tue Jan 08, 2019 9:08 am
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
hi i'm miki48 change lighting door down FPS the map tuscan lands has default lighting. we are fixing the internal terraform bug
-
- Posts: 1483
- Joined: Sun Apr 14, 2019 11:04 am
- Location: Central West, NSW Australia
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
Thank you for bringing Tuscan Lands to FS19.michele1048 wrote: ↑Wed Sep 18, 2019 5:53 pm hi i'm miki48 change lighting door down FPS the map tuscan lands has default lighting. we are fixing the internal terraform bug
You Might want to check out MrSealyP on youtube he did a map tour and noticed a few problems you might not be aware of
Xbox gamer tag- TopCheesey420
-
- Posts: 189
- Joined: Tue Jan 08, 2019 9:08 am
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
the map in update
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
I’ve got 25 hours on Tuscan Lands and really love this map too
GIANTS Software: Partner Program
-
- Posts: 410
- Joined: Wed Apr 04, 2018 5:35 pm
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
I hear ya! I make too many mistakes when creating my farm that I need the default map grass as an option for painting. Love this map layout, I was hoping to paint over entire field (#1) to set up the large FS 13 sheep pen. It makes 2 different grass types that drives my OCD crazy
FS17 on PS4
FS19 on Xbox Series X.
Xbox: Macdizzle58
Also logging some hours in Flight Simulator
Modders: THANK. YOU.
FS19 on Xbox Series X.
Xbox: Macdizzle58
Also logging some hours in Flight Simulator
Modders: THANK. YOU.
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
is it not fixed with the latest update?
Ver. 1.0.0.1:
- Fixed problem to paint the land in game
- Fixed barn trigger problem
- Stones changed
Ver. 1.0.0.1:
- Fixed problem to paint the land in game
- Fixed barn trigger problem
- Stones changed
-
- Posts: 56
- Joined: Tue Apr 10, 2018 5:32 pm
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
to avoid having more errors on the map you need to create a new save, it is not the modder's fault but how the game is made, unfortunately the modification of the terrain is a big problem on fs19
The modification of the terrain had to be studied better before being inserted in fs19, in my opinion in fs21 it will be much better or at least I hope so
The modification of the terrain had to be studied better before being inserted in fs19, in my opinion in fs21 it will be much better or at least I hope so
-
- Posts: 410
- Joined: Wed Apr 04, 2018 5:35 pm
Re: Tuscan Lands By: FSI Team by MIKImapper - MIKI48
When did this update come out? I just started on one yesterday, still experiencing the issue so I am guessing no it hasn't been.
FS17 on PS4
FS19 on Xbox Series X.
Xbox: Macdizzle58
Also logging some hours in Flight Simulator
Modders: THANK. YOU.
FS19 on Xbox Series X.
Xbox: Macdizzle58
Also logging some hours in Flight Simulator
Modders: THANK. YOU.