Search found 548 matches

by asyvan
Mon Nov 25, 2019 5:38 pm
Forum: [EN] General Discussion
Topic: Hey Giants? Ultimate game fix!
Replies: 15
Views: 2153

Re: Hey Giants? Ultimate game fix!

yeah that one "modded" tractor in game does have some flex. but.... its ONE tractor. One tractor that giants didn't even release. Hardly a fix for the problem. The rest of the tractors are like driving rock tires. No flex Giants should ask that modder for help cause obviously they don't f...
by asyvan
Mon Nov 25, 2019 11:46 am
Forum: [EN] General Discussion
Topic: Hey Giants? Ultimate game fix!
Replies: 15
Views: 2153

Re: Hey Giants? Ultimate game fix!

How about some tire deformation. I can't stand seeing those perfectly round tires, takes away any weight sensation that the tractors have. Heavy tractors make tires flex at the bottom, this would help reduce the effect that tractors are just hoovering around my fields. Just what i was going to writ...
by asyvan
Mon Nov 25, 2019 7:16 am
Forum: [EN] General Discussion
Topic: Hey Giants? Ultimate game fix!
Replies: 15
Views: 2153

Re: Hey Giants? Ultimate game fix!

How about some tire deformation. I can't stand seeing those perfectly round tires, takes away any weight sensation that the tractors have. Heavy tractors make tires flex at the bottom, this would help reduce the effect that tractors are just hoovering around my fields. Put on the Michelin tires on ...
by asyvan
Sun Nov 24, 2019 5:13 pm
Forum: [EN] General Discussion
Topic: Vaderstad rapid a600-a800s
Replies: 4
Views: 971

Re: Vaderstad rapid a600-a800s

Väderstad Rapid A600-800S Update New Tramline system in place. I removed the tramline feature from the seeder and created an additional add-on that attaches at the rear of the seeder. This solved some issues I had: Fixed: The key conflict with Cultivator Create Fields mod Fixed: Leaving cultivated ...
by asyvan
Sun Nov 24, 2019 5:03 pm
Forum: [EN] General Discussion
Topic: Preview: my new seeder, 3m wide???? ....... (no)
Replies: 88
Views: 11242

Re: Preview: my new seeder, 3m wide???? ....... (no)

Väderstad Rapid A600-800S Update New Tramline system in place. I removed the tramline feature from the seeder and created an additional add-on that attaches at the rear of the seeder. This solved some issues I had: Fixed: The key conflict with Cultivator Create Fields mod Fixed: Leaving cultivated ...
by asyvan
Sun Nov 24, 2019 5:00 pm
Forum: ModHub Bug Reports
Topic: Väderstad Rapid A600-800S multiplayer support
Replies: 8
Views: 1804

Re: Väderstad Rapid A600-800S multiplayer support

Väderstad Rapid A600-800S Update New Tramline system in place. I removed the tramline feature from the seeder and created an additional add-on that attaches at the rear of the seeder. This solved some issues I had: Fixed: The key conflict with Cultivator Create Fields mod Fixed: Leaving cultivated ...
by asyvan
Sat Nov 23, 2019 11:29 pm
Forum: ModHub Bug Reports
Topic: Väderstad Rapid A600-800S multiplayer support
Replies: 8
Views: 1804

Re: Väderstad Rapid A600-800S multiplayer support

Przemas Outback. Field 11. A800S with Grass seed. Can confirm that when intersecting with previously seeded areas (headlands) the Seeder will re-cultivate the land without reseeding. This can be viewed in the "Growth" screen and patches of Light Blue (Cultivated) will appear all over the ...
by asyvan
Sat Nov 23, 2019 6:53 pm
Forum: [EN] General Discussion
Topic: Vaderstad rapid a600-a800s
Replies: 4
Views: 971

Re: Vaderstad rapid a600-a800s

Azfoor wrote: Sat Nov 23, 2019 6:43 pm You need to disable the cultivator create field mod because its a conflict with the button config.
^^^ True.

I am working on an update.
by asyvan
Fri Nov 22, 2019 4:32 pm
Forum: [EN] General Discussion
Topic: 5nine
Replies: 9
Views: 1817

Re: 5nine

I sent the link to this thread to him so he can check it out himself.
by asyvan
Fri Nov 22, 2019 3:33 pm
Forum: [EN] General Discussion
Topic: [SOLVED] Almost 2 minutes to load a game
Replies: 14
Views: 6580

Re: Almost 2 minutes to load a game

rogeriodec wrote: Fri Nov 22, 2019 3:29 pm I created an issue on CP's GitHub (https://github.com/Courseplay/courseplay/issues/4597) and the solution:
Deactivate "Load Coursed at Startup".
👍👍👍
by asyvan
Fri Nov 22, 2019 3:19 pm
Forum: [EN] General Discussion
Topic: [SOLVED] Almost 2 minutes to load a game
Replies: 14
Views: 6580

Re: Almost 2 minutes to load a game

I told you so. 😎
by asyvan
Fri Nov 22, 2019 2:53 pm
Forum: [EN] General Discussion
Topic: Preview: my new seeder, 3m wide???? ....... (no)
Replies: 88
Views: 11242

Re: Preview: my new seeder, 3m wide???? ....... (no)

Aholz89 wrote: Fri Nov 22, 2019 11:53 am I use the seeder on Lone oak, and noticed the same with the AI. But it seemed to happen more often if I made a few passes of headland first.

And great job again Jens, Puma 240, chunky tires and this seeder is a nice setup.
Thanks for the info guys.
by asyvan
Fri Nov 22, 2019 2:52 pm
Forum: [EN] General Discussion
Topic: Preview: my new seeder, 3m wide???? ....... (no)
Replies: 88
Views: 11242

Re: Preview: my new seeder, 3m wide???? ....... (no)

Cracking bit of kit but my AI helper is having issues with it , come the end of a run the tractor just reaches the hedge boundary & announces it's completed its task , I set it going again & after a couple of successful runs & turns it does the same again ? I've even put in a couple of ...
by asyvan
Thu Nov 21, 2019 8:51 pm
Forum: [EN] General Discussion
Topic: Growers Farm and Giants
Replies: 86
Views: 11717

Re: Growers Farm and Giants

Would love for you guys to have them but as for as I know once a mod has been released outside of the mod hub it can’t be hosted by giants. I’m sure some will correct me if I’m wrong on that though. You can still publish on Modhub, but your mod are excluded from being featured if it's not exclusive...
by asyvan
Thu Nov 21, 2019 8:44 pm
Forum: [EN] General Discussion
Topic: Growers Farm and Giants
Replies: 86
Views: 11717

Re: Growers Farm and Giants

Thank you. Hard to learn but getting there slowly. Yeah I want to release here with some of the stuff I’m working on now. I’m also 90% of the way to completing my conversation of gold crest valley. Not sure if ginats will allow to release on the mod hub when it’s done or not as I’m not sure on wher...